Further work on ext programs, LDObjectType_e integrated into LDObject

Further ytruder support

add missing license headers from new files

Begin work on external program support (Ytruder partially supported)

cleanup

Plane drawing is functional at last!!!11 Also added meta function findAction to find an action by name so I don't have to extern all of them manually in gui.cpp

matrix is now templated with N=int (usually 3)

Further tweaking

Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)

Compressed icons - saves 14.2 kb

Compile the icon resources to a QRC file, so that they are embedded in the application

Un-templated ButtonBox and renamed to RadioBox. Much better this way.

Added axes rendering

Added select all

Added context menu and uncolorize action

Adding objects now actually updates the bounding box like it should be.

Camera is now stored to configuration so it is preserved across program shutdown. I don't know how significant this is but eh

Switched the object list from a QTreeWidget to a QListWidget-derivative. Derivative because I'm going to add a context menu.

Added new BFC dialog

Corrected camera icon order (and association), added tool tips

Added icons to the renderer for switching between cameras. It works! Yay!

Further work on constrained cameras

Now capable of calculating coordinates based on mouse x and y and snapping them to the grid

Base work regarding constrained cameras

Fixed view going blank after resize

Added screencapping

Added action from inserting raw LDraw data into the part.

corrections to inserting from file

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mercurial