changelog
- Sat, 17 May 2014 02:00:02 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 17 May 2014 02:00:02 +0300] rev 772
- - make pick scenes always use particularly thick lines so that the line picking behavior is relayed to the mouse-over highlight
- Fri, 16 May 2014 21:59:03 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 16 May 2014 21:59:03 +0300] rev 771
- - use a faster ID choosing setup, this should work so long as nobody goes to create 17 million objects
- Fri, 16 May 2014 21:31:20 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 16 May 2014 21:31:20 +0300] rev 770
- - hopefully stabilized the entire shared pointers deal now
- Fri, 16 May 2014 01:22:24 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 16 May 2014 01:22:24 +0300] rev 769
- - improved shared pointer behavior, still not there yet
- Fri, 09 May 2014 12:06:56 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 09 May 2014 12:06:56 +0300] rev 768
- - initial overhaul with smart pointers
- Mon, 05 May 2014 17:18:01 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 05 May 2014 17:18:01 +0300] rev 767
- - slight refactor in ldobject methods
- Mon, 05 May 2014 17:09:25 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 05 May 2014 17:09:25 +0300] rev 766
- - renamed some renderer members