Thu, 04 Jan 2018 19:24:40 +0200
increased range of GLRenderer bounds
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1 | /* |
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2 | * LDForge: LDraw parts authoring CAD |
968 | 3 | * Copyright (C) 2013 - 2015 Teemu Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
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9 | * |
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | * GNU General Public License for more details. |
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14 | * |
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |
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19 | #include <math.h> |
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20 | #include <locale.h> |
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21 | #include <QColor> |
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22 | #include "main.h" |
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23 | #include "miscallenous.h" |
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24 | #include "mainwindow.h" |
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25 | #include "dialogs.h" |
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26 | #include "ldDocument.h" |
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27 | #include "ui_rotpoint.h" |
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28 | |
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29 | // Prime number table. |
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30 | static const int PrimeNumbers[] = |
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31 | { |
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32 | 2, 3, 5, 7, 11, 13, 17, 19, 23, 29, |
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33 | 31, 37, 41, 43, 47, 53, 59, 61, 67, 71, |
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34 | 73, 79, 83, 89, 97, 101, 103, 107, 109, 113, |
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35 | 127, 131, 137, 139, 149, 151, 157, 163, 167, 173, |
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36 | 179, 181, 191, 193, 197, 199, 211, 223, 227, 229, |
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37 | 233, 239, 241, 251, 257, 263, 269, 271, 277, 281, |
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38 | 283, 293, 307, 311, 313, 317, 331, 337, 347, 349, |
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39 | 353, 359, 367, 373, 379, 383, 389, 397, 401, 409, |
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40 | 419, 421, 431, 433, 439, 443, 449, 457, 461, 463, |
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41 | 467, 479, 487, 491, 499, 503, 509, 521, 523, 541, |
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42 | 547, 557, 563, 569, 571, 577, 587, 593, 599, 601, |
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43 | 607, 613, 617, 619, 631, 641, 643, 647, 653, 659, |
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44 | 661, 673, 677, 683, 691, 701, 709, 719, 727, 733, |
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45 | 739, 743, 751, 757, 761, 769, 773, 787, 797, 809, |
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46 | 811, 821, 823, 827, 829, 839, 853, 857, 859, 863, |
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47 | 877, 881, 883, 887, 907, 911, 919, 929, 937, 941, |
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48 | 947, 953, 967, 971, 977, 983, 991, 997, 1009, 1013, |
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49 | 1019, 1021, 1031, 1033, 1039, 1049, 1051, 1061, 1063, 1069, |
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50 | 1087, 1091, 1093, 1097, 1103, 1109, 1117, 1123, 1129, 1151, |
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51 | 1153, 1163, 1171, 1181, 1187, 1193, 1201, 1213, 1217, 1223, |
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52 | 1229, 1231, 1237, 1249, 1259, 1277, 1279, 1283, 1289, 1291, |
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53 | 1297, 1301, 1303, 1307, 1319, 1321, 1327, 1361, 1367, 1373, |
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54 | 1381, 1399, 1409, 1423, 1427, 1429, 1433, 1439, 1447, 1451, |
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55 | 1453, 1459, 1471, 1481, 1483, 1487, 1489, 1493, 1499, 1511, |
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56 | 1523, 1531, 1543, 1549, 1553, 1559, 1567, 1571, 1579, 1583, |
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57 | 1597, 1601, 1607, 1609, 1613, 1619, 1621, 1627, 1637, 1657, |
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58 | 1663, 1667, 1669, 1693, 1697, 1699, 1709, 1721, 1723, 1733, |
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59 | 1741, 1747, 1753, 1759, 1777, 1783, 1787, 1789, 1801, 1811, |
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60 | 1823, 1831, 1847, 1861, 1867, 1871, 1873, 1877, 1879, 1889, |
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61 | 1901, 1907, 1913, 1931, 1933, 1949, 1951, 1973, 1979, 1987, |
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62 | 1993, 1997, 1999, 2003, 2011, 2017, 2027, 2029, 2039, 2053, |
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63 | 2063, 2069, 2081, 2083, 2087, 2089, 2099, 2111, 2113, 2129, |
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64 | 2131, 2137, 2141, 2143, 2153, 2161, 2179, 2203, 2207, 2213, |
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65 | 2221, 2237, 2239, 2243, 2251, 2267, 2269, 2273, 2281, 2287, |
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66 | 2293, 2297, 2309, 2311, 2333, 2339, 2341, 2347, 2351, 2357, |
