changelog
- Sat, 29 Mar 2014 05:38:03 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 29 Mar 2014 05:38:03 +0200] rev 706
- Merge ../ldforge into gl
Conflicts:
CMakeLists.txt
src/actions.cc
src/glRenderer.cc
src/glRenderer.h
src/ldDocument.cc
src/ldDocument.h
src/ldObject.cc
src/ldObject.h
src/main.cc
- Wed, 12 Mar 2014 16:21:49 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 12 Mar 2014 16:21:49 +0200] rev 705
- Merge ../ldforge into gl
- Tue, 11 Mar 2014 16:42:37 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 11 Mar 2014 16:42:37 +0200] rev 704
- - fixed: an overlay that failed to load no longer attempts to reload it over and over again
- Tue, 11 Mar 2014 16:11:22 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 11 Mar 2014 16:11:22 +0200] rev 703
- - renamed some enumerators, added license header to glcompiler.cc
- Tue, 11 Mar 2014 15:44:27 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 11 Mar 2014 15:44:27 +0200] rev 702
- - subfile coloring now works again
- Tue, 11 Mar 2014 14:35:21 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 11 Mar 2014 14:35:21 +0200] rev 701
- - renamed several GLCompiler members and methods
- Mon, 10 Mar 2014 14:30:37 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 10 Mar 2014 14:30:37 +0200] rev 700
- - only sort and strip duplicates from the objects-staged-to-compile list when actually compiling staged objects, this eliminates needless calls which slowed file loading down a ton.
- Mon, 10 Mar 2014 14:29:12 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 10 Mar 2014 14:29:12 +0200] rev 699
- - fixed zoom value not being initialized properly + some other minor things
- Mon, 10 Mar 2014 14:12:28 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 10 Mar 2014 14:12:28 +0200] rev 698
- - refactor
- Mon, 10 Mar 2014 13:26:02 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 10 Mar 2014 13:26:02 +0200] rev 697
- - hooked object compilation to low-level functions so as to remove the compileObject() crap from edit actions
- Mon, 10 Mar 2014 01:16:00 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 10 Mar 2014 01:16:00 +0200] rev 696
- - objects need to be compiled when added to the document
- Mon, 10 Mar 2014 01:02:51 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 10 Mar 2014 01:02:51 +0200] rev 695
- - ported over the selected color blend from master
- Mon, 10 Mar 2014 00:53:39 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 10 Mar 2014 00:53:39 +0200] rev 694
- - the GL compiler now supports multiple documents
- Sun, 09 Mar 2014 21:14:07 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 09 Mar 2014 21:14:07 +0200] rev 693
- - LDDocument must be initialized with m_needsGLReInit as true or it will not be compiled properly...
- Sun, 09 Mar 2014 21:07:44 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 09 Mar 2014 21:07:44 +0200] rev 692
- - fixed build errors
- Sun, 09 Mar 2014 15:00:05 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 09 Mar 2014 15:00:05 +0200] rev 691
- Merge ../ldforge into gl
- Sun, 09 Mar 2014 14:59:46 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 09 Mar 2014 14:59:46 +0200] rev 690
- Merge ../ldforge into gl
Conflicts:
src/Document.cc
src/Document.h
src/GLRenderer.cc
src/LDObject.cc
src/LDObject.h
src/Types.h
src/actions/EditActions.cc
- Sun, 09 Mar 2014 14:04:06 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 09 Mar 2014 14:04:06 +0200] rev 689
- - minor stuff
- Mon, 24 Feb 2014 00:59:57 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 24 Feb 2014 00:59:57 +0200] rev 688
- Merge ../ldforge into gl
Conflicts:
src/Document.h
- Sun, 23 Feb 2014 20:13:32 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 23 Feb 2014 20:13:32 +0200] rev 687
- - axes are now drawn properly again
- Sun, 23 Feb 2014 20:03:33 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 23 Feb 2014 20:03:33 +0200] rev 686
- Merge ../ldforge into gl
- Sun, 23 Feb 2014 20:02:36 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 23 Feb 2014 20:02:36 +0200] rev 685
- Merge ../ldforge into gl
- Sun, 23 Feb 2014 18:49:24 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 23 Feb 2014 18:49:24 +0200] rev 684
- - greatly improved the GL compiler, now deals colors and object removal properly
- Sat, 22 Feb 2014 16:41:03 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Sat, 22 Feb 2014 16:41:03 +0200] rev 683
- Merge ../ldforge into gl
- Thu, 06 Feb 2014 22:11:45 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 06 Feb 2014 22:11:45 +0200] rev 682
- Merge ../ldforge into gl
- Thu, 06 Feb 2014 22:11:28 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 06 Feb 2014 22:11:28 +0200] rev 681
- - work on improved rendering performance
- Wed, 05 Feb 2014 06:07:05 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 05 Feb 2014 06:07:05 +0200] rev 680
- Merge ../ldforge into gl
- Fri, 24 Jan 2014 22:10:49 +0200
- by Santeri Piippo <crimsondusk64@gmail.com> [Fri, 24 Jan 2014 22:10:49 +0200] rev 679
- - now actually renders stuff correctly