changelog
    
    
    - Fri, 24 Jan 2014 22:10:49 +0200
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 24 Jan 2014 22:10:49 +0200] rev 679
 
    - - now actually renders stuff correctly
 
    - Fri, 24 Jan 2014 20:46:57 +0200
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 24 Jan 2014 20:46:57 +0200] rev 678
 
    - - renamed some member variables for clarity
 
    - Fri, 24 Jan 2014 18:31:25 +0200
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 24 Jan 2014 18:31:25 +0200] rev 677
 
    - - removed some unneeded code
 
    - Fri, 24 Jan 2014 18:29:11 +0200
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 24 Jan 2014 18:29:11 +0200] rev 676
 
    - - converted to VBO
 
    - Tue, 21 Jan 2014 02:09:14 +0200
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 21 Jan 2014 02:09:14 +0200] rev 675
 
    - Merge ../ldforge into gl
Conflicts:
	src/GLRenderer.cc
	src/GLRenderer.h
	src/LDObject.cc 
    - Tue, 21 Jan 2014 01:29:12 +0200
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 21 Jan 2014 01:29:12 +0200] rev 674
 
    - - refactoring
 
    - Tue, 21 Jan 2014 01:09:22 +0200
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 21 Jan 2014 01:09:22 +0200] rev 673
 
    - - rename GLCompiler::Vertex to GLCompiler::VAO to avoid name conflicts
 
    - Tue, 21 Jan 2014 01:05:03 +0200
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 21 Jan 2014 01:05:03 +0200] rev 672
 
    - - renamed VertexCompiler to GLCompiler
 
    - Tue, 21 Jan 2014 00:53:02 +0200
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 21 Jan 2014 00:53:02 +0200] rev 671
 
    - - reworked the vertex compiler, objects are now colorized properly
 
    - Mon, 20 Jan 2014 23:44:32 +0200
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 20 Jan 2014 23:44:32 +0200] rev 670
 
    - - Merge ../ldforge into gl