changelog
- Thu, 23 Feb 2017 19:56:21 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 23 Feb 2017 19:56:21 +0200] rev 1156
- Removed the Critical and Question functions, replaced with direct QMessageBox uses. Removed unused code from mainwindow.h.
- Thu, 23 Feb 2017 19:33:56 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 23 Feb 2017 19:33:56 +0200] rev 1155
- Removed dead code
- Thu, 23 Feb 2017 19:32:36 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 23 Feb 2017 19:32:36 +0200] rev 1154
- Some cleanup in mainwindow.cpp, use QSet<QString> for the 'ignore' variable.
- Thu, 23 Feb 2017 18:47:15 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 23 Feb 2017 18:47:15 +0200] rev 1153
- Reformat colors.cpp.
- Thu, 23 Feb 2017 18:38:30 +0200
- by Teemu Piippo <teemu@hecknology.net> [Thu, 23 Feb 2017 18:38:30 +0200] rev 1152
- Removed unused code from macros.h.
- Mon, 20 Feb 2017 07:56:21 +0200
- by Teemu Piippo <teemu@hecknology.net> [Mon, 20 Feb 2017 07:56:21 +0200] rev 1151
- Made fixed cameras matrix-based. This simplifies some math.
- Sat, 18 Feb 2017 02:02:29 +0200
- by Teemu Piippo <teemu@hecknology.net> [Sat, 18 Feb 2017 02:02:29 +0200] rev 1150
- Added gnomon.dat to version control. It helps me sort out the cameras as I rework them.
- Tue, 14 Feb 2017 15:21:34 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 14 Feb 2017 15:21:34 +0200] rev 1149
- Moved LDQuadrilateral into its own source pair.
- Tue, 14 Feb 2017 15:11:33 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 14 Feb 2017 15:11:33 +0200] rev 1148
- Moved LDTriangle into its own source pair.
- Tue, 14 Feb 2017 14:59:26 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 14 Feb 2017 14:59:26 +0200] rev 1147
- Renamed ldObject.cpp → linetypes/modelobject.cpp
- Tue, 14 Feb 2017 14:53:06 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 14 Feb 2017 14:53:06 +0200] rev 1146
- Renamed glCompiler.cpp → glcompiler.cpp
- Tue, 14 Feb 2017 14:52:01 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 14 Feb 2017 14:52:01 +0200] rev 1145
- Renamed ldDocument.cpp → lddocument.cpp
- Tue, 14 Feb 2017 14:51:04 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 14 Feb 2017 14:51:04 +0200] rev 1144
- Renamed glRenderer.cpp → glrenderer.cpp
- Tue, 14 Feb 2017 13:37:58 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 14 Feb 2017 13:37:58 +0200] rev 1143
- Cleanup AlgorithmToolset::replaceCoordinates()
- Tue, 14 Feb 2017 13:29:47 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 14 Feb 2017 13:29:47 +0200] rev 1142
- Fixed possible memory leak in AlgorithmToolset::editRaw().
- Tue, 14 Feb 2017 13:25:43 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 14 Feb 2017 13:25:43 +0200] rev 1141
- Split LDConditionalEdge and LDEdgeLine into new source pairs
- Tue, 14 Feb 2017 13:02:05 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 14 Feb 2017 13:02:05 +0200] rev 1140
- Removed the GLCamera::FreeToken name
- Tue, 14 Feb 2017 12:58:53 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 14 Feb 2017 12:58:53 +0200] rev 1139
- LDObject subclass renaming:
· LDLine → LDEdgeLine
· LDCondLine → LDConditionalEdge
· LDQuad → LDQuadrilateral
- Tue, 14 Feb 2017 12:48:21 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 14 Feb 2017 12:48:21 +0200] rev 1138
- Updated comments
- Tue, 14 Feb 2017 12:43:10 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 14 Feb 2017 12:43:10 +0200] rev 1137
- Inlined away the LDOBJ macros in ldobject.h.
- Tue, 14 Feb 2017 09:53:13 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 14 Feb 2017 09:53:13 +0200] rev 1136
- Rearranged declarations in basics.h
- Tue, 14 Feb 2017 09:48:51 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 14 Feb 2017 09:48:51 +0200] rev 1135
- Removed the intXX type aliases and removed uses of intXX_t in favor of qintXX
- Tue, 14 Feb 2017 08:33:44 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 14 Feb 2017 08:33:44 +0200] rev 1134
- Moved more stuff to GLCamera
- Tue, 14 Feb 2017 08:26:39 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 14 Feb 2017 08:26:39 +0200] rev 1133
- Some documentation and cleanup in GLRenderer...
- Tue, 14 Feb 2017 08:15:58 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 14 Feb 2017 08:15:58 +0200] rev 1132
- Fixed the free camera icon not showing up anymore.
- Tue, 14 Feb 2017 08:13:26 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 14 Feb 2017 08:13:26 +0200] rev 1131
- Simplified camera tooltip code.
- Tue, 14 Feb 2017 08:08:17 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 14 Feb 2017 08:08:17 +0200] rev 1130
- Moved camera names to GLCamera, other adjustments
- Tue, 14 Feb 2017 07:57:27 +0200
- by Teemu Piippo <teemu@hecknology.net> [Tue, 14 Feb 2017 07:57:27 +0200] rev 1129
- Exported GLRenderer cameras into a new class, GLCamera.