32 void apply(ApplyConstFunction func) const; |
32 void apply(ApplyConstFunction func) const; |
33 QString toString(bool mangled = false) const; |
33 QString toString(bool mangled = false) const; |
34 QVector3D toVector() const; |
34 QVector3D toVector() const; |
35 void transform(const QMatrix4x4& matrix); |
35 void transform(const QMatrix4x4& matrix); |
36 void rotate(const QQuaternion& orientation); |
36 void rotate(const QQuaternion& orientation); |
37 Vertex transformed(const GLRotationMatrix& matrix) const; |
37 Vertex transformed(const QMatrix4x4& matrix) const; |
38 void setCoordinate(Axis ax, qreal value); |
38 void setCoordinate(Axis ax, qreal value); |
39 |
39 |
40 Vertex& operator+=(const QVector3D& other); |
40 Vertex& operator+=(const QVector3D& other); |
41 Vertex operator+(const QVector3D& other) const; |
41 Vertex operator+(const QVector3D& other) const; |
42 QVector3D operator-(const Vertex& other) const; |
42 QVector3D operator-(const Vertex& other) const; |