Mon, 25 Mar 2013 16:05:03 +0200
Simplified configuration code. Use a std::vector object to contain config pointers and have config objects register themselves upon creation instead of relying on a cfgdefs.h. Removed sections, all configurations are just simply written one after another now.
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1 | /* |
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2 | * LDForge: LDraw parts authoring CAD |
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3 | * Copyright (C) 2013 Santeri `arezey` Piippo |
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4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
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9 | * |
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | * GNU General Public License for more details. |
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14 | * |
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |
0 | 19 | #include "common.h" |
20 | #include "ldtypes.h" | |
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21 | #include "file.h" |
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22 | #include "misc.h" |
0 | 23 | |
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24 | char const* g_saObjTypeNames[] = { |
0 | 25 | "unidentified", |
26 | "unknown", | |
27 | "empty", | |
28 | "comment", | |
29 | "subfile", | |
30 | "line", | |
31 | "triangle", | |
32 | "quadrilateral", | |
33 | "condline", | |
34 | "vertex", | |
35 | }; | |
36 | ||
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37 | char const* g_saObjTypeIcons[] = { |
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38 | "error", |
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39 | "error", |
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40 | "empty", |
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41 | "comment", |
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42 | "subfile", |
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43 | "line", |
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44 | "triangle", |
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45 | "quad", |
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46 | "condline", |
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47 | "vertex" |
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48 | }; |
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49 | |
0 | 50 | // ============================================================================= |
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51 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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52 | // ============================================================================= |
0 | 53 | // LDObject constructors |
54 | LDObject::LDObject () { | |
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55 | commonInit (); |
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56 | } |
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57 | |
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58 | void LDObject::commonInit () { |
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59 | qObjListEntry = nullptr; |
0 | 60 | } |
61 | ||
62 | LDGibberish::LDGibberish () { | |
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63 | commonInit (); |
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64 | dColor = -1; |
0 | 65 | } |
66 | ||
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67 | LDGibberish::LDGibberish (str _zContent, str _zReason) { |
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68 | zContents = _zContent; |
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69 | zReason = _zReason; |
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70 | dColor = -1; |
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71 | |
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72 | commonInit (); |
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73 | } |
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74 | |
0 | 75 | LDEmpty::LDEmpty () { |
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76 | commonInit (); |
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77 | dColor = -1; |
0 | 78 | } |
79 | ||
80 | LDComment::LDComment () { | |
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81 | commonInit (); |
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82 | dColor = -1; |
0 | 83 | } |
84 | ||
85 | LDSubfile::LDSubfile () { | |
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86 | commonInit (); |
0 | 87 | } |
88 | ||
89 | LDLine::LDLine () { | |
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90 | commonInit (); |
0 | 91 | } |
92 | ||
93 | LDTriangle::LDTriangle () { | |
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94 | commonInit (); |
0 | 95 | } |
96 | ||
97 | LDQuad::LDQuad () { | |
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98 | commonInit (); |
0 | 99 | } |
100 | ||
101 | LDCondLine::LDCondLine () { | |
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102 | commonInit (); |
0 | 103 | } |
104 | ||
105 | LDVertex::LDVertex () { | |
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106 | commonInit (); |
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107 | } |
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108 | |
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Got inlining working. 3002.dat renders properly now! Now just to iron out the bugs and hone the behavior..
