src/dialogs.cpp

Wed, 10 Jul 2013 01:40:59 +0300

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Wed, 10 Jul 2013 01:40:59 +0300
changeset 370
843b3dbbd849
parent 337
4e05207c76c9
child 410
a5aebcf4a1c8
permissions
-rw-r--r--

make file loading be done properly as just a QObject rather than multi-threaded..

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2013 Santeri Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #include <QDialog>
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20 #include <QLineEdit>
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21 #include <QSpinBox>
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22 #include <QDialogButtonBox>
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23 #include <QFileDialog>
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24 #include <QLabel>
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25 #include <QPushButton>
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26 #include <QBoxLayout>
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27 #include <QGridLayout>
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4431371f3ffe Added a progress dialog for file loading to respond to desktops while loading files. With large files the no-response policy could be a bad thing. My first real use case of multi-threading...
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28 #include <qprogressbar.h>
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29 #include <QCheckBox>
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30
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31 #include "dialogs.h"
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32 #include "widgets.h"
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33 #include "gui.h"
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34 #include "gldraw.h"
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35 #include "docs.h"
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36 #include "file.h"
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37 #include "dialogs.h"
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38 #include "ui_overlay.h"
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39 #include "ui_ldrawpath.h"
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40 #include "ui_openprogress.h"
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41
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42 extern_cfg (str, io_ldpath);
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43
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44 // =============================================================================
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45 OverlayDialog::OverlayDialog( QWidget* parent, Qt::WindowFlags f ) : QDialog( parent, f )
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46 {
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47 ui = new Ui_OverlayUI;
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48 ui->setupUi( this );
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49
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50 m_cameraArgs = {
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51 { ui->top, GL::Top },
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52 { ui->bottom, GL::Bottom },
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53 { ui->front, GL::Front },
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54 { ui->back, GL::Back },
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55 { ui->left, GL::Left },
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56 { ui->right, GL::Right }
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57 };
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58
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59 GL::Camera cam = g_win->R()->camera();
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60
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61 if( cam == GL::Free )
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62 cam = GL::Top;
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63
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64 connect( ui->width, SIGNAL( valueChanged( double )), this, SLOT( slot_dimensionsChanged() ));
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65 connect( ui->height, SIGNAL( valueChanged( double )), this, SLOT( slot_dimensionsChanged() ));
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66 connect( ui->buttonBox, SIGNAL( helpRequested() ), this, SLOT( slot_help() ));
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67 connect( ui->fileSearchButton, SIGNAL( clicked( bool )), this, SLOT( slot_fpath() ));
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68
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69 slot_dimensionsChanged();
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70 fillDefaults( cam );
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71 }
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72
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73 OverlayDialog::~OverlayDialog()
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74 {
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75 delete ui;
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76 }
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77
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78 void OverlayDialog::fillDefaults( int newcam )
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79 {
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80 overlayMeta& info = g_win->R()->getOverlay( newcam );
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81
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82 radioDefault<int>( newcam, m_cameraArgs );
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83
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84 if( info.img != null )
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85 {
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86 ui->filename->setText( info.fname );
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87 ui->originX->setValue( info.ox );
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88 ui->originY->setValue( info.oy );
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89 ui->width->setValue( info.lw );
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90 ui->height->setValue( info.lh );
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91 }
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92 else
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93 {
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94 ui->filename->setText( "" );
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95 ui->originX->setValue( 0 );
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96 ui->originY->setValue( 0 );
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97 ui->width->setValue( 0.0f );
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98 ui->height->setValue( 0.0f );
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99 }
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100 }
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101
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102 str OverlayDialog::fpath() const
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103 {
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104 return ui->filename->text();
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105 }
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106
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107 ushort OverlayDialog::ofsx() const
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108 {
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109 return ui->originX->value();
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110 }
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111
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112 ushort OverlayDialog::ofsy() const
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113 {
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114 return ui->originY->value();
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115 }
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116
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117 double OverlayDialog::lwidth() const
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118 {
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119 return ui->width->value();
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120 }
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121
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122 double OverlayDialog::lheight() const
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123 {
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124 return ui->height->value();
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125 }
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126
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127 int OverlayDialog::camera() const
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128 {
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129 return radioSwitch<int>( GL::Top, m_cameraArgs );
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130 }
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131
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132 void OverlayDialog::slot_fpath()
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133 {
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134 ui->filename->setText( QFileDialog::getOpenFileName( null, "Overlay image" ));
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135 }
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136
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137 void OverlayDialog::slot_help()
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138 {
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139 showDocumentation( g_docs_overlays );
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140 }
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141
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142 void OverlayDialog::slot_dimensionsChanged()
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143 {
