src/editmodes/circleMode.cc

Sat, 30 Aug 2014 16:08:05 +0300

author
Teemu Piippo <crimsondusk64@gmail.com>
date
Sat, 30 Aug 2014 16:08:05 +0300
changeset 865
6d68840fcb26
parent 861
83426c5fa732
child 866
4951b737f8cb
permissions
-rw-r--r--

- circle mode can now do hi-res

/*
 *  LDForge: LDraw parts authoring CAD
 *  Copyright (C) 2013, 2014 Teemu Piippo
 *
 *  This program is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include <QPainter>
#include "circleMode.h"
#include "../miscallenous.h"
#include "../ldObject.h"
#include "../ldDocument.h"
#include "../ringFinder.h"
#include "../primitives.h"
#include "../glRenderer.h"
#include "../mainWindow.h"

CircleMode::CircleMode (GLRenderer* renderer) :
	Super (renderer) {}

EditModeType CircleMode::type() const
{
	return EditModeType::Circle;
}

double CircleMode::getCircleDrawDist (int pos) const
{
	assert (m_drawedVerts.size() >= pos + 1);
	Vertex v1 = (m_drawedVerts.size() >= pos + 2) ? m_drawedVerts[pos + 1] :
		renderer()->coordconv2_3 (renderer()->mousePosition(), false);
	Axis localx, localy;
	renderer()->getRelativeAxes (localx, localy);
	double dx = m_drawedVerts[0][localx] - v1[localx];
	double dy = m_drawedVerts[0][localy] - v1[localy];
	return Grid::Snap (sqrt ((dx * dx) + (dy * dy)), Grid::Coordinate);
}

Matrix CircleMode::getCircleDrawMatrix (double scale)
{
	// Matrix templates. 2 is substituted with the scale value, 1 is inverted to -1 if needed.
	static const Matrix templates[3] =
	{
		{ 2, 0, 0, 0, 1, 0, 0, 0, 2 },
		{ 2, 0, 0, 0, 0, 2, 0, 1, 0 },
		{ 0, 1, 0, 2, 0, 0, 0, 0, 2 },
	};

	Matrix transform = templates[renderer()->camera() % 3];

	for (int i = 0; i < 9; ++i)
	{
		if (transform[i] == 2)
			transform[i] = scale;
		elif (transform[i] == 1 and renderer()->camera() >= 3)
			transform[i] = -1;
	}

	return transform;
}

void CircleMode::buildCircle()
{
	LDObjectList objs;
	const int segs (g_win->ringToolHiRes() ? HighResolution : LowResolution);
	const int divs (segs); // TODO: make customizable
	double dist0 (getCircleDrawDist (0));
	double dist1 (getCircleDrawDist (1));
	LDDocumentPtr refFile;
	Matrix transform;
	bool circleOrDisc = false;

	if (dist1 < dist0)
		qSwap (dist0, dist1);

	if (dist0 == dist1)
	{
		// If the radii are the same, there's no ring space to fill. Use a circle.
		refFile = GetDocument (MakeRadialFileName (::Circle, segs, segs, 0));
		transform = getCircleDrawMatrix (dist0);
		circleOrDisc = true;
	}
	elif (dist0 == 0 or dist1 == 0)
	{
		// If either radii is 0, use a disc.
		refFile = GetDocument (MakeRadialFileName (::Disc, segs, segs, 0));
		transform = getCircleDrawMatrix ((dist0 != 0) ? dist0 : dist1);
		circleOrDisc = true;
	}
	elif (g_RingFinder.findRings (dist0, dist1))
	{
		// The ring finder found a solution, use that. Add the component rings to the file.
		for (const RingFinder::Component& cmp : g_RingFinder.bestSolution()->getComponents())
		{
			// Get a ref file for this primitive. If we cannot find it in the
			// LDraw library, generate it.
			if ((refFile = ::GetDocument (MakeRadialFileName (::Ring, segs, segs, cmp.num))) == null)
			{
				refFile = GeneratePrimitive (::Ring, segs, segs, cmp.num);
				refFile->setImplicit (false);
			}

			LDSubfilePtr ref = LDSpawn<LDSubfile>();
			ref->setFileInfo (refFile);
			ref->setTransform (getCircleDrawMatrix (cmp.scale));
			ref->setPosition (m_drawedVerts[0]);
			ref->setColor (MainColor());
			objs << ref;
		}
	}
	else
	{
		// Ring finder failed, last resort: draw the ring with quads
		QList<QLineF> c0, c1;
		Axis localx, localy, localz;
		renderer()->getRelativeAxes (localx, localy);
		localz = (Axis) (3 - localx - localy);
		double x0 (m_drawedVerts[0][localx]);
		double y0 (m_drawedVerts[0][localy]);

		Vertex templ;
		templ.setCoordinate (localx, x0);
		templ.setCoordinate (localy, y0);
		templ.setCoordinate (localz, renderer()->getDepthValue());

