src/gui_editactions.cpp

Thu, 13 Jun 2013 16:16:55 +0300

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Thu, 13 Jun 2013 16:16:55 +0300
changeset 283
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parent 279
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child 286
7a562bf3d829
permissions
-rw-r--r--

Objects can now be edited by double-clicking on them in the object list view

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2013 Santeri Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #include <QSpinBox>
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20 #include <QCheckBox>
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21 #include <QBoxLayout>
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22
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23 #include "gui.h"
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24 #include "common.h"
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25 #include "file.h"
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26 #include "colorSelectDialog.h"
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27 #include "historyDialog.h"
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28 #include "misc.h"
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29 #include "widgets.h"
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30 #include "extprogs.h"
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31 #include "gldraw.h"
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32 #include "dialogs.h"
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33 #include "colors.h"
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34
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35 vector<str> g_Clipboard;
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36
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37 cfg (bool, edit_schemanticinline, false);
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38
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39 // =============================================================================
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40 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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41 // =============================================================================
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42 static void copyToClipboard () {
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43 vector<LDObject*> objs = g_win->sel ();
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44
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45 // Clear the clipboard first.
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46 g_Clipboard.clear ();
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47
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48 // Now, copy the contents into the clipboard.
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49 for (LDObject* obj : objs)
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50 g_Clipboard << obj->raw ();
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51 }
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52
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53 // =============================================================================
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54 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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55 // =============================================================================
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56 MAKE_ACTION (cut, "Cut", "cut", "Cut the current selection to clipboard.", CTRL (X)) {
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57 copyToClipboard ();
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58 g_win->deleteSelection ();
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59 }
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60
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61 // =============================================================================
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62 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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63 // =============================================================================
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64 MAKE_ACTION (copy, "Copy", "copy", "Copy the current selection to clipboard.", CTRL (C)) {
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65 copyToClipboard ();
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66 }
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67
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68 // =============================================================================
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69 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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70 // =============================================================================
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71 MAKE_ACTION (paste, "Paste", "paste", "Paste clipboard contents.", CTRL (V)) {
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72 ulong idx = g_win->getInsertionPoint ();
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73 g_win->sel ().clear ();
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74
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75 for (str line : g_Clipboard) {
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76 LDObject* pasted = parseLine (line);
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77 g_curfile->insertObj (idx++, pasted);
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78 g_win->sel () << pasted;
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79 g_win->R ()->compileObject (pasted);
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80 }
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81
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82 g_win->refresh ();
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83 g_win->scrollToSelection ();
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84 }
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85
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86 // =============================================================================
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87 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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88 // =============================================================================
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89 MAKE_ACTION (del, "Delete", "delete", "Delete the selection", KEY (Delete)) {
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90 g_win->deleteSelection ();
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91 }
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92
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93 // =============================================================================
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94 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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95 // =============================================================================
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96 static void doInline (bool deep) {
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97 vector<LDObject*> sel = g_win->sel ();
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98
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99 for (LDObject* obj : sel) {
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100 // Get the index of the subfile so we know where to insert the
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101 // inlined contents.
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102 long idx = obj->getIndex (g_curfile);
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103 if (idx == -1)
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104 continue;
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105
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106 vector<LDObject*> objs;
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107
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108 if (obj->getType() == LDObject::Subfile)
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109 objs = static_cast<LDSubfile*> (obj)->inlineContents (deep, true);
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110 else if (obj->getType() == LDObject::Radial)
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111 objs = static_cast<LDRadial*> (obj)->decompose (true);
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112 else
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113 continue;
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114
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115 // Merge in the inlined objects
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116 for (LDObject* inlineobj : objs) {
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117 // This object is now inlined so it has no parent anymore.
266
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118 inlineobj->setParent (null);
183
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119 g_curfile->insertObj (idx++, inlineobj);
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120 }
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121
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122 // Delete the subfile now as it's been inlined.
