added support for inverting circular primitives

fixed generation of disc negatives

simplified

fixed chord triangle count formula

fixed bugs regarding primitives, added chord substitution

added support for open/closed cylinders in LDCircularPrimitive

Circular primitive editor complete

replaced overloads with a new 'xyz' function

replaced GLRotationMatrix with QMatrix4x4

replaced the Matrix class with QMatrix4x4

some rework in description

fixed bugs regarding circular primitives

(0) -1000 -300 -100 -12 +12 tip

mercurial