		// Calculate circle coords
		MakeCircle (segs, divs, dist0, c0);
		MakeCircle (segs, divs, dist1, c1);

		for (int i = 0; i < segs; ++i)
		{
			Vertex v0, v1, v2, v3;
			v0 = v1 = v2 = v3 = templ;
			v0.setCoordinate (localx, v0[localx] + c0[i].x1());
			v0.setCoordinate (localy, v0[localy] + c0[i].y1());
			v1.setCoordinate (localx, v1[localx] + c0[i].x2());
			v1.setCoordinate (localy, v1[localy] + c0[i].y2());
			v2.setCoordinate (localx, v2[localx] + c1[i].x2());
			v2.setCoordinate (localy, v2[localy] + c1[i].y2());
			v3.setCoordinate (localx, v3[localx] + c1[i].x1());
			v3.setCoordinate (localy, v3[localy] + c1[i].y1());

			LDQuadPtr quad (LDSpawn<LDQuad> (v0, v1, v2, v3));
			quad->setColor (MainColor());

			// Ensure the quads always are BFC-front towards the camera
			if (renderer()->camera() % 3 <= 0)
				quad->invert();

			objs << quad;
		}
	}

	if (circleOrDisc and refFile != null)
	{
		LDSubfilePtr ref = LDSpawn<LDSubfile>();
		ref->setFileInfo (refFile);
		ref->setTransform (transform);
		ref->setPosition (m_drawedVerts[0]);
		ref->setColor (MainColor());
		objs << ref;
	}

	finishDraw (objs);
}

void CircleMode::render (QPainter& painter) const
{
	QFontMetrics metrics = QFontMetrics (QFont());

	// If we have not specified the center point of the circle yet, preview it on the screen.
	if (m_drawedVerts.isEmpty())
	{
		renderer()->drawBlip (painter, renderer()->coordconv3_2 (renderer()->position3D()));
		return;
	}

	QVector<Vertex> verts, verts2;
	const double dist0 = getCircleDrawDist (0),
		dist1 = (m_drawedVerts.size() >= 2) ? getCircleDrawDist (1) : -1;
	const int segs (g_win->ringToolHiRes() ? HighResolution : LowResolution);
	const double angleUnit = (2 * Pi) / segs;
	Axis relX, relY;
	QVector<QPoint> ringpoints, circlepoints, circle2points;

	renderer()->getRelativeAxes (relX, relY);

	// Calculate the preview positions of vertices
	for (int i = 0; i < segs; ++i)
	{
		Vertex v (Origin);
		v.setCoordinate (relX, m_drawedVerts[0][relX] + (cos (i * angleUnit) * dist0));
		v.setCoordinate (relY, m_drawedVerts[0][relY] + (sin (i * angleUnit) * dist0));
		verts << v;

		if (dist1 != -1)
		{
			v.setCoordinate (relX, m_drawedVerts[0][relX] + (cos (i * angleUnit) * dist1));
			v.setCoordinate (relY, m_drawedVerts[0][relY] + (sin (i * angleUnit) * dist1));
			verts2 << v;
		}
	}

	int i = 0;
	for (const Vertex& v : verts + verts2)
	{
		// Calculate the 2D point of the vertex
		QPoint point (renderer()->coordconv3_2 (v));

		// Draw a green blip at where it is
		renderer()->drawBlip (painter, point);

		// Add it to the list of points for the green ring fill.
		ringpoints << point;

		// Also add the circle points to separate lists
		if (i < verts.size())
			circlepoints << point;
		else
			circle2points << point;

		++i;
	}

	// Insert the first point as the seventeenth one so that
	// the ring polygon is closed properly.
	if (ringpoints.size() >= segs)
		ringpoints.insert (segs, ringpoints[0]);

	// Same for the outer ring. Note that the indices are offset by 1
	// because of the insertion done above bumps the values.
	if (ringpoints.size() >= segs * 2 + 1)
		ringpoints.insert (segs * 2 + 1, ringpoints[segs + 1]);

	// Draw the ring
	painter.setBrush ((m_drawedVerts.size() >= 2) ? m_polybrush : Qt::NoBrush);
	painter.setPen (Qt::NoPen);
	painter.drawPolygon (QPolygon (ringpoints));

	// Draw the circles
	painter.setBrush (Qt::NoBrush);
	painter.setPen (renderer()->linePen());
	painter.drawPolygon (QPolygon (circlepoints));
	painter.drawPolygon (QPolygon (circle2points));

	// Draw the current radius in the middle of the circle.
	QPoint origin = renderer()->coordconv3_2 (m_drawedVerts[0]);
	QString label = QString::number (dist0);
	painter.setPen (renderer()->textPen());
	painter.drawText (origin.x() - (metrics.width (label) / 2), origin.y(), label);

	if (m_drawedVerts.size() >= 2)
	{
		painter.drawText (origin.x() - (metrics.width (label) / 2),
			origin.y() + metrics.height(), QString::number (dist1));
	}
}

bool CircleMode::mouseReleased (MouseEventData const& data)
{
	if (Super::mouseReleased (data))
		return true;

	if (data.releasedButtons & Qt::LeftButton)
	{
		if (m_drawedVerts.size() < 3)
			addDrawnVertex (renderer()->position3D());
		else
			buildCircle();

		return true;
	}

	return false;
}

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