types.cpp

Sat, 04 May 2013 18:31:03 +0300

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Sat, 04 May 2013 18:31:03 +0300
changeset 160
edcb03f3ef75
parent 147
291a1fe2d278
child 161
c9fba92c4e35
permissions
-rw-r--r--

Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)

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ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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1 #include <assert.h>
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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2 #include "common.h"
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
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parents:
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3 #include "types.h"
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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4 #include "misc.h"
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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5
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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6 // =============================================================================
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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7 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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8 // =============================================================================
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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9 vertex vertex::midpoint (vertex& other) {
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
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10 vertex mid;
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11
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12 for (const Axis ax : g_Axes)
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13 mid[ax] = (m_coords[ax] + other[ax]) / 2;
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14
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ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
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parents:
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15 return mid;
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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16 }
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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17
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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18 // =============================================================================
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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19 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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20 // =============================================================================
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21 str vertex::stringRep (const bool mangled) {
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edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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22 return format (mangled ? "(%s, %s, %s)" : "%s %s %s",
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23 ftoa (coord (X)).chars(),
291a1fe2d278 Further work on constrained cameras
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24 ftoa (coord (Y)).chars(),
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25 ftoa (coord (Z)).chars());
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ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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26 }
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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27
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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28 // =============================================================================
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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29 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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30 // =============================================================================
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31 void vertex::transform (matrix transmatrx, vertex pos) {
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ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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32 double x2, y2, z2;
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33 x2 = (transmatrx[0] * coord (X)) + (transmatrx[1] * coord (Y)) + (transmatrx[2] * coord (Z)) + pos[X];
291a1fe2d278 Further work on constrained cameras
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34 y2 = (transmatrx[3] * coord (X)) + (transmatrx[4] * coord (Y)) + (transmatrx[5] * coord (Z)) + pos[Y];
291a1fe2d278 Further work on constrained cameras
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35 z2 = (transmatrx[6] * coord (X)) + (transmatrx[7] * coord (Y)) + (transmatrx[8] * coord (Z)) + pos[Z];
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ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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36
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291a1fe2d278 Further work on constrained cameras
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parents: 140
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37 coord (X) = x2;
291a1fe2d278 Further work on constrained cameras
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parents: 140
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38 coord (Y) = y2;
291a1fe2d278 Further work on constrained cameras
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parents: 140
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39 coord (Z) = z2;
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ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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40 }
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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41
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
42 // =============================================================================
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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43 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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44 // =============================================================================
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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45 matrix::matrix (vector<double> vals) {
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46 assert (vals.size() == (sizeof m_vals / sizeof *m_vals));
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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47 memcpy (&m_vals[0], &(*vals.begin ()), sizeof m_vals);
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ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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48 }
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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49
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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50 // -----------------------------------------------------------------------------
160
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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51 matrix::matrix (double fillval) {
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ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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52 for (short i = 0; i < 9; ++i)
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parents: 147
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53 m_vals[i] = fillval;
64
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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54 }
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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55
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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56 // -----------------------------------------------------------------------------
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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57 matrix::matrix (double a, double b, double c, double d, double e, double f,
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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58 double g, double h, double i)
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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59 {
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edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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60 m_vals[0] = a; m_vals[1] = b; m_vals[2] = c;
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 147
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61 m_vals[3] = d; m_vals[4] = e; m_vals[5] = f;
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 147
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62 m_vals[6] = g; m_vals[7] = h; m_vals[8] = i;
64
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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63 }
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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64
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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65 // =============================================================================
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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66 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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67 // =============================================================================
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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68 void matrix::zero () {
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edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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69 memset (&m_vals[0], 0, sizeof m_vals);
64
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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70 }
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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71
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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72 // =============================================================================
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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73 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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74 // =============================================================================
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edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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75 matrix matrix::mult (matrix other) {
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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76 matrix val;
edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 147
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77 val.zero ();
64
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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78
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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79 for (short i = 0; i < 3; ++i)
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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80 for (short j = 0; j < 3; ++j)
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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81 for (short k = 0; k < 3; ++k)
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edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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parents: 147
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82 val[(i * 3) + j] += m_vals[(i * 3) + k] * other[(k * 3) + j];
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ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
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83
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edcb03f3ef75 Mass renaming and cleanup. GLRenderer's and ForgeWindow's members made private. Names of common identifiers shortened, moved logVA to ForgeWindow since it's a GUI-related function (though logf remains under main.cpp for ubiquitous usage)
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84 return val;
64
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85 }
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
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86
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
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87 // =============================================================================
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
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88 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
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parents:
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89 // =============================================================================
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
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90 void matrix::testOutput () {
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
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91 for (short i = 0; i < 3; ++i) {
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92 for (short j = 0; j < 3; ++j)
160
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93 printf ("%*f\t", 10, m_vals[(i * 3) + j]);
64
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94
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
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95 printf ("\n");
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
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96 }
113
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97 }
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98
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99 // =============================================================================
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100 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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101 // =============================================================================
135
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102 str matrix::stringRep () {
113
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103 str val;
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104 for (short i = 0; i < 9; ++i) {
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105 if (i > 0)
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106 val += ' ';
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107
160
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108 val.appendformat ("%s", ftoa (m_vals[i]).chars());
113
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109 }
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110
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111 return val;
64
ada4679d5bce Considerably improved sub-file inlining. Use a matrix class instead of double[9], educated myself on what matrix multiplication actually is and fixed the algorithm up. Aside from I/O problems, 32551.dat is correctly rendered now.
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112 }

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