Tue, 19 Mar 2013 21:52:38 +0200 Santeri Piippo Begin work on dialogs for adding objects. Comments functional! file | diff | annotate
Tue, 19 Mar 2013 16:36:08 +0200 Santeri Piippo Made the GL renderer background color configurable file | diff | annotate
Tue, 19 Mar 2013 15:29:42 +0200 Santeri Piippo Licensed LDForge GPL3, added some more icons file | diff | annotate
Mon, 18 Mar 2013 18:29:02 +0200 Santeri Piippo Added LDraw path setting dialog file | diff | annotate
Mon, 18 Mar 2013 12:20:48 +0200 Santeri Piippo Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp file | diff | annotate
Mon, 18 Mar 2013 12:15:23 +0200 Santeri Piippo Deleted scanner.cpp (don't need it), merged model.cpp into io.cpp. Renamed LDForgeWindow to just ForgeWindow since I want the LD* prefix only be given to LDObject derivatives. file | diff | annotate
Sat, 16 Mar 2013 17:50:13 +0200 Santeri Piippo So much for that pointer class, caused more problems than it solved. For instance splitting a second quad after a first one had been split would trigger a peculiar crash... file | diff | annotate
Sat, 16 Mar 2013 14:21:31 +0200 Santeri Piippo Added pointer serializing so I can keep track of all LDObject* members. This way I can replace them all properly when needed. file | diff | annotate
Sat, 16 Mar 2013 03:24:50 +0200 Santeri Piippo Added icon for setting contents file | diff | annotate
Sat, 16 Mar 2013 03:12:31 +0200 Santeri Piippo oops, forgot the new dialog files out file | diff | annotate
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