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123 g_curfile->forgetObject (obj);
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124 delete obj;
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125 }
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126
192
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127 g_win->fullRefresh ();
183
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128 }
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129
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130 MAKE_ACTION (inlineContents, "Inline", "inline", "Inline selected subfiles.", CTRL (I)) {
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131 doInline (false);
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132 }
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133
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134 MAKE_ACTION (deepInline, "Deep Inline", "inline-deep", "Recursively inline selected subfiles "
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135 "down to polygons only.", CTRL_SHIFT (I))
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136 {
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137 doInline (true);
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138 }
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139
185
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140 // =======================================================================================================================================
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141 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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142 // =======================================================================================================================================
221
1dd18eea7c84 Add some missing icons
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143 MAKE_ACTION (radialConvert, "Radials to Subfiles", "radial-convert", "Convert radials into primitives.", (0)) {
185
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144 vector<str> fails;
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145 vector<LDObject*> sel = g_win->sel ();
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146
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147 for (LDObject* obj : sel) {
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148 if (obj->getType() != LDObject::Radial)
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149 continue;
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150
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151 LDRadial* rad = static_cast<LDRadial*> (obj);
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152 str name = rad->makeFileName ();
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153
254
434c9844e45d Further work on image generation experiment
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154 LDOpenFile* file = getFile (name);
185
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155 if (file == null) {
252
3f9067022d74 Take the aforementioned operator<< into use
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156 fails << name;
185
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157 continue;
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158 }
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159
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160 // Create the replacement primitive.
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161 LDSubfile* prim = new LDSubfile;
268
778eed342ee4 Make LDMatrixObject's transform and pos members properties
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162 prim->setPosition (rad->position ()); // inherit position
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163 prim->setTransform (rad->transform ()); // inherit matrix
266
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164 prim->setColor (rad->color ()); // inherit color
269
2d71227f35cb Refactor LDSubfile
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165 prim->setFileInfo (file);
185
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166
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167 // Replace the radial with the primitive.
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168 rad->replace (prim);
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169 }
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170
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171 // If it was not possible to replace everything, inform the user.
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172 if (fails.size() > 0) {
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173 str errmsg = fmt ("Couldn't replace %lu radials as replacement subfiles could not be loaded:<br />", (ulong)fails.size ());
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174
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175 for (str& fail : fails)
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176 errmsg += fmt ("* %s<br />", fail.chars ());
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177
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178 critical (errmsg);
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179 }
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180
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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181 g_win->fullRefresh ();
185
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182 }
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183
265
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184 // ===============================================================================================
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185 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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186 // ===============================================================================================
183
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187 MAKE_ACTION (splitQuads, "Split Quads", "quad-split", "Split quads into triangles.", (0)) {
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188 vector<LDObject*> objs = g_win->sel ();
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189
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190 for (LDObject* obj : objs) {
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191 if (obj->getType() != LDObject::Quad)
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192 continue;
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193
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194 // Find the index of this quad
265
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195 long index = obj->getIndex (g_curfile);
183
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196
265
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197 if (index == -1)
183
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198 return;
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199
251
c4b96bc41298 Made a vector class which wraps around std::vector... finally I have an operator<< for the thing.
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200 vector<LDTriangle*> triangles = static_cast<LDQuad*> (obj)->splitToTriangles ();
183
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201
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202 // Replace the quad with the first triangle and add the second triangle
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203 // after the first one.
265
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204 g_curfile->setObject (index, triangles[0]);
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205 g_curfile->insertObj (index + 1, triangles[1]);
183
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206
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207 // Delete this quad now, it has been split.
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208 delete obj;
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209 }
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210
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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diff changeset
211 g_win->fullRefresh ();
183
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212 }
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213
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214 // =============================================================================
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215 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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216 // =============================================================================
279
86a325a6b7c7 Renamed Set Contents into Edit LDraw Code; made the add object dialog's comment line box wider
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217 MAKE_ACTION (setContents, "Edit LDraw Code", "set-contents", "Edit the LDraw code of this object.", KEY (F9)) {
183
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218 if (g_win->sel ().size() != 1)
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219 return;
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220
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221 LDObject* obj = g_win->sel ()[0];
199
10dd5909a50e Made Qt file includes more proper (<QLineEdit> instead of <qlineedit.h>), merged setContentsDialog.cpp into dialogs.cpp
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222
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223 SetContentsDialog dlg;
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224 dlg.setObject (obj);
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225 if (!dlg.exec ())
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226 return;
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227
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228 LDObject* oldobj = obj;
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229
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230 // Reinterpret it from the text of the input field
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231 obj = parseLine (dlg.text ());
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232
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233 oldobj->replace (obj);
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234
279
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235 // Refresh
199
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236 g_win->R ()->compileObject (obj);
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237 g_win->refresh ();
183
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238 }
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239
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240 // =============================================================================
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241 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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242 // =============================================================================
243
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243 MAKE_ACTION (setColor, "Set Color", "palette", "Set the color on given objects.", KEY (C)) {
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244 if (g_win->sel ().size () <= 0)
183
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245 return;
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246
221
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247 short colnum;
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248 short defcol = -1;
183
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249
251
c4b96bc41298 Made a vector class which wraps around std::vector... finally I have an operator<< for the thing.
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250 vector<LDObject*> objs = g_win->sel ();
183
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251
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252 // If all selected objects have the same color, said color is our default
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253 // value to the color selection dialog.
