gui_actions.cpp

Thu, 25 Apr 2013 01:54:25 +0300

author
Santeri Piippo <crimsondusk64@gmail.com>
date
Thu, 25 Apr 2013 01:54:25 +0300
changeset 136
13db97be14cb
parent 135
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child 138
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permissions
-rw-r--r--

Converted combo boxes in add object and new part dialogs to radio buttons. Added a convenience widget which makes it easier for me to add groups of radio buttons. My first widget.. :')

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1 /*
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2 * LDForge: LDraw parts authoring CAD
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3 * Copyright (C) 2013 Santeri Piippo
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4 *
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5 * This program is free software: you can redistribute it and/or modify
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6 * it under the terms of the GNU General Public License as published by
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7 * the Free Software Foundation, either version 3 of the License, or
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8 * (at your option) any later version.
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9 *
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10 * This program is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 * GNU General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU General Public License
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16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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17 */
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19 #include <qfiledialog.h>
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20 #include <qmessagebox.h>
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21 #include "gui.h"
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22 #include "file.h"
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23 #include "history.h"
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24 #include "zz_newPartDialog.h"
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25 #include "zz_configDialog.h"
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26 #include "zz_addObjectDialog.h"
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27 #include "zz_aboutDialog.h"
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28 #include "misc.h"
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29
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30 // =============================================================================
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31 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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32 // =============================================================================
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33 MAKE_ACTION (newFile, "&New", "brick", "Create a new part model.", CTRL (N)) {
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34 NewPartDialog::StaticDialog ();
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35 }
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37 // =============================================================================
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38 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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39 // =============================================================================
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40 MAKE_ACTION (open, "&Open", "file-open", "Load a part model from a file.", CTRL (O)) {
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41 str zName;
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42 zName += QFileDialog::getOpenFileName (g_ForgeWindow, "Open File",
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43 "", "LDraw files (*.dat *.ldr)");
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44
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45 if (~zName)
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46 openMainFile (zName);
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47 }
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48
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49 // =============================================================================
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50 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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51 // =============================================================================
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52 void doSave (bool saveAs) {
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53 str path = g_CurrentFile->zFileName;
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54
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55 if (~path == 0 || saveAs) {
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56 path = QFileDialog::getSaveFileName (g_ForgeWindow, "Save As",
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57 "", "LDraw files (*.dat *.ldr)");
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58
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59 if (~path == 0) {
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60 // User didn't give a file name. This happens if the user cancelled
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61 // saving in the save file dialog. Abort.
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62 return;
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63 }
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64 }
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65
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66 if (g_CurrentFile->save (path)) {
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67 g_CurrentFile->zFileName = path;
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68 g_ForgeWindow->setTitle ();
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69
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70 logf ("Saved successfully to %s\n", path.chars ());
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71 } else {
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72 setlocale (LC_ALL, "C");
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73
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74 // Tell the user the save failed, and give the option for saving as with it.
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75 QMessageBox dlg (QMessageBox::Critical, "Save Failure",
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76 format ("Failed to save to %s\nReason: %s", path.chars(), strerror (g_CurrentFile->lastError)),
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77 QMessageBox::Close, g_ForgeWindow);
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78
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79 QPushButton* saveAsBtn = new QPushButton ("Save As");
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80 saveAsBtn->setIcon (getIcon ("file-save-as"));
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81 dlg.addButton (saveAsBtn, QMessageBox::ActionRole);
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82 dlg.setDefaultButton (QMessageBox::Close);
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83 dlg.exec ();
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84
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85 if (dlg.clickedButton () == saveAsBtn)
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86 doSave (true); // yay recursion!
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87 }
79
f8917e9d07f6 Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
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88 }
f8917e9d07f6 Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
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89
f8917e9d07f6 Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
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90 // =============================================================================
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91 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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92 // =============================================================================
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93 MAKE_ACTION (save, "&Save", "file-save", "Save the part model.", CTRL (S)) {
128
73a7edf82ca9 Warn for save failures with the save and save as actions, also provide with a button to save the file under a different name.
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94 doSave (false);
