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Bézier curves may now be serialized down using the "Demote" function. I need to rename that now.
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1 | /* |
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2 | * LDForge: LDraw parts authoring CAD |
968 | 3 | * Copyright (C) 2013 - 2015 Teemu Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
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9 | * |
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | * GNU General Public License for more details. |
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14 | * |
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |
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19 | #pragma once |
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20 | #include <QString> |
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21 | #include <QObject> |
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22 | #include <QStringList> |
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23 | #include <QMetaType> |
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24 | #include <QVector3D> |
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25 | #include <functional> |
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26 | #include "macros.h" |
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27 | |
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28 | class LDObject; |
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29 | class QFile; |
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30 | class QTextStream; |
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31 | class Matrix; |
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32 | class LDDocument; |
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33 | |
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34 | using int8 = qint8; |
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35 | using int16 = qint16; |
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36 | using int32 = qint32; |
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37 | using int64 = qint64; |
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38 | using uint8 = quint8; |
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39 | using uint16 = quint16; |
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40 | using uint32 = quint32; |
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41 | using uint64 = quint64; |
944 | 42 | using LDObjectList = QList<LDObject*>; |
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43 | |
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44 | template<typename T, typename R> |
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45 | using Pair = std::pair<T, R>; |
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46 | |
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47 | enum Axis |
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48 | { |
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49 | X, |
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50 | Y, |
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51 | Z |
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52 | }; |
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53 | |
794 | 54 | // |
55 | // Derivative of QVector3D: this class is used for the vertices. | |
56 | // | |
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57 | class Vertex : public QVector3D |
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58 | { |
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59 | public: |
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60 | using ApplyFunction = std::function<void (Axis, double&)>; |
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61 | using ApplyConstFunction = std::function<void (Axis, double)>; |
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62 | |
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63 | Vertex(); |
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64 | Vertex (const QVector3D& a); |
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65 | Vertex (qreal xpos, qreal ypos, qreal zpos); |
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66 | |
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67 | void apply (ApplyFunction func); |
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68 | void apply (ApplyConstFunction func) const; |
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69 | QString toString (bool mangled = false) const; |
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70 | void transform (const Matrix& matr, const Vertex& pos); |
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71 | void setCoordinate (Axis ax, qreal value); |
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72 | |
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73 | Vertex& operator+= (const Vertex& other); |
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74 | Vertex operator+ (const Vertex& other) const; |
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75 | Vertex& operator*= (qreal scalar); |
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76 | Vertex operator* (qreal scalar) const; |
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77 | bool operator< (const Vertex& other) const; |
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78 | double operator[] (Axis ax) const; |
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79 | }; |
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80 | |
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81 | inline Vertex operator* (qreal scalar, const Vertex& vertex) |
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82 | { |
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83 | return vertex * scalar; |
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84 | } |
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85 | |
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86 | Q_DECLARE_METATYPE (Vertex) |
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87 | |
794 | 88 | // |
89 | // A mathematical 3 x 3 matrix | |
90 | // | |
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91 | class Matrix |
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92 | { |
794 | 93 | public: |
94 | Matrix() {} | |
95 | Matrix (const std::initializer_list<double>& vals); | |
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96 | |
794 | 97 | // Constructs a matrix all 9 elements initialized to the same value. |
98 | Matrix (double fillval); | |
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99 | |
794 | 100 | // Constructs a matrix with a C-array. |
101 | // note: @vals is expected to have exactly 9 elements. | |
102 | Matrix (double vals[]); | |
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103 | |
794 | 104 | // Calculates the matrix's determinant. |
105 | double getDeterminant() const; | |
