Sun, 18 Aug 2013 17:30:58 +0300
Rewrote stud logo support, restructuring inlining stuff in the process. Logoed studs must only be used for rendering scenes, otherwise they will for instance get inlined in and that's not desired, or the vertex snapper will catch onto the logo's coordinates.
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2 | # Automatically generated by qmake (2.01a) Sat Sep 22 17:29:49 2012 | |
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ef51681bb978
Added an ui file for a to-be edger2 launcher
Santeri Piippo <crimsondusk64@gmail.com>
parents:
240
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changeset
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5 | TEMPLATE = subdirs |
ef51681bb978
Added an ui file for a to-be edger2 launcher
Santeri Piippo <crimsondusk64@gmail.com>
parents:
240
diff
changeset
|
6 | TARGET = ldforge |
ef51681bb978
Added an ui file for a to-be edger2 launcher
Santeri Piippo <crimsondusk64@gmail.com>
parents:
240
diff
changeset
|
7 | SUBDIRS += ./src |