221
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254 defcol = g_win->getSelectedColor ();
183
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255
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256 // Show the dialog to the user now and ask for a color.
221
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257 if (ColorSelectDialog::staticDialog (colnum, defcol, g_win)) {
183
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258 for (LDObject* obj : objs) {
221
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259 if (obj->isColored () == false)
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260 continue;
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261
266
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262 obj->setColor (colnum);
221
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263 g_win->R ()->compileObject (obj);
183
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264 }
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265
194
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266 g_win->refresh ();
183
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267 }
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268 }
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269
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270 // =============================================================================
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271 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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272 // =============================================================================
194
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273 MAKE_ACTION (makeBorders, "Make Borders", "make-borders", "Add borders around given polygons.", CTRL_SHIFT (B)) {
183
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274 vector<LDObject*> objs = g_win->sel ();
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275
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276 for (LDObject* obj : objs) {
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277 if (obj->getType() != LDObject::Quad && obj->getType() != LDObject::Triangle)
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278 continue;
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279
194
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280 short numLines;
183
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281 LDLine* lines[4];
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282
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283 if (obj->getType() == LDObject::Quad) {
194
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284 numLines = 4;
183
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285
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286 LDQuad* quad = static_cast<LDQuad*> (obj);
276
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287 lines[0] = new LDLine (quad->getVertex (0), quad->getVertex (1));
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288 lines[1] = new LDLine (quad->getVertex (1), quad->getVertex (2));
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289 lines[2] = new LDLine (quad->getVertex (2), quad->getVertex (3));
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290 lines[3] = new LDLine (quad->getVertex (3), quad->getVertex (0));
183
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291 } else {
194
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292 numLines = 3;
183
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293
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294 LDTriangle* tri = static_cast<LDTriangle*> (obj);
276
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295 lines[0] = new LDLine (tri->getVertex (0), tri->getVertex (1));
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296 lines[1] = new LDLine (tri->getVertex (1), tri->getVertex (2));
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297 lines[2] = new LDLine (tri->getVertex (2), tri->getVertex (0));
183
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298 }
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299
194
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300 for (short i = 0; i < numLines; ++i) {
183
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301 ulong idx = obj->getIndex (g_curfile) + i + 1;
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302
266
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303 lines[i]->setColor (edgecolor);
183
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304 g_curfile->insertObj (idx, lines[i]);
194
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305 g_win->R ()->compileObject (lines[i]);
183
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306 }
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307 }
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308
194
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309 g_win->refresh ();
183
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310 }
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311
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312 // =============================================================================
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313 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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314 // =============================================================================
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315 MAKE_ACTION (makeCornerVerts, "Make Corner Vertices", "corner-verts",
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316 "Adds vertex objects to the corners of the given polygons", (0))
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317 {
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318 for (LDObject* obj : g_win->sel ()) {
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319 if (obj->vertices () < 2)
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320 continue;
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321
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322 ulong idx = obj->getIndex (g_curfile);
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323 for (short i = 0; i < obj->vertices(); ++i) {
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324 LDVertex* vert = new LDVertex;
276
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325 vert->pos = obj->getVertex (i);
266
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326 vert->setColor (obj->color ());
183
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327
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328 g_curfile->insertObj (++idx, vert);
194
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329 g_win->R ()->compileObject (vert);
183
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330 }
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331 }
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332
265
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333 g_win->refresh ();
183
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334 }
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335
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336 // =============================================================================
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337 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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338 // =============================================================================
265
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339 static void doMoveSelection (const bool up) {
183
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340 vector<LDObject*> objs = g_win->sel ();
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341 LDObject::moveObjects (objs, up);
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342 g_win->buildObjList ();
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343 }
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344
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345 MAKE_ACTION (moveUp, "Move Up", "arrow-up", "Move the current selection up.", KEY (PageUp)) {
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346 doMoveSelection (true);
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347 }
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348
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349 MAKE_ACTION (moveDown, "Move Down", "arrow-down", "Move the current selection down.", KEY (PageDown)) {
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350 doMoveSelection (false);
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351 }
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352
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353 // =============================================================================
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354 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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355 // =============================================================================
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356 MAKE_ACTION (undo, "Undo", "undo", "Undo a step.", CTRL (Z)) {
274
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357 g_curfile->undo ();
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358 }
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359
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360 MAKE_ACTION (redo, "Redo", "redo", "Redo a step.", CTRL_SHIFT (Z)) {
274
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361 g_curfile->redo ();
183
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362 }
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363
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364 MAKE_ACTION (showHistory, "Edit History", "history", "Show the history dialog.", (0)) {
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365 HistoryDialog dlg;