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67 | 2371, 2377, 2381, 2383, 2389, 2393, 2399, 2411, 2417, 2423, |
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68 | 2437, 2441, 2447, 2459, 2467, 2473, 2477, 2503, 2521, 2531, |
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69 | 2539, 2543, 2549, 2551, 2557, 2579, 2591, 2593, 2609, 2617, |
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70 | 2621, 2633, 2647, 2657, 2659, 2663, 2671, 2677, 2683, 2687, |
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71 | 2689, 2693, 2699, 2707, 2711, 2713, 2719, 2729, 2731, 2741, |
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72 | 2749, 2753, 2767, 2777, 2789, 2791, 2797, 2801, 2803, 2819, |
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73 | 2833, 2837, 2843, 2851, 2857, 2861, 2879, 2887, 2897, 2903, |
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74 | 2909, 2917, 2927, 2939, 2953, 2957, 2963, 2969, 2971, 2999, |
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75 | 3001, 3011, 3019, 3023, 3037, 3041, 3049, 3061, 3067, 3079, |
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76 | 3083, 3089, 3109, 3119, 3121, 3137, 3163, 3167, 3169, 3181, |
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77 | 3187, 3191, 3203, 3209, 3217, 3221, 3229, 3251, 3253, 3257, |
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78 | 3259, 3271, 3299, 3301, 3307, 3313, 3319, 3323, 3329, 3331, |
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79 | 3343, 3347, 3359, 3361, 3371, 3373, 3389, 3391, 3407, 3413, |
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80 | 3433, 3449, 3457, 3461, 3463, 3467, 3469, 3491, 3499, 3511, |
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81 | 3517, 3527, 3529, 3533, 3539, 3541, 3547, 3557, 3559, 3571, |
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82 | }; |
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83 | |
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84 | // ============================================================================= |
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85 | // |
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86 | // Grid stuff |
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87 | // |
970
c8aae45afd85
Commit configuration rework (doesn't work yet, more than most probably doesn't compile either)
Teemu Piippo <crimsondusk64@gmail.com>
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88 | ConfigOption (int Grid = 1) |
c8aae45afd85
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89 | ConfigOption (float GridCoarseCoordinateSnap = 5.0f) |
c8aae45afd85
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90 | ConfigOption (float GridCoarseAngleSnap = 45.0f) |
1005
a88cf5a32246
Subject Bézier curve fineness to the grid. By default, the coarse grid uses 8 segments, medium 16 and fine 32. Moved rasterization from demoting to inlining, it feels more sensible for it to be there.
Teemu Piippo <crimsondusk64@gmail.com>
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91 | ConfigOption (float GridCoarseBezierCurveSegments = 8) |
970
c8aae45afd85
Commit configuration rework (doesn't work yet, more than most probably doesn't compile either)
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92 | ConfigOption (float GridMediumCoordinateSnap = 1.0f) |
c8aae45afd85
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93 | ConfigOption (float GridMediumAngleSnap = 22.5f) |
1005
a88cf5a32246
Subject Bézier curve fineness to the grid. By default, the coarse grid uses 8 segments, medium 16 and fine 32. Moved rasterization from demoting to inlining, it feels more sensible for it to be there.
Teemu Piippo <crimsondusk64@gmail.com>
parents:
971
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94 | ConfigOption (float GridMediumBezierCurveSegments = 16) |
970
c8aae45afd85
Commit configuration rework (doesn't work yet, more than most probably doesn't compile either)
Teemu Piippo <crimsondusk64@gmail.com>
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95 | ConfigOption (float GridFineCoordinateSnap = 0.1f) |
c8aae45afd85
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96 | ConfigOption (float GridFineAngleSnap = 7.5f) |
1005
a88cf5a32246
Subject Bézier curve fineness to the grid. By default, the coarse grid uses 8 segments, medium 16 and fine 32. Moved rasterization from demoting to inlining, it feels more sensible for it to be there.
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parents:
971
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97 | ConfigOption (float GridFineBezierCurveSegments = 32) |
970
c8aae45afd85
Commit configuration rework (doesn't work yet, more than most probably doesn't compile either)
Teemu Piippo <crimsondusk64@gmail.com>
parents:
968
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98 | ConfigOption (int RotationPointType = 0) |
c8aae45afd85
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Teemu Piippo <crimsondusk64@gmail.com>
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99 | ConfigOption (Vertex CustomRotationPoint = Origin) |
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100 | |
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Now compiles and links but crashes shortly after startup.
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101 | float gridCoordinateSnap() |
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102 | { |
1012 | 103 | switch (Config->grid()) |
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Now compiles and links but crashes shortly after startup.
