- fixed build errors

Merge ../ldforge into gl

Merge ../ldforge into gl

- minor stuff

Merge ../ldforge into gl

- axes are now drawn properly again

Merge ../ldforge into gl

Merge ../ldforge into gl

- greatly improved the GL compiler, now deals colors and object removal properly

Merge ../ldforge into gl

Merge ../ldforge into gl

- work on improved rendering performance

Merge ../ldforge into gl

- now actually renders stuff correctly

- renamed some member variables for clarity

- removed some unneeded code

- converted to VBO

Merge ../ldforge into gl

- refactoring

- rename GLCompiler::Vertex to GLCompiler::VAO to avoid name conflicts

- renamed VertexCompiler to GLCompiler

- reworked the vertex compiler, objects are now colorized properly

- Merge ../ldforge into gl

- Merge ../ldforge into gl

- now compiles again

- Merge commit '5c835eb' into HEAD

now compiles again

Merge branch 'master' into gl

Merge branch 'master' into gl

- moved the uncolorize action to the color toolbar, renamed to uncolor

- use the keyword 'not' in place of the exclamation mark for operator!, this is clearer. also converted uses of '== false' to this.

- renamed some cmake identifiers

- now compiles with clang

- doubled buffer sizes in updaterevision to prevent GIT_HASH from being truncated

- some tweaks to version.cc

- generate gitinfo.h in the build directory, not source directory. made ldforge depend on revision_check properly

- use index-based iterating in LDDocument::closeUnused because deleting documents while iterating over g_loadedFiles causes the iterator to become invalidated

- renamed files to camelCase

- added a long int overload to StringFormatArg

- fixed various compilation issues

- doxygen'd DocumentPointer.h

- doxygenified Version.h

- changed doxygen entity style from @argh to \argh

- whoah whoops

- doxygenified Types.h

- made MessageLog.h and RingFinder.h suitable for doxygen

- added doxygen support for MainWindow.h

- added license header to format.h

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