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366 dlg.exec ();
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367 }
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368
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369 // =============================================================================
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370 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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371 // =============================================================================
265
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372 void doMoveObjects (vertex vect) {
183
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373 // Apply the grid values
265
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374 vect[X] *= currentGrid ().confs[Grid::X]->value;
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375 vect[Y] *= currentGrid ().confs[Grid::Y]->value;
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376 vect[Z] *= currentGrid ().confs[Grid::Z]->value;
183
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377
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378 for (LDObject* obj : g_win->sel ()) {
265
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379 obj->move (vect);
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380 g_win->R ()->compileObject (obj);
183
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381 }
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382
194
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383 g_win->refresh ();
183
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384 }
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385
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386 MAKE_ACTION (moveXNeg, "Move -X", "move-x-neg", "Move selected objects negative on the X axis.", KEY (Left)) {
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387 doMoveObjects ({-1, 0, 0});
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388 }
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389
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390 MAKE_ACTION (moveYNeg, "Move -Y", "move-y-neg", "Move selected objects negative on the Y axis.", KEY (Home)) {
183
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391 doMoveObjects ({0, -1, 0});
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392 }
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393
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394 MAKE_ACTION (moveZNeg, "Move -Z", "move-z-neg", "Move selected objects negative on the Z axis.", KEY (Down)) {
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395 doMoveObjects ({0, 0, -1});
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396 }
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397
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398 MAKE_ACTION (moveXPos, "Move +X", "move-x-pos", "Move selected objects positive on the X axis.", KEY (Right)) {
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399 doMoveObjects ({1, 0, 0});
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400 }
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401
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402 MAKE_ACTION (moveYPos, "Move +Y", "move-y-pos", "Move selected objects positive on the Y axis.", KEY (End)) {
183
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403 doMoveObjects ({0, 1, 0});
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404 }
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405
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406 MAKE_ACTION (moveZPos, "Move +Z", "move-z-pos", "Move selected objects positive on the Z axis.", KEY (Up)) {
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407 doMoveObjects ({0, 0, 1});
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408 }
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409
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410 // =============================================================================
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411 MAKE_ACTION (invert, "Invert", "invert", "Reverse the winding of given objects.", CTRL_SHIFT (W)) {
251
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412 vector<LDObject*> sel = g_win->sel ();
183
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413
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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414 for (LDObject* obj : sel) {
265
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415 obj->invert ();
192
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416 g_win->R ()->compileObject (obj);
183
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417 }
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418
265
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419 g_win->refresh ();
183
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420 }
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421
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422 // =============================================================================
276
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423 static void rotateVertex (vertex& v, const vertex& rotpoint, const matrix& transform) {
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424 v.move (-rotpoint);
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425 v.transform (transform, g_origin);
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426 v.move (rotpoint);
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427 }
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428
183
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429 static void doRotate (const short l, const short m, const short n) {
251
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430 vector<LDObject*> sel = g_win->sel ();
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431 vector<vertex*> queue;
268
778eed342ee4 Make LDMatrixObject's transform and pos members properties
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432 const vertex rotpoint = rotPoint (sel);
212
79c5205b807c Fixed: rotation point dialog didn't accept negative custom coords; objects were rotated by the grid angle's half
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433 const double angle = (pi * currentGrid ().confs[Grid::Angle]->value) / 180;
183
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434
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435 // ref: http://en.wikipedia.org/wiki/Transformation_matrix#Rotation_2
211
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436 const double cosangle = cos (angle),
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437 sinangle = sin (angle);
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438
191
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439 matrix transform ({
211
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440 (l * l * (1 - cosangle)) + cosangle,
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441 (m * l * (1 - cosangle)) - (n * sinangle),
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442 (n * l * (1 - cosangle)) + (m * sinangle),
183
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443
211
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444 (l * m * (1 - cosangle)) + (n * sinangle),
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445 (m * m * (1 - cosangle)) + cosangle,
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446 (n * m * (1 - cosangle)) - (l * sinangle),
183
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447
211
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448 (l * n * (1 - cosangle)) - (m * sinangle),
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449 (m * n * (1 - cosangle)) + (l * sinangle),
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450 (n * n * (1 - cosangle)) + cosangle
183
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451 });
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452
276
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453 // Apply the above matrix to everything
183
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454 for (LDObject* obj : sel) {
276
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455 if (obj->vertices ()) {
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456 for (short i = 0; i < obj->vertices (); ++i) {
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457 vertex v = obj->getVertex (i);
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458 rotateVertex (v, rotpoint, transform);
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459 obj->setVertex (i, v);
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460 }
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461 } else if (obj->hasMatrix ()) {
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462 LDMatrixObject* mo = dynamic_cast<LDMatrixObject*> (obj);
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463 vertex v = mo->position ();
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diff changeset
464 rotateVertex (v, rotpoint, transform);
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465 mo->setPosition (v);
268
778eed342ee4 Make LDMatrixObject's transform and pos members properties
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diff changeset
466 mo->setTransform (mo->transform () * transform);
276
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467 } else if (obj->getType () == LDObject::Vertex) {
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468 LDVertex* vert = static_cast<LDVertex*> (obj);
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469 vertex v = vert->pos;
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470 rotateVertex (v, rotpoint, transform);
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471 vert->pos = v;
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472 }
194
cfe9ae5f1124 Fixed coordconv3_2 algorithm, plane drawing works on any of the fixed cameras now.