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104 | { |
1012 | 105 | case Grid::Coarse: return Config->gridCoarseCoordinateSnap(); |
106 | case Grid::Medium: return Config->gridMediumCoordinateSnap(); | |
107 | case Grid::Fine: return Config->gridFineCoordinateSnap(); | |
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Now compiles and links but crashes shortly after startup.
Teemu Piippo <crimsondusk64@gmail.com>
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108 | } |
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109 | |
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110 | return 1.0f; |
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Now compiles and links but crashes shortly after startup.
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111 | } |
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112 | |
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113 | float gridAngleSnap() |
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114 | { |
1012 | 115 | switch (Config->grid()) |
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116 | { |
1012 | 117 | case Grid::Coarse: return Config->gridCoarseAngleSnap(); |
118 | case Grid::Medium: return Config->gridMediumAngleSnap(); | |
119 | case Grid::Fine: return Config->gridFineAngleSnap(); | |
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120 | } |
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121 | |
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122 | return 45.0f; |
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123 | } |
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124 | |
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125 | float gridBezierCurveSegments() |
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126 | { |
1012 | 127 | switch (Config->grid()) |
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128 | { |
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129 | default: |
1012 | 130 | case Grid::Coarse: return Config->gridCoarseBezierCurveSegments(); |
131 | case Grid::Medium: return Config->gridMediumBezierCurveSegments(); | |
132 | case Grid::Fine: return Config->gridFineBezierCurveSegments(); | |
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133 | } |
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134 | } |
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135 | |
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136 | // ============================================================================= |
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137 | // |
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138 | // Snap the given coordinate value on the current grid's given axis. |
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139 | // |
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140 | double Grid::Snap (double value, const Grid::Config type) |
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141 | { |
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142 | double snapvalue = (type == Coordinate) ? gridCoordinateSnap() : gridAngleSnap(); |
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143 | double mult = floor (qAbs<double> (value / snapvalue)); |
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144 | double out = mult * snapvalue; |
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145 | |
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146 | if (qAbs (value) - (mult * snapvalue) > snapvalue / 2) |
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147 | out += snapvalue; |
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148 | |
799 | 149 | if (value < 0) |
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150 | out = -out; |
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151 | |
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152 | return out; |
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153 | } |
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154 | |
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155 | // ============================================================================= |
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156 | // |
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157 | void Simplify (int& numer, int& denom) |
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158 | { |
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159 | bool repeat; |
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160 | |
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161 | do |
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162 | { |
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163 | repeat = false; |
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164 | |
859 | 165 | for (int x = 0; x < countof (PrimeNumbers); x++) |
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166 | { |
859 | 167 | int const prime = PrimeNumbers[x]; |
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168 | |
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169 | if (numer < prime and denom < prime) |
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170 | break; |
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171 | |
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172 | if ((numer % prime == 0) and (denom % prime == 0)) |
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173 | { |
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174 | numer /= prime; |
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175 | denom /= prime; |
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176 | repeat = true; |
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177 | break; |
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178 | } |
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179 | } |
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180 | } while (repeat); |
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181 | } |
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182 | |
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183 | // ============================================================================= |
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184 | // |
859 | 185 | Vertex GetRotationPoint (const LDObjectList& objs) |
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186 | { |
1012 | 187 | switch (RotationPoint (Config->rotationPointType())) |
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188 | { |
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189 | case RotationPoint::ObjectOrigin: |
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190 | { |
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191 | LDBoundingBox box; |
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192 | |
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193 | // Calculate center vertex |
944 | 194 | for (LDObject* obj : objs) |
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195 | { |
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196 | if (obj->hasMatrix()) |
944 | 197 | box << static_cast<LDMatrixObject*> (obj)->position(); |
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198 | else |
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199 | box << obj; |
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200 | } |
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201 | |
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202 | return box.center(); |
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203 | } |
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204 | |
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205 | case RotationPoint::WorldOrigin: |
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206 | return Origin; |
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207 | |
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208 | case RotationPoint::CustomPoint: |
1012 | 209 | return Config->customRotationPoint(); |
859 | 210 | |
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211 | case RotationPoint::NumValues: |
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212 | break; |
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213 | } |
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214 | |
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215 | return Vertex(); |
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216 | } |
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217 | |
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218 | // ============================================================================= |
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219 | // |
859 | 220 | void ConfigureRotationPoint() |
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221 | { |
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222 | QDialog* dlg = new QDialog; |
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223 | Ui::RotPointUI ui; |
