src/misc.h

Fri, 06 Dec 2013 20:53:36 +0200

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Fri, 06 Dec 2013 20:53:36 +0200
changeset 542
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parent 541
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child 571
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permissions
-rw-r--r--

- Improved coordinate rounding, replaced the hack with a proper implementation, now rounds properly and works on subfiles as well

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2013 Santeri Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #ifndef LDFORGE_MISC_H
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20 #define LDFORGE_MISC_H
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21
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22 #include <QVector>
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23 #include "config.h"
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24 #include "main.h"
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25 #include "types.h"
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26
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27 #define NUM_PRIMES 500
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28
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29 class QColor;
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30 class QAction;
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31
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32 // Prime numbers
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33 extern const int g_primes[NUM_PRIMES];
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34
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35 // Returns whether a given string represents a floating point number.
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36 bool numeric (const str& tok);
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37
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38 // Simplifies the given fraction.
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39 void simplify (int& numer, int& denom);
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40
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41 void roundToDecimals (double& a, int decimals);
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42
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43 str join (initlist<StringFormatArg> vals, str delim = " ");
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44
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45 // Grid stuff
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46 struct gridinfo
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47 { const char* const name;
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48 FloatConfig* const confs[4];
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49 };
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50
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51 extern_cfg (Int, grid);
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52 static const int g_NumGrids = 3;
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53 extern const gridinfo g_GridInfo[3];
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54
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55 inline const gridinfo& currentGrid()
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56 { return g_GridInfo[grid];
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57 }
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58
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59 // =============================================================================
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60 enum RotationPoint
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61 { ObjectOrigin,
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62 WorldOrigin,
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63 CustomPoint
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64 };
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65
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66 vertex rotPoint (const QList<LDObject*>& objs);
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67 void configRotationPoint();
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68
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69 // =============================================================================
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70 namespace Grid
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71 { enum Type
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72 { Coarse,
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73 Medium,
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74 Fine
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75 };
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76
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77 enum Config
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78 { X,
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79 Y,
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80 Z,
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81 Angle
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82 };
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83
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84 double snap (double value, const Grid::Config axis);
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85 }
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86
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87 // =============================================================================
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88 // RingFinder
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89 //
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90 // Provides an algorithm for finding a solution of rings between radii r0 and r1.
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91 // =============================================================================
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92 class RingFinder
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93 { public:
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94 struct Component
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95 { int num;
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96 double scale;
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97 };
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98
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99 class Solution
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100 { public:
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101 // Components of this solution
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102 inline const QVector<Component>& getComponents() const
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103 { return m_components;
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104 }
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105
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106 // Add a component to this solution
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107 inline void addComponent (const Component& a)
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108 { m_components.push_back (a);
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109 }
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110
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111 // Compare solutions
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112 bool operator> (const Solution& other) const;
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113
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114 private:
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115 QVector<Component> m_components;
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116 };
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117
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118 RingFinder() {}
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119 bool findRings (double r0, double r1);
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120
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121 inline const Solution* bestSolution()
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122 { return m_bestSolution;
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123 }
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124
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125 inline const QVector<Solution>& allSolutions() const
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126 { return m_solutions;
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127 }
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128
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129 inline bool operator() (double r0, double r1)
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130 { return findRings (r0, r1);
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131 }
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132
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133 private:
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134 QVector<Solution> m_solutions;
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135 const Solution* m_bestSolution;
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136 int m_stack;
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137
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138 bool findRingsRecursor (double r0, double r1, Solution& currentSolution);
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139 };
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140
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141 extern RingFinder g_RingFinder;
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142
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143 // -----------------------------------------------------------------------------
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144 // Plural expression
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145 template<class T> static inline const char* plural (T n)
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146 { return (n != 1) ? "s" : "";
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147 }
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148
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149 // -----------------------------------------------------------------------------
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150 // Templated clamp
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151 template<class T> static inline T clamp (T a, T min, T max)
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152 { return (a > max) ? max : (a < min) ? min : a;
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153 }
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154
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155 // Templated minimum
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156 template<class T> static inline T min (T a, T b)
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157 { return (a < b) ? a : b;
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158 }
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159
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160 // Templated maximum
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161 template<class T> static inline T max (T a, T b)
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162 { return (a > b) ? a : b;
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163 }
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164
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165 // Templated absolute value
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166 template<class T> static inline T abs (T a)
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167 { return (a >= 0) ? a : -a;
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168 }
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169
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170 template<class T> inline bool isZero (T a)
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171 { return abs<T> (a) < 0.0001;
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172 }
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173
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174 template<class T> inline bool isInteger (T a)
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175 { return isZero (a - (int) a);
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176 }
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177
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178 template<class T> void removeDuplicates (QList<T>& a)
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179 { std::sort (a.begin(), a.end());
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180 a.erase (std::unique (a.begin(), a.end()), a.end());
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181 }
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182
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183 #endif // LDFORGE_MISC_H

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