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473
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diff changeset
474 g_win->R ()->compileObject (obj);
183
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475 }
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476
194
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diff changeset
477 g_win->refresh ();
183
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478 }
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479
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480 MAKE_ACTION (rotateXPos, "Rotate +X", "rotate-x-pos", "Rotate objects around X axis", CTRL (Right)) {
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481 doRotate (1, 0, 0);
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482 }
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483
283
c5401af41685 Objects can now be edited by double-clicking on them in the object list view
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484 MAKE_ACTION (rotateYPos, "Rotate +Y", "rotate-y-pos", "Rotate objects around Y axis", CTRL (End)) {
183
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485 doRotate (0, 1, 0);
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486 }
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487
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488 MAKE_ACTION (rotateZPos, "Rotate +Z", "rotate-z-pos", "Rotate objects around Z axis", CTRL (Up)) {
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489 doRotate (0, 0, 1);
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490 }
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491
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492 MAKE_ACTION (rotateXNeg, "Rotate -X", "rotate-x-neg", "Rotate objects around X axis", CTRL (Left)) {
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493 doRotate (-1, 0, 0);
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494 }
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495
283
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496 MAKE_ACTION (rotateYNeg, "Rotate -Y", "rotate-y-neg", "Rotate objects around Y axis", CTRL (Home)) {
183
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497 doRotate (0, -1, 0);
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498 }
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499
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500 MAKE_ACTION (rotateZNeg, "Rotate -Z", "rotate-z-neg", "Rotate objects around Z axis", CTRL (Down)) {
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501 doRotate (0, 0, -1);
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502 }
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503
211
8d35e631bef3 Added dialog for rotation points
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504 // =========================================================================================================================================
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505 MAKE_ACTION (rotpoint, "Set Rotation Point", "rotpoint", "Configure the rotation point.", (0)) {
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506 configRotationPoint ();
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507 }
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508
183
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509 // =============================================================================
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510 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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511 // =============================================================================
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512 MAKE_ACTION (roundCoords, "Round Coordinates", "round-coords", "Round coordinates down to 3/4 decimals", (0)) {
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parents:
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513 setlocale (LC_ALL, "C");
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514
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515 for (LDObject* obj : g_win->sel ())
276
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516 for (short i = 0; i < obj->vertices (); ++i) {
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517 vertex v = obj->getVertex (i);
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518
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519 for (const Axis ax : g_Axes)
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520 v[ax] = atof (fmt ("%.3f", v[ax]));
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521
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522 obj->setVertex (i, v);
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523 }
183
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524
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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diff changeset
525 g_win->fullRefresh ();
183
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526 }
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diff changeset
527
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diff changeset
528 // =============================================================================
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diff changeset
529 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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parents:
diff changeset
530 // =============================================================================
f1b8cb53d2a2 Moved source files to src/, removed zz_ prefix off dialog files.