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106 | |
794 | 107 | // Multiplies this matrix with @other |
108 | // note: a.mult(b) is not equivalent to b.mult(a)! | |
109 | Matrix mult (const Matrix& other) const; | |
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110 | |
794 | 111 | // Prints the matrix to stdout. |
112 | void dump() const; | |
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113 | |
794 | 114 | // Yields a string representation of the matrix. |
115 | QString toString() const; | |
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116 | |
794 | 117 | // Zeroes the matrix out. |
118 | void zero(); | |
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119 | |
794 | 120 | // Assigns the matrix values to the values of @other. |
121 | Matrix& operator= (const Matrix& other); | |
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122 | |
794 | 123 | // Returns a mutable reference to a value by @idx |
124 | inline double& value (int idx) | |
125 | { | |
126 | return m_vals[idx]; | |
127 | } | |
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128 | |
794 | 129 | // An overload of value() for const matrices. |
130 | inline const double& value (int idx) const | |
131 | { | |
132 | return m_vals[idx]; | |
133 | } | |
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134 | |
794 | 135 | // An operator overload for mult(). |
136 | inline Matrix operator* (const Matrix& other) const | |
137 | { | |
138 | return mult (other); | |
139 | } | |
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140 | |
794 | 141 | // An operator overload for value(). |
142 | inline double& operator[] (int idx) | |
143 | { | |
144 | return value (idx); | |
145 | } | |
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146 | |
794 | 147 | // An operator overload for value() const. |
148 | inline const double& operator[] (int idx) const | |
149 | { | |
150 | return value (idx); | |
151 | } | |
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152 | |
794 | 153 | // Checks whether the two matrices have the same values. |
154 | bool operator== (const Matrix& other) const; | |
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155 | |
794 | 156 | private: |
157 | double m_vals[9]; | |
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158 | }; |
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159 | |
794 | 160 | // |
161 | // Defines a bounding box that encompasses a given set of objects. | |
162 | // vertex0 is the minimum vertex, vertex1 is the maximum vertex. | |
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163 | // |
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164 | class LDBoundingBox |
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165 | { |
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166 | PROPERTY (private, bool, isEmpty, setEmpty, STOCK_WRITE) |
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167 | PROPERTY (private, Vertex, vertex0, setVertex0, STOCK_WRITE) |
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168 | PROPERTY (private, Vertex, vertex1, setVertex1, STOCK_WRITE) |
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169 | |
794 | 170 | public: |
171 | // Constructs an empty bounding box. | |
172 | LDBoundingBox(); | |
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173 | |
794 | 174 | // Clears the bounding box |
175 | void reset(); | |
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176 | |
794 | 177 | // Returns the length of the bounding box on the longest measure. |
178 | double longestMeasurement() const; | |
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179 | |
794 | 180 | // Calculates the given \c obj to the bounding box, adjusting |
181 | // extremas if necessary. | |
944 | 182 | void calcObject (LDObject* obj); |
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183 | |
794 | 184 | // Calculates the given \c vertex to the bounding box, adjusting |
185 | // extremas if necessary. | |
186 | void calcVertex (const Vertex& vertex); | |
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187 | |
794 | 188 | // Yields the center of the bounding box. |
189 | Vertex center() const; | |
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190 | |
794 | 191 | // An operator overload for calcObject() |
944 | 192 | LDBoundingBox& operator<< (LDObject* obj); |
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193 | |
794 | 194 | // An operator overload for calcVertex() |
195 | LDBoundingBox& operator<< (const Vertex& v); | |
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196 | }; |
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197 | |
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198 | extern const Vertex Origin; |
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199 | extern const Matrix IdentityMatrix; |
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200 | |
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201 | static const double Pi = 3.14159265358979323846; |
816 | 202 | |
203 | ||
204 | // ============================================================================= | |
205 | // Plural expression | |
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206 | template<typename T> |
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207 | static inline const char* plural (T n) |
816 | 208 | { |
209 | return (n != 1) ? "s" : ""; | |
210 | } | |
211 | ||
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212 | template<typename T> |
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213 | bool isZero (T a) |
816 | 214 | { |
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215 | return qFuzzyCompare (a + 1.0, 1.0); |
816 | 216 | } |
217 | ||
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218 | template<typename T> |
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219 | bool isInteger (T a) |
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220 | { |
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221 | return (qAbs (a - floor(a)) < 0.00001) or (qAbs (a - ceil(a)) < 0.00001); |
847 | 222 | } |
223 | ||
224 | template<typename T> | |
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225 | void removeDuplicates (T& a) |
816 | 226 | { |
227 | std::sort (a.begin(), a.end()); | |
228 | a.erase (std::unique (a.begin(), a.end()), a.end()); | |
229 | } | |
230 | ||
231 | // | |
232 | // Returns true if first arg is equal to any of the other args | |
233 | // | |
234 | template<typename T, typename Arg, typename... Args> | |
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235 | bool isOneOf (T const& a, Arg const& arg, Args const&... args) |
816 | 236 | { |
237 | if (a == arg) | |
238 | return true; | |
239 | ||
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240 | return isOneOf (a, args...); |
816 | 241 | } |
242 | ||
243 | template<typename T> | |
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244 | bool isOneOf (T const&) |
816 | 245 | { |
246 | return false; | |
247 | } |