--- a/src/gldraw.cpp Sun Aug 18 17:53:23 2013 +0300 +++ b/src/gldraw.cpp Tue Aug 20 14:47:21 2013 +0300 @@ -51,16 +51,16 @@ {{ 0, -1, 0 }, Z, Y, false, true }, }; -cfg (str, gl_bgcolor, "#CCCCD9"); -cfg (str, gl_maincolor, "#707078"); -cfg (float, gl_maincolor_alpha, 1.0); -cfg (int, gl_linethickness, 2); -cfg (bool, gl_colorbfc, true); -cfg (int, gl_camera, GLRenderer::Free); -cfg (bool, gl_blackedges, true); -cfg (bool, gl_axes, false); -cfg (bool, gl_wireframe, false); -cfg (bool, gl_logostuds, false); +cfg (String, gl_bgcolor, "#CCCCD9"); +cfg (String, gl_maincolor, "#707078"); +cfg (Float, gl_maincolor_alpha, 1.0); +cfg (Int, gl_linethickness, 2); +cfg (Bool, gl_colorbfc, true); +cfg (Int, gl_camera, GLRenderer::Free); +cfg (Bool, gl_blackedges, true); +cfg (Bool, gl_axes, false); +cfg (Bool, gl_wireframe, false); +cfg (Bool, gl_logostuds, false); // argh const char* g_CameraNames[7] = {