gldraw.cpp

Tue, 19 Mar 2013 18:25:08 +0200

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Tue, 19 Mar 2013 18:25:08 +0200
changeset 38
20f5eaae8425
parent 32
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child 46
69962c85f717
permissions
-rw-r--r--

Implemented insertion of triangles, quads, condlines and comments

30
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2013 Santeri `arezey` Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
31ff9aabd506 Licensed LDForge GPL3, added some more icons
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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18
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19 #include <QtGui>
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20 #include <QGLWidget>
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21 #include "common.h"
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22 #include "file.h"
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23 #include "gldraw.h"
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24 #include "bbox.h"
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25
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26 #define GL_VERTEX(V) glVertex3d (V.x, V.y, V.z);
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27
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28 // =============================================================================
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29 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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30 // =============================================================================
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31 renderer::renderer (QWidget* parent) {
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32 parent = parent; // shhh, GCC
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33 fRotX = fRotY = fRotZ = 0.0;
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34 fZoom = 1.0;
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35 }
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36
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37 // =============================================================================
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38 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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39 // =============================================================================
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40 void renderer::initializeGL () {
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41 glLoadIdentity();
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42 glMatrixMode (GL_MODELVIEW);
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43
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44 setBackground ();
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45 swapBuffers ();
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46
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47 glEnable (GL_DEPTH_TEST);
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48 glShadeModel (GL_SMOOTH);
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49 glEnable (GL_MULTISAMPLE);
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50
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51 compileObjects ();
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52 }
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53
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54 // =============================================================================
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55 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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56 // =============================================================================
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57 void renderer::setBackground () {
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58 QColor col (gl_bgcolor.value.chars());
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59 printf ("bgcolor: %s\n", gl_bgcolor.value.chars());
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60 if (col.isValid ()) {
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61 printf ("was valid\n");
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62 glClearColor (
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63 ((double)col.red()) / 255.0f,
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64 ((double)col.green()) / 255.0f,
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65 ((double)col.blue()) / 255.0f,
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66 1.0f);
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67 } else {
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68 glClearColor (0.8f, 0.8f, 0.85f, 1.0f);
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69 }
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70 }
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71
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72 // =============================================================================
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73 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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74 // =============================================================================
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75 void renderer::hardRefresh () {
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76 compileObjects ();
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77 paintGL ();
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78 }
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79
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80 // =============================================================================
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81 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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82 // =============================================================================
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83 void renderer::resizeGL (int w, int h) {
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84 glViewport (0, 0, w, h);
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85 }
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86
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87 // =============================================================================
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88 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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89 // =============================================================================
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90 void renderer::paintGL () {
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91 glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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92 printf ("painting..\n");
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93
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94 glPushMatrix ();
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95 glTranslatef (
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96 (g_BBox.v0.x + g_BBox.v1.x) / -2.0,
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97 (g_BBox.v0.y + g_BBox.v1.y) / -2.0,
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98 (g_BBox.v0.z + g_BBox.v1.z) / -2.0
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99 );
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100
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101 // glTranslatef (0.0f, 0.0f, -5.0f);
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102 glTranslatef (0.0f, 0.0f, fZoom);
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103
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104 // glScalef (0.75f, 1.15f, 0.0f);
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105 glRotatef (fRotX, 1.0f, 0.0f, 0.0f);
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106 glRotatef (fRotY, 0.0f, 1.0f, 0.0f);
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107 glRotatef (fRotZ, 0.0f, 0.0f, 1.0f);
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108
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109 glMatrixMode (GL_MODELVIEW);
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110
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111 glCallList (objlist);
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112 glColor3f (0.0, 0.5, 1.0);
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113 glPopMatrix ();
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114 }
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115
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116 // =============================================================================
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117 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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118 // =============================================================================
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119 void renderer::compileObjects () {
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120 printf ("compile all objects\n");
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121
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122 objlist = glGenLists (1);
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123 glNewList (objlist, GL_COMPILE);
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124
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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125 if (!g_CurrentFile) {
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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126 printf ("renderer: no files loaded, cannot compile anything\n");
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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127 return;
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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diff changeset
