changelog
- Tue, 29 Apr 2014 00:15:56 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 29 Apr 2014 00:15:56 +0300] rev 756
- - changed the config dialog's grid ui from being dynamically generated into a static one in the designer interface
- Tue, 29 Apr 2014 00:00:45 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Tue, 29 Apr 2014 00:00:45 +0300] rev 755
- - use a function for utf16 type conversion instead of a macro
- Mon, 28 Apr 2014 21:31:24 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 21:31:24 +0300] rev 754
- - grids now have a single coordinate snap value instead of individual X, Y and Z values
- Mon, 28 Apr 2014 18:27:02 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 18:27:02 +0300] rev 753
- - buh
- Mon, 28 Apr 2014 18:25:15 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 18:25:15 +0300] rev 752
- - optimized picking, black is background now in pick scenes
- Mon, 28 Apr 2014 18:20:51 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 18:20:51 +0300] rev 751
- - don't let random colors be too dark (or fully white either for dark backgrounds which use white lines)
- Mon, 28 Apr 2014 18:13:20 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 18:13:20 +0300] rev 750
- - more icons
- Mon, 28 Apr 2014 18:05:45 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 18:05:45 +0300] rev 749
- - fixed: the random colors action wasn't being checked on startup if it was enabled in config, causing it to go out of sync
- Mon, 28 Apr 2014 18:02:43 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 18:02:43 +0300] rev 748
- - some minor cleanup
- Mon, 28 Apr 2014 17:59:20 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:59:20 +0300] rev 747
- - simplified the code handling bfc statements a bit
- Mon, 28 Apr 2014 17:56:51 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:56:51 +0300] rev 746
- - don't simplify (aka remove extra whitespace from) comment texts
- Mon, 28 Apr 2014 17:50:42 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:50:42 +0300] rev 745
- - added build time to window title properly
- Mon, 28 Apr 2014 17:34:10 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:34:10 +0300] rev 744
- - removed rest of the uses of <anonymous>
- Mon, 28 Apr 2014 17:30:20 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:30:20 +0300] rev 743
- - added changelog entries
- Mon, 28 Apr 2014 17:00:53 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Mon, 28 Apr 2014 17:00:53 +0300] rev 742
- - vertex snapping is now smarter, does a depth compare to favor vertices closer to camera and does a short-range 2d check + out-of-range 2d check
- Sun, 27 Apr 2014 04:44:00 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:44:00 +0300] rev 741
- - removed some relics from the old immediate mode renderer
- Sun, 27 Apr 2014 04:23:41 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:23:41 +0300] rev 740
- - apply #pragma once to glShared.h
- Sun, 27 Apr 2014 04:23:09 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:23:09 +0300] rev 739
- - type-aliased QString to String
- Sun, 27 Apr 2014 04:15:25 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:15:25 +0300] rev 738
- - resetAngles still needs to request a zoom to fit or the ctrl-0 action doesn't zoom to fit
- Sun, 27 Apr 2014 04:06:46 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 04:06:46 +0300] rev 737
- - more elegant version of ded0a9b, do not zoom to fit in setDocument, instead zoom to fit before rendering
- Sun, 27 Apr 2014 03:53:57 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 03:53:57 +0300] rev 736
- - use #pragma once for the gl compiler header
- Sun, 27 Apr 2014 03:51:10 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Sun, 27 Apr 2014 03:51:10 +0300] rev 735
- - when setting the current document, the GL compiler must be told that a merge is necessary *before* setting the renderer's document as setDocument will call zoomToFit which renders the scene. this rendering must trigger a merge or ldforge crashes if a new document is created when a document is already open.
- Thu, 24 Apr 2014 02:08:53 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Thu, 24 Apr 2014 02:08:53 +0300] rev 734
- - <anonymous> -> untitled
- Wed, 23 Apr 2014 18:25:09 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 23 Apr 2014 18:25:09 +0300] rev 733
- - reimplemented the Vertex class as a derivative of QVector3D
- Wed, 23 Apr 2014 15:39:42 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 23 Apr 2014 15:39:42 +0300] rev 732
- - more icons
- Wed, 23 Apr 2014 14:54:37 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 23 Apr 2014 14:54:37 +0300] rev 731
- - more icons
- Wed, 23 Apr 2014 14:05:40 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 23 Apr 2014 14:05:40 +0300] rev 730
- - more icons
- Wed, 23 Apr 2014 01:33:19 +0300
- by Santeri Piippo <crimsondusk64@gmail.com> [Wed, 23 Apr 2014 01:33:19 +0300] rev 729
- - started work on new icon set