src/lddocument.h

Sun, 05 Mar 2017 16:47:52 +0200

author
Teemu Piippo <teemu@hecknology.net>
date
Sun, 05 Mar 2017 16:47:52 +0200
changeset 1186
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parent 1159
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permissions
-rw-r--r--

Moved LDObject lifetime management from Model to ResourceVector. This is a large refactor that removes some hacks from the Model class.

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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9ce9496427f2 Happy new year 2017!
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3 * Copyright (C) 2013 - 2017 Teemu Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #pragma once
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20 #include <QObject>
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21 #include "main.h"
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22 #include "linetypes/modelobject.h"
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23 #include "editHistory.h"
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24 #include "glShared.h"
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25 #include "model.h"
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26 #include "hierarchyelement.h"
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27
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28 struct LDGLData;
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29 class DocumentManager;
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30
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31 //
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32 // This class stores a document either as a editable file for the user or for
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33 // subfile caching.
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34 //
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35 // A document is implicit when they are opened automatically for caching purposes
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36 // and are hidden from the user. User-opened files are explicit (not implicit).
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37 //
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38 // The default name is a placeholder, initially suggested name for a file. The
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39 // primitive generator uses this to give initial names to primitives.
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40 //
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41 class LDDocument : public Model, public HierarchyElement
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42 {
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43 Q_OBJECT
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44
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45 public:
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46 LDDocument (DocumentManager* parent);
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47 ~LDDocument();
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48
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49 void addHistoryStep();
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50 void addToHistory (AbstractHistoryEntry* entry);
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51 void addToSelection (LDObject* obj);
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52 void clearHistory();
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53 void clearSelection();
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54 void close();
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55 QString defaultName() const;
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56 QString fullPath();
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57 QString getDisplayName();
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58 const QSet<LDObject*>& getSelection() const;
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59 bool hasUnsavedChanges() const;
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60 EditHistory* history() const;
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61 void initializeCachedData();
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62 void inlineContents(Model& model, bool deep, bool renderinline);
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63 QList<LDPolygon> inlinePolygons();
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64 const QSet<Vertex>& inlineVertices();
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65 bool isFrozen() const;
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66 bool isSafeToClose();
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67 QString name() const;
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68 void objectRemoved(LDObject* object, int index);
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69 const QList<LDPolygon>& polygonData() const;
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70 void recountTriangles();
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71 void redo();
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72 void redoVertices();
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73 void reloadAllSubfiles();
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74 void removeFromSelection (LDObject* obj);
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75 bool save (QString path = "", qint64* sizeptr = nullptr);
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76 long savePosition() const;
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77 void setDefaultName (QString value);
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78 void setFrozen(bool value);
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79 void setFullPath (QString value);
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80 void setName (QString value);
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81 void setSavePosition (long value);
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82 void setTabIndex (int value);
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83 int tabIndex() const;
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84 void undo();
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85 void vertexChanged (const Vertex& a, const Vertex& b);
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86
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87 static QString shortenName (QString a); // Turns a full path into a relative path
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88
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89 public slots:
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90 void objectChanged(QString before, QString after);
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91
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92 private:
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93 QString m_name;
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94 QString m_fullPath;
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95 QString m_defaultName;
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96 EditHistory* m_history;
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97 bool m_isFrozen = true; // Document may not be modified
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98 bool m_verticesOutdated = true;
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99 bool m_isBeingDestroyed = true;
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100 bool m_needsRecache = true; // The next polygon inline of this document rebuilds stored polygon data.
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101 long m_savePosition;
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102 int m_tabIndex;
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103 int m_triangleCount;
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104 QList<LDPolygon> m_polygonData;
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105 QMap<LDObject*, QSet<Vertex>> m_objectVertices;
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106 QSet<Vertex> m_vertices;
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107 QSet<LDObject*> m_selection;
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108 DocumentManager* m_manager;
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110 Q_SLOT void handleNewObject(LDObject* object, int position);
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111 Q_SLOT void handleObjectSwap(LDObject* one, LDObject* other);
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112 Q_SLOT void handleObjectRemoval(LDObject* object, int position);
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113 };
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114
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115 // Parses a string line containing an LDraw object and returns the object parsed.
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116 LDObject* ParseLine (QString line);

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