src/editmodes/drawMode.cc

Wed, 06 Aug 2014 16:18:24 +0300

author
Teemu Piippo <crimsondusk64@gmail.com>
date
Wed, 06 Aug 2014 16:18:24 +0300
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permissions
-rw-r--r--

- major identifier renaming

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2013, 2014 Teemu Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #include <QPainter>
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20 #include <QMouseEvent>
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21 #include "drawMode.h"
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22 #include "../ldObject.h"
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23 #include "../glRenderer.h"
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24
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25 DrawMode::DrawMode (GLRenderer* renderer) :
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26 Super (renderer) {}
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27
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28 EditModeType DrawMode::type() const
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29 {
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30 return EditModeType::Draw;
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31 }
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32
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33 void DrawMode::render (QPainter& painter) const
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34 {
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35 QVector<Vertex> poly;
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36 QFontMetrics metrics = QFontMetrics (QFont());
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37
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38 for (Vertex const& vert : m_drawedVerts)
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39 poly << vert;
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40
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41 // Draw the cursor vertex as the last one in the list.
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42 if (poly.size() < 4)
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43 poly << renderer()->position3D();
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44
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45 renderPolygon (painter, poly, true);
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46 }
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47
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48 bool DrawMode::preAddVertex (Vertex const& pos)
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49 {
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50 // If we picked an already-existing vertex, stop drawing
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51 for (Vertex& vert : m_drawedVerts)
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52 {
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53 if (vert == pos)
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54 {
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55 endDraw();
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56 return true;
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57 }
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58 }
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59
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60 return false;
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61 }
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62
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63 bool DrawMode::mouseReleased (MouseEventData const& data)
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64 {
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65 if (Super::mouseReleased (data))
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66 return true;
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67
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68 if (data.releasedButtons & Qt::LeftButton)
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69 {
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70 // If we have 4 verts, stop drawing.
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71 if (m_drawedVerts.size() >= 4)
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72 {
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73 endDraw();
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74 return true;
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75 }
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76
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77 addDrawnVertex (renderer()->position3D());
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78 return true;
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79 }
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80
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81 return false;
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82 }
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83
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84 void DrawMode::endDraw()
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85 {
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86 // Clean the selection and create the object
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87 QList<Vertex>& verts = m_drawedVerts;
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88 LDObjectList objs;
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89
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90 switch (verts.size())
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91 {
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92 case 1:
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93 {
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94 // 1 vertex - add a vertex object
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95 LDVertexPtr obj = LDSpawn<LDVertex>();
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96 obj->pos = verts[0];
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97 obj->setColor (MainColor());
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98 objs << obj;
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99 break;
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100 }
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101
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102 case 2:
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103 {
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104 // 2 verts - make a line
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105 LDLinePtr obj = LDSpawn<LDLine> (verts[0], verts[1]);
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106 obj->setColor (EdgeColor());
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107 objs << obj;
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108 break;
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109 }
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110
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111 case 3:
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112 case 4:
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113 {
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114 LDObjectPtr obj = (verts.size() == 3) ?
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115 static_cast<LDObjectPtr> (LDSpawn<LDTriangle>()) :
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116 static_cast<LDObjectPtr> (LDSpawn<LDQuad>());
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117
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118 obj->setColor (MainColor());
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119
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120 for (int i = 0; i < verts.size(); ++i)
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121 obj->setVertex (i, verts[i]);
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122
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123 objs << obj;
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124 break;
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125 }
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126 }
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127
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128 finishDraw (objs);
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129 }

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