changelog
- Sun, 27 Apr 2014 04:23:41 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:23:41 +0300] rev 740
- - apply #pragma once to glShared.h
- Sun, 27 Apr 2014 04:23:09 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:23:09 +0300] rev 739
- - type-aliased QString to String
- Sun, 27 Apr 2014 04:15:25 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:15:25 +0300] rev 738
- - resetAngles still needs to request a zoom to fit or the ctrl-0 action doesn't zoom to fit
- Sun, 27 Apr 2014 04:06:46 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:06:46 +0300] rev 737
- - more elegant version of ded0a9b, do not zoom to fit in setDocument, instead zoom to fit before rendering
- Sun, 27 Apr 2014 03:53:57 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 03:53:57 +0300] rev 736
- - use #pragma once for the gl compiler header
- Sun, 27 Apr 2014 03:51:10 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 03:51:10 +0300] rev 735
- - when setting the current document, the GL compiler must be told that a merge is necessary *before* setting the renderer's document as setDocument will call zoomToFit which renders the scene. this rendering must trigger a merge or ldforge crashes if a new document is created when a document is already open.
- Thu, 24 Apr 2014 02:08:53 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 24 Apr 2014 02:08:53 +0300] rev 734
- - <anonymous> -> untitled
- Wed, 23 Apr 2014 18:25:09 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 23 Apr 2014 18:25:09 +0300] rev 733
- - reimplemented the Vertex class as a derivative of QVector3D
- Wed, 23 Apr 2014 15:39:42 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 23 Apr 2014 15:39:42 +0300] rev 732
- - more icons
- Wed, 23 Apr 2014 14:54:37 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 23 Apr 2014 14:54:37 +0300] rev 731
- - more icons
- Wed, 23 Apr 2014 14:05:40 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 23 Apr 2014 14:05:40 +0300] rev 730
- - more icons
- Wed, 23 Apr 2014 01:33:19 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 23 Apr 2014 01:33:19 +0300] rev 729
- - started work on new icon set
- Tue, 22 Apr 2014 22:52:02 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 22 Apr 2014 22:52:02 +0300] rev 728
- Merge ../ldforge into gl
- Tue, 22 Apr 2014 22:28:19 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 22 Apr 2014 22:28:19 +0300] rev 727
- - added an icon for random colors
- Tue, 22 Apr 2014 22:17:37 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 22 Apr 2014 22:17:37 +0300] rev 726
- - refactored the gl compiler a tad, made selection blend work with BFC/random colors
- Tue, 22 Apr 2014 20:40:19 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 22 Apr 2014 20:40:19 +0300] rev 725
- - added ability to draw with random colors
- toned down BFC red/green view colors
- fixed another case of known vertices going out of sync
- Sat, 19 Apr 2014 14:12:30 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 19 Apr 2014 14:12:30 +0300] rev 724
- - fixed: rotating a subfile would make known verts go out of sync
- Sat, 19 Apr 2014 14:09:51 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 19 Apr 2014 14:09:51 +0300] rev 723
- - use less saturated colors for the axes
- Sat, 19 Apr 2014 14:00:40 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 19 Apr 2014 14:00:40 +0300] rev 722
- - conditional lines are now rendered with stippled lines again
- Sat, 19 Apr 2014 02:31:24 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 19 Apr 2014 02:31:24 +0300] rev 721
- - now works with selection subfiling
- Fri, 18 Apr 2014 23:33:18 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 18 Apr 2014 23:33:18 +0300] rev 720
- - removed more debug stuff
- Fri, 18 Apr 2014 23:17:01 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 18 Apr 2014 23:17:01 +0300] rev 719
- - sped up known vertex information gathering by an order of magnitude
- Fri, 18 Apr 2014 18:58:13 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 18 Apr 2014 18:58:13 +0300] rev 718
- - cleanup
- Fri, 18 Apr 2014 18:46:25 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 18 Apr 2014 18:46:25 +0300] rev 717
- - reimplemented vertex snapping
- Thu, 17 Apr 2014 21:51:59 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 17 Apr 2014 21:51:59 +0300] rev 716
- - removed the debug code
- Thu, 17 Apr 2014 21:49:53 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 17 Apr 2014 21:49:53 +0300] rev 715
- - fixed: use @surfacenum instead of @surfacevbo to GLCompiler::vboSize... this was causing these damn artifacts whose root cause I've been hunting for MONTHS
- Thu, 17 Apr 2014 20:50:43 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 17 Apr 2014 20:50:43 +0300] rev 714
- Merge ../ldforge into gl
Conflicts:
src/actionsEdit.cc
src/glRenderer.cc
src/ldDocument.cc
- Thu, 17 Apr 2014 20:48:31 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 17 Apr 2014 20:48:31 +0300] rev 713
- - more debug stuff....