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109 | // ============================================================================= |
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110 | str LDComment::getContents () { |
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111 | return str::mkfmt ("0 %s", zText.chars ()); |
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112 | } |
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113 | |
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114 | str LDSubfile::getContents () { |
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115 | str val = str::mkfmt ("1 %d %s ", dColor, vPosition.getStringRep (false).chars ()); |
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116 | |
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117 | for (short i = 0; i < 9; ++i) |
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118 | val.appendformat ("%s ", ftoa (mMatrix[i]).chars()); |
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119 | |
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120 | val += zFileName; |
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121 | return val; |
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122 | } |
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123 | |
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124 | str LDLine::getContents () { |
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125 | str val = str::mkfmt ("2 %d", dColor); |
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126 | |
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127 | for (ushort i = 0; i < 2; ++i) |
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128 | val.appendformat (" %s", vaCoords[i].getStringRep (false).chars ()); |
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129 | |
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130 | return val; |
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131 | } |
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132 | |
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133 | str LDTriangle::getContents () { |
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134 | str val = str::mkfmt ("3 %d", dColor); |
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135 | |
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136 | for (ushort i = 0; i < 3; ++i) |
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137 | val.appendformat (" %s", vaCoords[i].getStringRep (false).chars ()); |
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138 | |
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139 | return val; |
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140 | } |
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141 | |
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142 | str LDQuad::getContents () { |
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143 | str val = str::mkfmt ("4 %d", dColor); |
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144 | |
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145 | for (ushort i = 0; i < 4; ++i) |
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146 | val.appendformat (" %s", vaCoords[i].getStringRep (false).chars ()); |
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147 | |
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148 | return val; |
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149 | } |
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150 | |
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151 | str LDCondLine::getContents () { |
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152 | str val = str::mkfmt ("5 %d", dColor); |
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153 | |
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154 | // Add the coordinates |
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155 | for (ushort i = 0; i < 4; ++i) |
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156 | val.appendformat (" %s", vaCoords[i].getStringRep (false).chars ()); |
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157 | |
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158 | return val; |
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159 | } |
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160 | |
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161 | str LDGibberish::getContents () { |
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162 | return zContents; |
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163 | } |
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164 | |
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165 | str LDVertex::getContents () { |
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166 | return str::mkfmt ("0 !LDFORGE VERTEX %d %s", dColor, vPosition.getStringRep (false).chars()); |
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167 | } |
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168 | |
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169 | str LDEmpty::getContents () { |
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170 | return str (); |
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171 | } |
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172 | |
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173 | // ============================================================================= |
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174 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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175 | // ============================================================================= |
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176 | void LDQuad::splitToTriangles () { |
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177 | // Find the index of this quad |
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178 | long lIndex = getIndex (g_CurrentFile); |
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179 | |
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180 | if (lIndex == -1) { |
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181 | // couldn't find it? |
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182 | logf (LOG_Error, "LDQuad::splitToTriangles: Couldn't find quad %p in " |
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183 | "current object list!!\n", this); |
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184 | return; |
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185 | } |
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186 | |
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187 | // Create the two triangles based on this quadrilateral: |
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188 | // 0---3 0---3 3 |
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189 | // | | | / /| |
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190 | // | | = | / / | |
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191 | // | | |/ / | |
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192 | // 1---2 1 1---2 |
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193 | LDTriangle* tri1 = new LDTriangle; |
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194 | tri1->vaCoords[0] = vaCoords[0]; |
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195 | tri1->vaCoords[1] = vaCoords[1]; |
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196 | tri1->vaCoords[2] = vaCoords[3]; |
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197 | |
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198 | LDTriangle* tri2 = new LDTriangle; |
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199 | tri2->vaCoords[0] = vaCoords[1]; |
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200 | tri2->vaCoords[1] = vaCoords[2]; |
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201 | tri2->vaCoords[2] = vaCoords[3]; |
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202 | |
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203 | // The triangles also inherit the quad's color |
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204 | tri1->dColor = tri2->dColor = dColor; |
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205 | |
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206 | // Replace the quad with the first triangle and add the second triangle |
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207 | // after the first one. |
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208 | g_CurrentFile->objects[lIndex] = tri1; |
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209 | g_CurrentFile->objects.insert (g_CurrentFile->objects.begin() + lIndex + 1, tri2); |
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210 | |
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211 | // Delete this quad now, it has been split. |
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212 | delete this; |
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213 | } |
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214 | |
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215 | // ============================================================================= |
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216 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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217 | // ============================================================================= |
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218 | void LDObject::replace (LDObject* replacement) { |
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219 | // Replace all instances of the old object with the new object |
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220 | for (ulong i = 0; i < g_CurrentFile->objects.size(); ++i) { |
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221 | if (g_CurrentFile->objects[i] == this) |
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222 | g_CurrentFile->objects[i] = replacement; |
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223 | } |
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224 | |
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225 | // Remove the old object |
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226 | delete this; |
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227 | } |
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228 | |
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229 | LDLine::LDLine (vertex v1, vertex v2) { |
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230 | commonInit (); |
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231 | |
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232 | vaCoords[0] = v1; |
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233 | vaCoords[1] = v2; |
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234 | } |
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235 | |
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236 | LDObject::~LDObject () {} |
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237 | LDComment::~LDComment () {} |
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238 | LDCondLine::~LDCondLine () {} |
