ldforge.pro

Wed, 22 May 2013 20:34:21 +0300

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Wed, 22 May 2013 20:34:21 +0300
changeset 240
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parent 231
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child 301
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permissions
-rw-r--r--

License graphical assets under CC BY-SA 3.0 Unported

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Santeri Piippo <crimsondusk64@gmail.com>
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1 ######################################################################
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2 # Automatically generated by qmake (2.01a) Sat Sep 22 17:29:49 2012
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3 ######################################################################
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4
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5 TEMPLATE = app
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a027f6fc6141 Un-templated CheckBoxGroup, moved it and RadioButton into widgets.cpp/widgets.h; removed license text tab because I think LICENSE is enough.
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6 TARGET = ldforge
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7 DEPENDPATH += .
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8 INCLUDEPATH += .
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4cdd408f2863 Removed groups.. that was stupid. Intersector input now based on colors.
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9 OBJECTS_DIR = ./build/
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31ff9aabd506 Licensed LDForge GPL3, added some more icons
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10 RC_FILE = ldforge.rc
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499286fcbf37 Compile the icon resources to a QRC file, so that they are embedded in the application
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11 RESOURCES = ldforge.qrc
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4cdd408f2863 Removed groups.. that was stupid. Intersector input now based on colors.
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12 MOC_DIR = ./autogen/
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13 RCC_DIR = ./autogen/
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f1b8cb53d2a2 Moved source files to src/, removed zz_ prefix off dialog files.
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14 SOURCES = ./src/*.cpp
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15 HEADERS = ./src/*.h
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17 QMAKE_CXXFLAGS += -std=c++0x
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69962c85f717 Finally got the renderer to actually draw something! Still needs a lot of work but at least it doesn't show garbage or blank anymore.
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18 QT += opengl
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6ee9917b79f8 update project file to only use no overpainting under Windows and -lGLU under *nix
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6ee9917b79f8 update project file to only use no overpainting under Windows and -lGLU under *nix
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20 unix {
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21 LIBS += -lGLU
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22 }

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