Fri, 18 Nov 2016 03:01:38 +0200
Made DEFINE_FLAG_ACCESS_METHODS a function macro
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1 | /* |
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2 | * LDForge: LDraw parts authoring CAD |
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Happy new year 2016!
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3 | * Copyright (C) 2013 - 2016 Teemu Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
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9 | * |
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | * GNU General Public License for more details. |
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14 | * |
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |
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19 | #include <QPainter> |
827 | 20 | #include <QMouseEvent> |
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21 | #include "drawMode.h" |
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22 | #include "../ldObject.h" |
827 | 23 | #include "../glRenderer.h" |
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24 | |
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25 | DrawMode::DrawMode (GLRenderer* renderer) : |
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26 | Super (renderer) {} |
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27 | |
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28 | EditModeType DrawMode::type() const |
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29 | { |
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30 | return EditModeType::Draw; |
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31 | } |
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32 | |
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33 | void DrawMode::render (QPainter& painter) const |
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34 | { |
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35 | QVector<Vertex> poly; |
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36 | |
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37 | for (Vertex const& vert : m_drawedVerts) |
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38 | poly << vert; |
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39 | |
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40 | // Draw the cursor vertex as the last one in the list. |
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41 | if (poly.size() < 4) |
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42 | poly << getCursorVertex(); |
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43 | |
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44 | renderPolygon (painter, poly, true, true); |
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45 | } |
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46 | |
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47 | bool DrawMode::preAddVertex (Vertex const& pos) |
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48 | { |
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49 | // If we picked an already-existing vertex, stop drawing |
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50 | for (Vertex& vert : m_drawedVerts) |
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51 | { |
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52 | if (vert == pos) |
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53 | { |
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54 | if (m_drawedVerts.size() >= 2) |
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55 | endDraw(); |
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56 | |
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57 | return true; |
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58 | } |
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59 | } |
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60 | |
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61 | return false; |
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62 | } |
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63 | |
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64 | void DrawMode::endDraw() |
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65 | { |
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66 | // Clean the selection and create the object |
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67 | QList<Vertex>& verts = m_drawedVerts; |
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68 | LDObjectList objs; |
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69 | |
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70 | switch (verts.size()) |
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71 | { |
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72 | case 2: |
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73 | { |
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74 | // 2 verts - make a line |
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75 | LDLine* obj = LDSpawn<LDLine> (verts[0], verts[1]); |
946 | 76 | obj->setColor (EdgeColor); |
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77 | objs << obj; |
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78 | break; |
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79 | } |
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80 | |
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81 | case 3: |
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82 | case 4: |
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83 | { |
944 | 84 | LDObject* obj = (verts.size() == 3) ? |
85 | static_cast<LDObject*> (LDSpawn<LDTriangle>()) : | |
86 | static_cast<LDObject*> (LDSpawn<LDQuad>()); | |
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87 | |
946 | 88 | obj->setColor (MainColor); |
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89 | |
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90 | for (int i = 0; i < verts.size(); ++i) |
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91 | obj->setVertex (i, verts[i]); |
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92 | |
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93 | objs << obj; |
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94 | break; |
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95 | } |
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96 | } |
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97 | |
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98 | finishDraw (objs); |
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99 | } |