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224 | ui.setupUi (dlg); |
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225 | |
1012 | 226 | switch (RotationPoint (Config->rotationPointType())) |
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227 | { |
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228 | case RotationPoint::ObjectOrigin: |
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229 | ui.objectPoint->setChecked (true); |
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230 | break; |
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231 | |
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232 | case RotationPoint::WorldOrigin: |
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233 | ui.worldPoint->setChecked (true); |
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234 | break; |
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235 | |
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236 | case RotationPoint::CustomPoint: |
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237 | ui.customPoint->setChecked (true); |
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238 | break; |
859 | 239 | |
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240 | case RotationPoint::NumValues: |
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241 | break; |
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242 | } |
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243 | |
1012 | 244 | Vertex custompoint = Config->customRotationPoint(); |
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245 | ui.customX->setValue (custompoint.x()); |
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246 | ui.customY->setValue (custompoint.y()); |
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247 | ui.customZ->setValue (custompoint.z()); |
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248 | |
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249 | if (not dlg->exec()) |
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250 | return; |
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251 | |
1012 | 252 | Config->setRotationPointType (int ( |
859 | 253 | (ui.objectPoint->isChecked()) ? RotationPoint::ObjectOrigin : |
254 | (ui.worldPoint->isChecked()) ? RotationPoint::WorldOrigin : | |
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255 | RotationPoint::CustomPoint)); |
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256 | |
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257 | custompoint.setX (ui.customX->value()); |
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258 | custompoint.setY (ui.customY->value()); |
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259 | custompoint.setZ (ui.customZ->value()); |
1012 | 260 | Config->setCustomRotationPoint (custompoint); |
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261 | } |
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262 | |
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263 | // ============================================================================= |
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264 | // |
859 | 265 | QString Join (QList<StringFormatArg> vals, QString delim) |
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266 | { |
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267 | QStringList list; |
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268 | |
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269 | for (const StringFormatArg& arg : vals) |
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270 | list << arg.text(); |
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271 | |
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272 | return list.join (delim); |
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273 | } |
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274 | |
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275 | // ============================================================================= |
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276 | // |
859 | 277 | void RoundToDecimals (double& a, int decimals) |
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278 | { |
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279 | static const long e10[] = |
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280 | { |
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281 | 1l, |
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282 | 10l, |
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283 | 100l, |
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284 | 1000l, |
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285 | 10000l, |
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286 | 100000l, |
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287 | 1000000l, |
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288 | 10000000l, |
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289 | 100000000l, |
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290 | 1000000000l, |
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291 | }; |
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292 | |
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293 | if (decimals >= 0 and decimals < countof (e10)) |
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294 | a = round (a * e10[decimals]) / e10[decimals]; |
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295 | } |
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296 | |
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297 | // ============================================================================= |
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298 | // |
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299 | void ApplyToMatrix (Matrix& a, ApplyToMatrixFunction func) |
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300 | { |
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301 | for (int i = 0; i < 9; ++i) |
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302 | func (i, a[i]); |
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303 | } |
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304 | |
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305 | // ============================================================================= |
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306 | // |
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307 | void ApplyToMatrix (const Matrix& a, ApplyToMatrixConstFunction func) |
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308 | { |
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309 | for (int i = 0; i < 9; ++i) |
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310 | func (i, a[i]); |
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311 | } |
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312 | |
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313 | // ============================================================================= |
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314 | // |
859 | 315 | double GetCoordinateOf (const Vertex& a, Axis ax) |
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316 | { |
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317 | switch (ax) |
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318 | { |
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319 | case X: return a.x(); |
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320 | case Y: return a.y(); |
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321 | case Z: return a.z(); |
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322 | } |
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323 | |
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324 | return 0.0; |
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325 | } |
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326 | |
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327 | |
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328 | // ============================================================================= |
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329 | // |
859 | 330 | QString MakePrettyFileSize (qint64 size) |
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331 | { |
872 | 332 | if (size < 1024LL) |
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333 | return QString::number (size) + " bytes"; |
872 | 334 | else if (size < (1024LL * 1024LL)) |
335 | return QString::number (double (size) / 1024LL, 'f', 1) + " Kb"; | |
336 | else if (size < (1024LL * 1024LL * 1024LL)) | |
337 | return QString::number (double (size) / (1024LL * 1024LL), 'f', 1) + " Mb"; | |
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338 | else |
872 | 339 | return QString::number (double (size) / (1024LL * 1024LL * 1024LL), 'f', 1) + " Gb"; |
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340 | } |