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diff changeset
531 MAKE_ACTION (uncolorize, "Uncolorize", "uncolorize", "Reduce colors of everything selected to main and edge colors", (0)) {
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532 for (LDObject* obj : g_win->sel ()) {
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533 if (obj->isColored () == false)
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diff changeset
534 continue;
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diff changeset
535
266
12e7302f14e9 Make LDObject's color and parent properties with accessors
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diff changeset
536 obj->setColor ((obj->getType () == LDObject::Line || obj->getType () == LDObject::CondLine) ? edgecolor : maincolor);
183
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diff changeset
537 }
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diff changeset
538
265
955c0aabfebf Purged out the old history code
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diff changeset
539 g_win->fullRefresh ();
184
fae3bc9ce319 Move external prog actions into gui_actions.cpp because linking order changed
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diff changeset
540 }
fae3bc9ce319 Move external prog actions into gui_actions.cpp because linking order changed
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diff changeset
541
fae3bc9ce319 Move external prog actions into gui_actions.cpp because linking order changed
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diff changeset
542 // =============================================================================
fae3bc9ce319 Move external prog actions into gui_actions.cpp because linking order changed
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diff changeset
543 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
fae3bc9ce319 Move external prog actions into gui_actions.cpp because linking order changed
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parents: 183
diff changeset
544 // =============================================================================
203
ccde5e88f0b6 Added Coverer interface
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diff changeset
545 MAKE_ACTION (ytruder, "Ytruder", "ytruder", "Extrude selected lines to a given plane", (0)) {
184
fae3bc9ce319 Move external prog actions into gui_actions.cpp because linking order changed
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diff changeset
546 runYtruder ();
fae3bc9ce319 Move external prog actions into gui_actions.cpp because linking order changed
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diff changeset
547 }
fae3bc9ce319 Move external prog actions into gui_actions.cpp because linking order changed
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diff changeset
548
203
ccde5e88f0b6 Added Coverer interface
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parents: 202
diff changeset
549 MAKE_ACTION (rectifier, "Rectifier", "rectifier", "Optimizes quads into rect primitives.", (0)) {
184
fae3bc9ce319 Move external prog actions into gui_actions.cpp because linking order changed
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diff changeset
550 runRectifier ();
fae3bc9ce319 Move external prog actions into gui_actions.cpp because linking order changed
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diff changeset
551 }
fae3bc9ce319 Move external prog actions into gui_actions.cpp because linking order changed
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parents: 183
diff changeset
552
203
ccde5e88f0b6 Added Coverer interface
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parents: 202
diff changeset
553 MAKE_ACTION (intersector, "Intersector", "intersector", "Perform clipping between two input groups.", (0)) {
184
fae3bc9ce319 Move external prog actions into gui_actions.cpp because linking order changed
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parents: 183
diff changeset
554 runIntersector ();
189
ac2d3e8dd110 Rewrote the string class with a simpler version. The old one was more than probably leaking water like a boat with an elephant on board...
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parents: 188
diff changeset
555 }
ac2d3e8dd110 Rewrote the string class with a simpler version. The old one was more than probably leaking water like a boat with an elephant on board...
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diff changeset
556
203
ccde5e88f0b6 Added Coverer interface
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parents: 202
diff changeset
557 MAKE_ACTION (coverer, "Coverer", "coverer", "Fill the space between two line shapes", (0)) {
ccde5e88f0b6 Added Coverer interface
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parents: 202
diff changeset
558 runCoverer ();
ccde5e88f0b6 Added Coverer interface
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parents: 202
diff changeset
559 }
ccde5e88f0b6 Added Coverer interface
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parents: 202
diff changeset
560
205
d60cf73fb164 Added Isecalc interface
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parents: 203
diff changeset
561 MAKE_ACTION (isecalc, "Isecalc", "isecalc", "Compute intersection between objects", (0)) {
d60cf73fb164 Added Isecalc interface
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parents: 203
diff changeset
562 runIsecalc ();
d60cf73fb164 Added Isecalc interface
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diff changeset
563 }
d60cf73fb164 Added Isecalc interface
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parents: 203
diff changeset
564
262
56f8987f4c7c Fixed behavior of mid-button vertex selector, add ability to all-replace and relative moving to replace coords
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parents: 254
diff changeset
565 // =============================================================================
189
ac2d3e8dd110 Rewrote the string class with a simpler version. The old one was more than probably leaking water like a boat with an elephant on board...
Santeri Piippo <crimsondusk64@gmail.com>
parents: 188
diff changeset
566 MAKE_ACTION (replaceCoords, "Replace Coordinates", "replace-coords", "Find and replace coordinate values", CTRL (R)) {
190
82f784cf2ce5 Added tool for replacing coordinate values
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parents: 189
diff changeset
567 ReplaceCoordsDialog dlg;
82f784cf2ce5 Added tool for replacing coordinate values
Santeri Piippo <crimsondusk64@gmail.com>
parents: 189
diff changeset
568
82f784cf2ce5 Added tool for replacing coordinate values
Santeri Piippo <crimsondusk64@gmail.com>
parents: 189
diff changeset
569 if (!dlg.exec ())
82f784cf2ce5 Added tool for replacing coordinate values
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parents: 189
diff changeset
570 return;
82f784cf2ce5 Added tool for replacing coordinate values
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parents: 189
diff changeset
571
82f784cf2ce5 Added tool for replacing coordinate values
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parents: 189
diff changeset
572 const double search = dlg.searchValue (),
82f784cf2ce5 Added tool for replacing coordinate values
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parents: 189
diff changeset
573 replacement = dlg.replacementValue ();
262
56f8987f4c7c Fixed behavior of mid-button vertex selector, add ability to all-replace and relative moving to replace coords
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parents: 254
diff changeset
574 const bool any = dlg.any (),
56f8987f4c7c Fixed behavior of mid-button vertex selector, add ability to all-replace and relative moving to replace coords
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parents: 254
diff changeset
575 rel = dlg.rel ();
56f8987f4c7c Fixed behavior of mid-button vertex selector, add ability to all-replace and relative moving to replace coords
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parents: 254
diff changeset
576
202
a027f6fc6141 Un-templated CheckBoxGroup, moved it and RadioButton into widgets.cpp/widgets.h; removed license text tab because I think LICENSE is enough.