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239 | LDEmpty::~LDEmpty () {} |
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240 | LDGibberish::~LDGibberish () {} |
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241 | LDLine::~LDLine () {} |
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242 | LDQuad::~LDQuad () {} |
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243 | LDSubfile::~LDSubfile () {} |
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244 | LDTriangle::~LDTriangle () {} |
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245 | LDVertex::~LDVertex () {} |
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246 | |
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247 | // ============================================================================= |
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248 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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249 | // ============================================================================= |
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250 | template<class T> static void transformSubObject (LDObject* obj, matrix mMatrix, |
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251 | vertex vPos, short dColor) |
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252 | { |
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253 | T* newobj = static_cast<T*> (obj); |
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254 | for (short i = 0; i < (short)(sizeof newobj->vaCoords / sizeof *newobj->vaCoords); ++i) |
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255 | newobj->vaCoords[i].transform (mMatrix, vPos); |
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256 | |
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257 | if (newobj->dColor == dMainColor) |
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258 | newobj->dColor = dColor; |
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259 | } |
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260 | |
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261 | // ----------------------------------------------------------------------------- |
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262 | static void transformObject (LDObject* obj, matrix mMatrix, vertex vPos, |
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263 | short dColor) |
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264 | { |
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265 | switch (obj->getType()) { |
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266 | case OBJ_Line: |
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267 | transformSubObject<LDLine> (obj, mMatrix, vPos, dColor); |
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268 | break; |
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269 | case OBJ_CondLine: |
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270 | transformSubObject<LDCondLine> (obj, mMatrix, vPos, dColor); |
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271 | break; |
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272 | case OBJ_Triangle: |
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273 | transformSubObject<LDTriangle> (obj, mMatrix, vPos, dColor); |
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274 | break; |
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275 | case OBJ_Quad: |
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276 | transformSubObject<LDQuad> (obj, mMatrix, vPos, dColor); |
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277 | break; |
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278 | case OBJ_Subfile: |
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279 | { |
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280 | LDSubfile* ref = static_cast<LDSubfile*> (obj); |
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281 | |
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282 | matrix mNewMatrix = mMatrix * ref->mMatrix; |
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283 | ref->vPosition.transform (mMatrix, vPos); |
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284 | ref->mMatrix = mNewMatrix; |
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285 | } |
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286 | |
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287 | break; |
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288 | default: |
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289 | break; |
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290 | } |
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291 | } |
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292 | |
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293 | // ============================================================================= |
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294 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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295 | // ============================================================================= |
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296 | vector<LDObject*> LDSubfile::inlineContents (bool bDeepInline, bool bCache) { |
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297 | vector<LDObject*> objs, cache; |
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298 | |
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299 | // If we have this cached, just clone that |
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300 | if (bDeepInline && pFile->objCache.size ()) { |
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301 | for (LDObject* obj : pFile->objCache) |
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302 | objs.push_back (obj->makeClone ()); |
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303 | } else { |
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304 | if (!bDeepInline) |
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305 | bCache = false; |
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306 | |
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307 | for (LDObject* obj : pFile->objects) { |
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308 | // Skip those without schemantic meaning |
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309 | switch (obj->getType ()) { |
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310 | case OBJ_Comment: |
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311 | case OBJ_Empty: |
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312 | case OBJ_Gibberish: |
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313 | case OBJ_Unidentified: |
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314 | case OBJ_Vertex: |
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315 | continue; |
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316 | default: |
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317 | break; |
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318 | } |
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319 | |
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320 | // Got another sub-file reference, inline it if we're deep-inlining. If not, |
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321 | // just add it into the objects normally. Also, we only cache immediate |
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322 | // subfiles and this is not one. Yay, recursion! |
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323 | if (bDeepInline && obj->getType() == OBJ_Subfile) { |
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324 | LDSubfile* ref = static_cast<LDSubfile*> (obj); |
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325 | |
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326 | vector<LDObject*> otherobjs = ref->inlineContents (true, false); |
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327 | |
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328 | for (LDObject* otherobj : otherobjs) { |
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329 | // Cache this object if desired |
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330 | if (bCache) |
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331 | cache.push_back (otherobj->makeClone ()); |
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332 | |
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333 | objs.push_back (otherobj); |
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334 | } |
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335 | } else { |
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336 | // Cache it, if desired |
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337 | if (bCache) |
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338 | cache.push_back (obj->makeClone ()); |
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339 | |
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340 | objs.push_back (obj->makeClone ()); |
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341 | } |
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342 | } |
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343 | |
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344 | if (bCache) |
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345 | pFile->objCache = cache; |
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346 | } |
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347 | |
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348 | // Transform the objects |
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349 | for (LDObject* obj : objs) |
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350 | transformObject (obj, mMatrix, vPosition, dColor); |
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351 | |
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352 | return objs; |
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353 | } |
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354 | |
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355 | // ============================================================================= |
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356 | // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * |
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357 | // ============================================================================= |
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358 | long LDObject::getIndex (OpenFile* pFile) { |
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359 | long lIndex; |
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360 | |
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361 | for (lIndex = 0; lIndex < (long)pFile->objects.size(); ++lIndex) |
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362 | if (pFile->objects[lIndex] == this) |
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363 | return lIndex; |
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364 | |
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365 | return -1; |
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366 | } |