rework quick color code a tad

rename RadioBox to RadioGroup

bit of a clarification

fixed: couldn't open larger files because of a type mismatch in moc method calling, leading into runtime problems

fixed: front and back camera wouldn't render anything

Apparently CMake requires the moc files to be compiled separately.. qt4_wrap_cpp does nothing if I don't include the results in the executable... why?

add .kdev_include_paths to gitignore

Changed build system from qmake to CMake.

merged aboutDialog.cpp to dialogs.cpp

stuff

Fixed crash with closing: since logoed studs are now loaded, the first file in g_loadedFiles is not explicit anymore. the closing code assumed this

more changes. Spawn the config prompt on first start, on the profile tab. gl_colorbfc and gl_blackedges now default to false.

woo smallification!

Added ListConfig type, using it in recent files now

minor cleanup

removed broken config type check

added profile data auto-filling

ensure that all Configs are polymorphic

bit more cleanup

- added "Go to line" action, renamed the config classes to proper camelcase

Cut the Object-suffix from LDObject types, it doesn't help things at all

Use QFlags for the inlining flags, type-safety++

Rewrote stud logo support, restructuring inlining stuff in the process. Logoed studs must only be used for rendering scenes, otherwise they will for instance get inlined in and that's not desired, or the vertex snapper will catch onto the logo's coordinates.

added support for logoed studs

more cleanup

Code formatting: use same separators everywhere, remove extra spaces from license headers, simplified message manager api a bit

ask the user for isecalc's path if adding edges to intersector output and no path is defined

added missing UI file

ask the user for ext prog paths instead of telling to go to configuration if no path is defined

minor change

made config dialog default to the correct tab again

made downloaded files be stored into recent files

Use a busy cursor while compiling all

Use brighter text color with dark backgrounds for the message manager

::getIndex() should never return -1 if ::file() is not null so no check needed there..

fixed: LDObject's various methods still assumed that the current file wouldn't change

Added action "add history line" for adding new history entries

rework

Picking now works with the VAO setup

BIG COMMIT -- Moving from display lists to VAOs.

camera icons now draw real tooltips instead of faking them

fixed crashing with inlining

updates to recent files menu

corrected problems with the version string

Converted configuration code to use QSettings.

Merged PartDownloader into the prompt and renamed the prompt to PartDownloader

now with changelog entry

Moved the alias macro to common.h

finalized downloading

stability to downloading

added config option, refined logic and regexps. This behaves coherently now. :)

More work on downloading

handle errors

now actually downloads parts

added missing files

Begin groundwork on downloading from ldraw.org

Create README.md

Angles need to be reset when changing the current file too

Fixed crash on opening a file

style cleanup - it should be all unified now

chglog

If the vertex snapper finds a vertex closer than 4 pixels, it likely is the vertex being looked for and the algorithm can terminate early, hopefully this will save a few cycles on large parts.

added support for BFC CLIP/NOCLIP

Added an option for listing implicit files

Added an action for creating a new, blank file, improved multi-file stability

No need to test whether it's safe to close all when creating a new part anymore, since it no longer closes anything.

some further little optimization

Don't recompile everything when using quick colors, this speeds things up a little

more cleanup

cleanup

Include the moc files in the source cpp files to reduce compile time

Renamed LDOpenFile to LDFile

- fixed: checking the hi-res option would not allow segment values over 16.

primitive generator: added support for multiple spaces before primitive numbers, add "Hi-Res" to the names of 48/ primitives

Separated LDConfig.ldr-specific stuff to ldconfig.cpp/h

commentary++

cosmetics

Made File::iterator private - it's used only for range-for loops so it should not be used by anything else than File itself.

Renamed vector to List, changed it to wrap around std::deque.

Use repaint() instead of update() when redrawing the scene after a pick so that the new scene is repainted immediately.

Fixed crashing when closing all

stuff

restyle

Apply the proper edge color in the color sector too

restyle colorselectdialog.cpp

Further restructure, removed GUI toolbar icon size slider (always 22x22 now)

fixed: the list view couldn't select multiple items anymore

some rework with closing files, not right there, seems

change camera to top if switching to draw mode in free camera

Finalized multi-file behavior. The future is here! :P

behavior update

Added actions for saving all files, closing and closing all files

Multiple file support works now! woo!

moved ext program action definitions to extprogs.cpp rather than proxying it through gui_editactions.cpp

fixed config dialog crashing

Shortcuts are now properly loaded again

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