128 }
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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129
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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130 for (ulong i = 0; i < g_CurrentFile->objects.size(); i++)
28
208adc847377 added Save As function
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131 compileOneObject (g_CurrentFile->objects[i]);
26
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132
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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133 glEndList ();
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134 }
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135
32
5d22b7ecf110 Made the GL renderer background color configurable
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136 // =============================================================================
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137 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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138 // =============================================================================
28
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139 void renderer::compileOneObject (LDObject* obj) {
26
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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140 if (!obj)
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141 return;
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142
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143 switch (obj->getType ()) {
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144 case OBJ_CondLine: // For now, treat condlines like normal lines.
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145 case OBJ_Line:
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146 {
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147 glColor3f (0.0f, 0.0f, 0.0f); // Draw all lines black for now
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148 // draw lines
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149 LDLine* line = static_cast<LDLine*> (obj);
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150 glBegin (GL_LINES);
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151 for (short i = 0; i < 2; ++i)
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152 GL_VERTEX (line->vaCoords[i])
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153 glEnd ();
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154 }
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155 break;
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156
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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157 case OBJ_Triangle:
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158 {
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159 LDTriangle* tri = static_cast<LDTriangle*> (obj);
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160 glColor3f (0.5f, 0.5f, 0.5f); // Draw all polygons gray for now
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161 glBegin (GL_TRIANGLES);
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162 for (short i = 0; i < 3; ++i)
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163 GL_VERTEX (tri->vaCoords[i])
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164 glEnd ();
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165 }
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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166 break;
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167
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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168 case OBJ_Quad:
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169 {
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170 LDQuad* quad = static_cast<LDQuad*> (obj);
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171 glColor3f (0.5f, 0.5f, 0.5f);
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172 glBegin (GL_QUADS);
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173 for (short i = 0; i < 4; ++i)
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174 GL_VERTEX (quad->vaCoords[i])
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175 glEnd ();
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176 }
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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177 break;
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178
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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179 default:
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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180 break;
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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181 }
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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182 }
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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183
32
5d22b7ecf110 Made the GL renderer background color configurable
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diff changeset
184 // =============================================================================
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185 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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186 // =============================================================================
28
208adc847377 added Save As function
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diff changeset
187 void renderer::clampAngle (double& fAngle) {
26
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188 while (fAngle < 0)
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189 fAngle += 360.0;
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190 while (fAngle > 360.0)
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191 fAngle -= 360.0;
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192 }
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193
32
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194 // =============================================================================
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195 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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196 // =============================================================================
26
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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197 void renderer::mouseMoveEvent (QMouseEvent *event) {
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198 int dx = event->x () - lastPos.x ();
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199 int dy = event->y () - lastPos.y ();
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200
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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201 if (event->buttons () & Qt::LeftButton) {
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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202 fRotX = fRotX + (dy);
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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203 fRotY = fRotY + (dx);
28
208adc847377 added Save As function
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diff changeset
204 clampAngle (fRotX);
208adc847377 added Save As function
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diff changeset
205 clampAngle (fRotY);
26
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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diff changeset
206 }
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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diff changeset
207
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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diff changeset
208 if (event->buttons () & Qt::RightButton) {
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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diff changeset
209 fRotX = fRotX + (dy);
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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210 fRotZ = fRotZ + (dx);
28
208adc847377 added Save As function
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diff changeset
211 clampAngle (fRotX);
208adc847377 added Save As function
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parents: 26
diff changeset
212 clampAngle (fRotZ);
26
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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diff changeset
213 }
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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diff changeset
214
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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diff changeset
215 if (event->buttons () & Qt::MidButton) {
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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diff changeset
216 fZoom += (dy / 100.0);
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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diff changeset
217 fZoom = clamp (fZoom, 0.1, 10.0);
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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diff changeset
218 }
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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219
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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220 printf ("%.3f %.3f %.3f %.3f\n",
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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diff changeset
221 fRotX, fRotY, fRotZ, fZoom);
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222 lastPos = event->pos();
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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diff changeset
223 updateGL ();
83184d9407c7 Renamed io.cpp to file.cpp, draw.cpp to gldraw.cpp
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diff changeset
224 }

mercurial