changelog
    
    
    - Sat, 29 Mar 2014 05:38:03 +0200
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 29 Mar 2014 05:38:03 +0200] rev 706
 
    - Merge ../ldforge into gl
Conflicts:
	CMakeLists.txt
	src/actions.cc
	src/glRenderer.cc
	src/glRenderer.h
	src/ldDocument.cc
	src/ldDocument.h
	src/ldObject.cc
	src/ldObject.h
	src/main.cc 
    - Wed, 12 Mar 2014 16:21:49 +0200
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 12 Mar 2014 16:21:49 +0200] rev 705
 
    - Merge ../ldforge into gl
 
    - Tue, 11 Mar 2014 16:42:37 +0200
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 11 Mar 2014 16:42:37 +0200] rev 704
 
    - - fixed: an overlay that failed to load no longer attempts to reload it over and over again
 
    - Tue, 11 Mar 2014 16:11:22 +0200
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 11 Mar 2014 16:11:22 +0200] rev 703
 
    - - renamed some enumerators, added license header to glcompiler.cc
 
    - Tue, 11 Mar 2014 15:44:27 +0200
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 11 Mar 2014 15:44:27 +0200] rev 702
 
    - - subfile coloring now works again
 
    - Tue, 11 Mar 2014 14:35:21 +0200
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 11 Mar 2014 14:35:21 +0200] rev 701
 
    - - renamed several GLCompiler members and methods
 
    - Mon, 10 Mar 2014 14:30:37 +0200
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 10 Mar 2014 14:30:37 +0200] rev 700
 
    - - only sort and strip duplicates from the objects-staged-to-compile list when actually compiling staged objects, this eliminates needless calls which slowed file loading down a ton.
 
    - Mon, 10 Mar 2014 14:29:12 +0200
 
    - by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 10 Mar 2014 14:29:12 +0200] rev 699
 
    - - fixed zoom value not being initialized properly + some other minor things