- Tue, 08 Apr 2014 11:12:08 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 08 Apr 2014 11:12:08 +0300] rev 712
- Merge ../ldforge into gl
- Tue, 08 Apr 2014 11:07:47 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 08 Apr 2014 11:07:47 +0300] rev 711
- Merge ../ldforge into gl
- Tue, 08 Apr 2014 11:04:35 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 08 Apr 2014 11:04:35 +0300] rev 710
- Merge ../ldforge into gl
- Tue, 08 Apr 2014 11:00:29 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 08 Apr 2014 11:00:29 +0300] rev 709
- - added safety check to the countof macro
- Tue, 08 Apr 2014 10:54:32 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 08 Apr 2014 10:54:32 +0300] rev 708
- - more debugging...
- Sun, 06 Apr 2014 01:40:04 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 06 Apr 2014 01:40:04 +0300] rev 707
- Merge ../ldforge into gl
- Sat, 29 Mar 2014 05:38:03 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 29 Mar 2014 05:38:03 +0200] rev 706
- Merge ../ldforge into gl
Conflicts:
CMakeLists.txt
src/actions.cc
src/glRenderer.cc
src/glRenderer.h
src/ldDocument.cc
src/ldDocument.h
src/ldObject.cc
src/ldObject.h
src/main.cc
- Wed, 12 Mar 2014 16:21:49 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 12 Mar 2014 16:21:49 +0200] rev 705
- Merge ../ldforge into gl
- Tue, 11 Mar 2014 16:42:37 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 11 Mar 2014 16:42:37 +0200] rev 704
- - fixed: an overlay that failed to load no longer attempts to reload it over and over again
- Tue, 11 Mar 2014 16:11:22 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 11 Mar 2014 16:11:22 +0200] rev 703
- - renamed some enumerators, added license header to glcompiler.cc
- Tue, 11 Mar 2014 15:44:27 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 11 Mar 2014 15:44:27 +0200] rev 702
- - subfile coloring now works again
- Tue, 11 Mar 2014 14:35:21 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 11 Mar 2014 14:35:21 +0200] rev 701
- - renamed several GLCompiler members and methods
- Mon, 10 Mar 2014 14:30:37 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 10 Mar 2014 14:30:37 +0200] rev 700
- - only sort and strip duplicates from the objects-staged-to-compile list when actually compiling staged objects, this eliminates needless calls which slowed file loading down a ton.
- Mon, 10 Mar 2014 14:29:12 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 10 Mar 2014 14:29:12 +0200] rev 699
- - fixed zoom value not being initialized properly + some other minor things
- Mon, 10 Mar 2014 14:12:28 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 10 Mar 2014 14:12:28 +0200] rev 698
- - refactor
- Mon, 10 Mar 2014 13:26:02 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 10 Mar 2014 13:26:02 +0200] rev 697
- - hooked object compilation to low-level functions so as to remove the compileObject() crap from edit actions
- Mon, 10 Mar 2014 01:16:00 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 10 Mar 2014 01:16:00 +0200] rev 696
- - objects need to be compiled when added to the document
- Mon, 10 Mar 2014 01:02:51 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 10 Mar 2014 01:02:51 +0200] rev 695
- - ported over the selected color blend from master
- Mon, 10 Mar 2014 00:53:39 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 10 Mar 2014 00:53:39 +0200] rev 694
- - the GL compiler now supports multiple documents
- Sun, 09 Mar 2014 21:14:07 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 09 Mar 2014 21:14:07 +0200] rev 693
- - LDDocument must be initialized with m_needsGLReInit as true or it will not be compiled properly...