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144 bool enable = ( ui->width->value() != 0 ) || ( ui->height->value() != 0 );
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145 ui->buttonBox->button( QDialogButtonBox::Ok )->setEnabled( enable );
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146 }
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147
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148 // =================================================================================================
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149 LDrawPathDialog::LDrawPathDialog( const bool validDefault, QWidget* parent, Qt::WindowFlags f )
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150 : QDialog( parent, f ), m_validDefault( validDefault )
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151 {
337
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152 ui = new Ui_LDPathUI;
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153 ui->setupUi( this );
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154 ui->status->setText( "---" );
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155
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156 if( validDefault )
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157 ui->heading->hide();
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158 else
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159 {
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160 cancelButton()->setText( "Exit" );
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161 cancelButton()->setIcon( getIcon( "exit" ));
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162 }
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163
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164 okButton()->setEnabled( false );
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165
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166 connect( ui->path, SIGNAL( textEdited( QString ) ), this, SLOT( slot_tryConfigure() ) );
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167 connect( ui->searchButton, SIGNAL( clicked() ), this, SLOT( slot_findPath() ) );
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168 connect( ui->buttonBox, SIGNAL( rejected() ), this, validDefault ? SLOT( reject() ) : SLOT( slot_exit() ));
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169
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170 setPath( io_ldpath );
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171
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172 if( validDefault )
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173 slot_tryConfigure();
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174 }
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175
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176 LDrawPathDialog::~LDrawPathDialog()
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177 {
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178 delete ui;
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179 }
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180
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181 QPushButton* LDrawPathDialog::okButton()
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182 {
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183 return ui->buttonBox->button( QDialogButtonBox::Ok );
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184 }
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185
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186 QPushButton* LDrawPathDialog::cancelButton()
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187 {
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188 return ui->buttonBox->button( QDialogButtonBox::Cancel );
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189 }
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190
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191 void LDrawPathDialog::setPath( str path )
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192 {
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193 ui->path->setText( path );
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194 }
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195
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196 str LDrawPathDialog::filename() const
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197 {
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198 return ui->path->text();
200
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199 }
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200
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201 void LDrawPathDialog::slot_findPath()
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202 {
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203 str newpath = QFileDialog::getExistingDirectory( this, "Find LDraw Path" );
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204
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205 if( newpath.length() > 0 && newpath != filename() )
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206 {
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207 setPath( newpath );
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208 slot_tryConfigure();
200
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209 }
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210 }
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211
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212 void LDrawPathDialog::slot_exit()
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213 {
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214 exit( 1 );
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215 }
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216
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217 void LDrawPathDialog::slot_tryConfigure()
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218 {
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219 if( LDPaths::tryConfigure( filename() ) == false )
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220 {
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221 ui->status->setText( fmt( "<span style=\"color:#700; \">%1</span>", LDPaths::getError() ) );
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222 okButton()->setEnabled( false );
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223 return;
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224 }
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225
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226 ui->status->setText( "<span style=\"color: #270; \">OK!</span>" );
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227 okButton()->setEnabled( true );
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228 }
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229
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230 // =============================================================================
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231 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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232 // =============================================================================
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233 OpenProgressDialog::OpenProgressDialog( QWidget* parent, Qt::WindowFlags f ) : QDialog( parent, f )
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234 {
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235 ui = new Ui_OpenProgressUI;
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236 ui->setupUi( this );
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237 ui->progressText->setText( "Parsing..." );
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238
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239 setNumLines( 0 );
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240 m_progress = 0;
248
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241 }
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242
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243 OpenProgressDialog::~OpenProgressDialog()
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244 {
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245 delete ui;
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246 }
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247
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248 READ_ACCESSOR( ulong, OpenProgressDialog::numLines )
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249 {
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250 return m_numLines;
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251 }
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252
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253 SET_ACCESSOR( ulong, OpenProgressDialog::setNumLines )
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254 {
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255 m_numLines = val;
370
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256 ui->progressBar->setRange (0, numLines ());
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257 updateValues();
248
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258 }
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259
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260 void OpenProgressDialog::updateValues()
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261 {
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262 ui->progressText->setText( fmt( "Parsing... %1 / %2", progress(), numLines() ));
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263 ui->progressBar->setValue( progress() );
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264 }
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265
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266 void OpenProgressDialog::updateProgress( int progress )
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267 {
248
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268 m_progress = progress;
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269 updateValues ();
198
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270 }

mercurial