Tue, 09 Apr 2013 17:41:19 +0300
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
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1 | /* |
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2 | * LDForge: LDraw parts authoring CAD |
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3 | * Copyright (C) 2013 Santeri `arezey` Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
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9 | * |
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | * GNU General Public License for more details. |
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14 | * |
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |
0 | 19 | #ifndef __COMMON_H__ |
20 | #define __COMMON_H__ | |
21 | ||
22 | #define APPNAME "ldforge" | |
23 | #define APPNAME_DISPLAY "LDForge" | |
24 | #define APPNAME_CAPS "LDFORGE" | |
25 | ||
26 | #define VERSION_MAJOR 0 | |
27 | #define VERSION_MAJOR_STR "0" | |
28 | #define VERSION_MINOR 1 | |
29 | #define VERSION_MINOR_STR "1" | |
30 | ||
31 | #define VERSION_STRING VERSION_MAJOR_STR "." VERSION_MINOR_STR | |
32 | ||
33 | #define CONFIG_WITH_QT | |
34 | ||
35 | #include <stdio.h> | |
36 | #include <stdlib.h> | |
37 | #include <assert.h> | |
38 | #include <vector> | |
39 | #include <stdint.h> | |
40 | #include "stdarg.h" | |
41 | #include "str.h" | |
42 | #include "config.h" | |
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43 | #include "types.h" |
0 | 44 | |
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45 | #ifdef __GNUC__ |
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46 | #define FORMAT_PRINTF(M,N) __attribute__ ((format (printf, M, N))) |
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47 | #else |
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48 | #define FORMAT_PRINTF(M,N) |
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49 | #endif // __GNUC__ |
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50 | |
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51 | #ifdef WIN32 |
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52 | #define DIRSLASH "\\" |
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53 | #else // WIN32 |
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54 | #define DIRSLASH "/" |
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55 | #endif // WIN32 |
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56 | |
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57 | #ifdef RELEASE |
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Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
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58 | #define NDEBUG // remove asserts |
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Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
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59 | #endif // RELEASE |
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Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
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60 | |
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61 | static const double fMaxCoord = 10000.0; |
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62 | static const short dMainColor = 16; |
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63 | static const short dEdgeColor = 24; |
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64 | |
0 | 65 | using std::vector; |
66 | ||
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67 | class ForgeWindow; |
0 | 68 | class LDObject; |
69 | class bbox; | |
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70 | class OpenFile; |
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71 | class QApplication; |
0 | 72 | |
73 | // ============================================================================= | |
74 | // Plural expression | |
75 | #define PLURAL(n) ((n != 1) ? "s" : "") | |
76 | ||
77 | // Shortcut for formatting | |
78 | #define PERFORM_FORMAT(in, out) \ | |
79 | va_list v; \ | |
80 | va_start (v, in); \ | |
81 | char* out = vdynformat (in, v, 256); \ | |
82 | va_end (v); | |
83 | ||
84 | // Shortcuts for stuffing vertices into printf-formatting. | |
85 | #define FMT_VERTEX "(%.3f, %.3f, %.3f)" | |
86 | #define FVERTEX(V) V.x, V.y, V.z | |
87 | ||
88 | typedef unsigned char byte; | |
89 | ||
90 | template<class T> inline T clamp (T a, T min, T max) { | |
91 | return (a > max) ? max : (a < min) ? min : a; | |
92 | } | |
93 | ||
94 | template<class T> inline T min (T a, T b) { | |
95 | return (a < b) ? a : b; | |
96 | } | |
97 | ||
98 | template<class T> inline T max (T a, T b) { | |
99 | return (a > b) ? a : b; | |
100 | } | |
101 | ||
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102 | static inline const char* qchars (QString qstr) { |
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103 | return qstr.toStdString ().c_str (); |
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104 | } |
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105 | |
0 | 106 | static const double pi = 3.14159265358979323846f; |
107 | ||
108 | // main.cpp | |
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109 | enum logtype_e { |
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110 | LOG_Normal, |
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111 | LOG_Success, |
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112 | LOG_Info, |
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113 | LOG_Warning, |
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114 | LOG_Error, |
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115 | }; |
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116 | |
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117 | // Vertex at (0, 0, 0) |
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118 | extern const vertex g_Origin; |
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Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
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119 | extern bool g_bApplicationReady; |
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120 | |
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121 | void logf (const char* fmt, ...) FORMAT_PRINTF (1, 2); |
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122 | void logf (logtype_e eType, const char* fmt, ...) FORMAT_PRINTF (2, 3); |
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123 | |
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124 | // ----------------------------------------------------------------------------- |
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125 | // Pointer to the OpenFile which is currently being edited by the user. |
0 | 126 | extern OpenFile* g_CurrentFile; |
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127 | |
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128 | // ----------------------------------------------------------------------------- |
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129 | // Pointer to the bounding box. |
0 | 130 | extern bbox g_BBox; |
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131 | |
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132 | // ----------------------------------------------------------------------------- |
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133 | // Vector of all currently opened files. |
0 | 134 | extern vector<OpenFile*> g_LoadedFiles; |
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135 | |
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136 | // ----------------------------------------------------------------------------- |
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137 | // Pointer to the main application. |
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138 | extern QApplication* g_qMainApp; |
0 | 139 | |
140 | #ifndef unix | |
141 | typedef unsigned int uint; | |
142 | typedef unsigned long ulong; | |
143 | #endif // unix | |
144 | ||
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145 | // Typedef out the _t suffices :) |
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146 | typedef int8_t int8; |
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147 | typedef int16_t int16; |
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148 | typedef int32_t int32; |
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149 | typedef int64_t int64; |
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Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
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150 | typedef uint8_t uint8; |
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Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
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151 | typedef uint16_t uint16; |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
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152 | typedef uint32_t uint32; |
f8917e9d07f6
Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
Santeri Piippo <crimsondusk64@gmail.com>
parents:
78
diff
changeset
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153 | typedef uint64_t uint64; |
0 | 154 | |
155 | #endif |