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parents: 199
diff changeset
577 vector<int> sel = dlg.axes ();
190
82f784cf2ce5 Added tool for replacing coordinate values
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diff changeset
578
276
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parents: 274
diff changeset
579 for (LDObject* obj : g_win->sel ())
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diff changeset
580 for (short i = 0; i < obj->vertices (); ++i) {
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parents: 274
diff changeset
581 vertex v = obj->getVertex (i);
202
a027f6fc6141 Un-templated CheckBoxGroup, moved it and RadioButton into widgets.cpp/widgets.h; removed license text tab because I think LICENSE is enough.
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diff changeset
582 for (int ax : sel) {
276
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diff changeset
583 double& coord = v[(Axis) ax];
202
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584
262
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585 if (any || coord == search) {
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586 if (!rel)
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587 coord = 0;
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588
56f8987f4c7c Fixed behavior of mid-button vertex selector, add ability to all-replace and relative moving to replace coords
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589 coord += replacement;
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590 }
190
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591 }
276
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592
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593 obj->setVertex (i, v);
192
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594 }
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595
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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596 g_win->fullRefresh ();
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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597 }
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598
276
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599 // =================================================================================================
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600 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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601 // =================================================================================================
192
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602 class FlipDialog : public QDialog {
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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603 public:
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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604 explicit FlipDialog (QWidget* parent = 0, Qt::WindowFlags f = 0) : QDialog (parent, f) {
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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605 cbg_axes = makeAxesBox ();
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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606
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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607 QVBoxLayout* layout = new QVBoxLayout;
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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diff changeset
608 layout->addWidget (cbg_axes);
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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609 layout->addWidget (makeButtonBox (*this));
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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610 setLayout (layout);
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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611 }
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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612
202
a027f6fc6141 Un-templated CheckBoxGroup, moved it and RadioButton into widgets.cpp/widgets.h; removed license text tab because I think LICENSE is enough.
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diff changeset
613 vector<int> axes () { return cbg_axes->checkedValues (); }
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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614
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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615 private:
202
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616 CheckBoxGroup* cbg_axes;
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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617 };
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618
265
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619 // ================================================================================================
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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620 MAKE_ACTION (flip, "Flip", "flip", "Flip coordinates", CTRL_SHIFT (F)) {
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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621 FlipDialog dlg;
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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622
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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diff changeset
623 if (!dlg.exec ())
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624 return;
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625
202
a027f6fc6141 Un-templated CheckBoxGroup, moved it and RadioButton into widgets.cpp/widgets.h; removed license text tab because I think LICENSE is enough.
