Added history dialog, cannot display all types yet

Added history support for adding objects.

Added history management for cut and paste, copy doesn't alter the object list by itself so it doesn't touch history

Added history handling for quad splitting.

Added history management for auto-bordering (and mass-addition in general)

History handling for list moving

Added history handling for set contents

Allow undo of set color

Allow the user to alter the tool bar icon size

Split some stuff out of the edit tool bar into move and object tool bars. The object tool bar is now located on the left side of the screen as the top one is running out of space.

Added icons for undo and redo

Added undo/redo foundations. Capable of undoing and redoing delete operations

Added move up/down actions.

Added a button to clear a keyboard shortcut.

Touched up the error icon, show the error icon in the set contents dialog if the contents are gibberish.

Added an icon for the exit action - the last one without one! Woo!

Added an icon for the 'about Qt' action. Let's hope Digia doesn't tear me apart for my horrible recreation of the Qt logo. :)

Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)

Keyboard shortcuts can now be configured.

Systemized actions and added (for now no-op) key configurations for them

Added a New Part dialog

Don't include non-INVERTNEXT BFC statements in inlined objects.

LDObject::getIndex was bogus which would cause inlining to crash

Added support for BFC types

Added LDConfig.ldr parsing. All colors now available as long as LDConfig.ldr is provided.

Draw main color in the selection dialog based on preferences, take subfiles into account when calculating bbox

Phased out FOREACH macro in favor of C++11-style for iteration.

Simplified configuration code. Use a std::vector object to contain config pointers and have config objects register themselves upon creation instead of relying on a cfgdefs.h. Removed sections, all configurations are just simply written one after another now.

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