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diff changeset
626 vector<int> sel = dlg.axes ();
192
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627
265
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628 for (LDObject* obj : g_win->sel ())
276
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629 for (short i = 0; i < obj->vertices (); ++i) {
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630 vertex v = obj->getVertex (i);
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631
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632 for (int ax : sel)
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633 v[(Axis) ax] *= -1;
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634
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635 obj->setVertex (i, v);
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636 }
190
82f784cf2ce5 Added tool for replacing coordinate values
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diff changeset
637
192
c414924a647c Split inverting into methods into LDObject and its subclasses, fixed a rather severe memory leak issue (GL display lists weren't being removed properly)
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diff changeset
638 g_win->fullRefresh ();
214
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639 }
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diff changeset
640
265
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diff changeset
641 // ================================================================================================
214
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diff changeset
642 MAKE_ACTION (demote, "Demote conditional lines", "demote", "Demote conditional lines down to normal lines.", (0)) {
28e0b37156be Added demote function for making conditional lines normal lines
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643 vector<LDObject*> sel = g_win->sel ();
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644 for (LDObject* obj : sel) {
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diff changeset
645 if (obj->getType () != LDObject::CondLine)
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diff changeset
646 continue;
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647
28e0b37156be Added demote function for making conditional lines normal lines
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648 LDLine* repl = static_cast<LDCondLine*> (obj)->demote ();
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diff changeset
649 g_win->R ()->compileObject (repl);
28e0b37156be Added demote function for making conditional lines normal lines
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650 }
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651
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diff changeset
652 g_win->refresh ();
220
1f368f0a323b Added auto-coloring, this colors objects with the first found unused color
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653 }
1f368f0a323b Added auto-coloring, this colors objects with the first found unused color
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654
265
955c0aabfebf Purged out the old history code
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diff changeset
655 // =================================================================================================
220
1f368f0a323b Added auto-coloring, this colors objects with the first found unused color
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diff changeset
656 static bool isColorUsed (short colnum) {
250
6e80f038e8df Make LDOpenFile's members PROPERTIES
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diff changeset
657 for (LDObject* obj : g_curfile->objs ())
266
12e7302f14e9 Make LDObject's color and parent properties with accessors
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diff changeset
658 if (obj->isColored () && obj->color () == colnum)
220
1f368f0a323b Added auto-coloring, this colors objects with the first found unused color
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diff changeset
659 return true;
1f368f0a323b Added auto-coloring, this colors objects with the first found unused color
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parents: 215
diff changeset
660
1f368f0a323b Added auto-coloring, this colors objects with the first found unused color
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diff changeset
661 return false;
1f368f0a323b Added auto-coloring, this colors objects with the first found unused color
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parents: 215
diff changeset
662 }
1f368f0a323b Added auto-coloring, this colors objects with the first found unused color
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parents: 215
diff changeset
663
221
1dd18eea7c84 Add some missing icons
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diff changeset
664 MAKE_ACTION (autoColor, "Autocolor", "autocolor", "Set the color of the given object to the first found unused color.", (0)) {
220
1f368f0a323b Added auto-coloring, this colors objects with the first found unused color
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diff changeset
665 short colnum = 0;
1f368f0a323b Added auto-coloring, this colors objects with the first found unused color
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diff changeset
666
1f368f0a323b Added auto-coloring, this colors objects with the first found unused color
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diff changeset
667 while (colnum < 512 && (getColor (colnum) == null || isColorUsed (colnum)))
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parents: 215
diff changeset
668 colnum++;
1f368f0a323b Added auto-coloring, this colors objects with the first found unused color
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diff changeset
669
1f368f0a323b Added auto-coloring, this colors objects with the first found unused color
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parents: 215
diff changeset
670 if (colnum >= 512) {
1f368f0a323b Added auto-coloring, this colors objects with the first found unused color
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parents: 215
diff changeset
671 critical ("Out of unused colors! What are you doing?!");
1f368f0a323b Added auto-coloring, this colors objects with the first found unused color
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diff changeset
672 return;
1f368f0a323b Added auto-coloring, this colors objects with the first found unused color
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diff changeset
673 }
1f368f0a323b Added auto-coloring, this colors objects with the first found unused color
Santeri Piippo <crimsondusk64@gmail.com>
parents: 215
diff changeset
674
1f368f0a323b Added auto-coloring, this colors objects with the first found unused color
Santeri Piippo <crimsondusk64@gmail.com>
parents: 215
diff changeset
675 for (LDObject* obj : g_win->sel ()) {
1f368f0a323b Added auto-coloring, this colors objects with the first found unused color
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parents: 215
diff changeset
676 if (obj->isColored () == false)
1f368f0a323b Added auto-coloring, this colors objects with the first found unused color
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parents: 215
diff changeset
677 continue;
1f368f0a323b Added auto-coloring, this colors objects with the first found unused color
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parents: 215
diff changeset
678
266
12e7302f14e9 Make LDObject's color and parent properties with accessors
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parents: 265
diff changeset
679 obj->setColor (colnum);
220
1f368f0a323b Added auto-coloring, this colors objects with the first found unused color
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parents: 215
diff changeset
680 g_win->R ()->compileObject (obj);
1f368f0a323b Added auto-coloring, this colors objects with the first found unused color
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parents: 215
diff changeset
681 }
1f368f0a323b Added auto-coloring, this colors objects with the first found unused color
Santeri Piippo <crimsondusk64@gmail.com>
parents: 215
diff changeset
682
1f368f0a323b Added auto-coloring, this colors objects with the first found unused color
Santeri Piippo <crimsondusk64@gmail.com>
parents: 215
diff changeset
683 g_win->refresh ();
183
f1b8cb53d2a2 Moved source files to src/, removed zz_ prefix off dialog files.
Santeri Piippo <crimsondusk64@gmail.com>
parents:
diff changeset
684 }

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