79
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95 }
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96
f8917e9d07f6 Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
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97 // =============================================================================
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98 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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99 // =============================================================================
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100 MAKE_ACTION (saveAs, "Save &As", "file-save-as", "Save the part model to a specific file.", CTRL_SHIFT (S)) {
128
73a7edf82ca9 Warn for save failures with the save and save as actions, also provide with a button to save the file under a different name.
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101 doSave (true);
79
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102 }
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103
f8917e9d07f6 Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
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104 // =============================================================================
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105 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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106 // =============================================================================
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107 MAKE_ACTION (settings, "Settin&gs", "settings", "Edit the settings of " APPNAME_DISPLAY ".", (0)) {
100
e40358266290 Added user-configurable quick-coloring toolbar for.. quick coloring.
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108 ConfigDialog::staticDialog ();
79
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109 }
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110
f8917e9d07f6 Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
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111 // =============================================================================
f8917e9d07f6 Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
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112 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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113 // =============================================================================
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114 MAKE_ACTION (exit, "&Exit", "exit", "Close " APPNAME_DISPLAY ".", CTRL (Q)) {
79
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115 exit (0);
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116 }
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117
f8917e9d07f6 Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
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118 // =============================================================================
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119 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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120 // =============================================================================
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121 MAKE_ACTION (newSubfile, "New Subfile", "add-subfile", "Creates a new subfile reference.", 0) {
79
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122
f8917e9d07f6 Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
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123 }
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124
135
c243df39913e Cleanup and some restructuring
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125 MAKE_ACTION (newLine, "New Line", "add-line", "Creates a new line.", 0) {
79
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126 AddObjectDialog::staticDialog (OBJ_Line, g_ForgeWindow);
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127 }
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128
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129 MAKE_ACTION (newTriangle, "New Triangle", "add-triangle", "Creates a new triangle.", 0) {
79
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130 AddObjectDialog::staticDialog (OBJ_Triangle, g_ForgeWindow);
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131 }
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132
135
c243df39913e Cleanup and some restructuring
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133 MAKE_ACTION (newQuad, "New Quadrilateral", "add-quad", "Creates a new quadrilateral.", 0) {
79
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134 AddObjectDialog::staticDialog (OBJ_Quad, g_ForgeWindow);
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135 }
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136
135
c243df39913e Cleanup and some restructuring
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137 MAKE_ACTION (newCondLine, "New Conditional Line", "add-condline", "Creates a new conditional line.", 0) {
79
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138 AddObjectDialog::staticDialog (OBJ_CondLine, g_ForgeWindow);
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139 }
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140
135
c243df39913e Cleanup and some restructuring
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141 MAKE_ACTION (newComment, "New Comment", "add-comment", "Creates a new comment.", 0) {
79
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142 AddObjectDialog::staticDialog (OBJ_Comment, g_ForgeWindow);
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143 }
111
125e8031dbf1 Added the radial type, this one sure has been on my wishlist for a while. :)
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144
135
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145 MAKE_ACTION (newVertex, "New Vertex", "add-vertex", "Creates a new vertex.", 0) {
79
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146 AddObjectDialog::staticDialog (OBJ_Vertex, g_ForgeWindow);
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147 }
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148
135
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149 MAKE_ACTION (newRadial, "New Radial", "add-radial", "Creates a new radial.", 0) {
111
125e8031dbf1 Added the radial type, this one sure has been on my wishlist for a while. :)
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150 AddObjectDialog::staticDialog (OBJ_Radial, g_ForgeWindow);
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151 }
125e8031dbf1 Added the radial type, this one sure has been on my wishlist for a while. :)
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152
135
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153 MAKE_ACTION (help, "Help", "help", "Shows the " APPNAME_DISPLAY " help manual.", KEY (F1)) {
79
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154
f8917e9d07f6 Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
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155 }
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156
f8917e9d07f6 Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
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157 // =============================================================================
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158 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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159 // =============================================================================
135
c243df39913e Cleanup and some restructuring
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160 MAKE_ACTION (about, "About " APPNAME_DISPLAY, "ldforge",
79
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161 "Shows information about " APPNAME_DISPLAY ".", CTRL (F1))
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162 {
123
a54d9d5c0c1f Added the about dialog.
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163 AboutDialog dlg;
a54d9d5c0c1f Added the about dialog.
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164 dlg.exec ();
79
f8917e9d07f6 Extracted actions from ForgeWindow into their own files. The ACTION macro now manages meta, instances and callback definitions all in one. Too bad I still need to extern these actions in gui.cpp... maybe someday I'll find a way around it :)
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165 }
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166
135
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167 MAKE_ACTION (aboutQt, "About Qt", "qt", "Shows information about Qt.", CTRL_SHIFT (F1)) {
79
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168 QMessageBox::aboutQt (g_ForgeWindow);
97
52bcca21579e Fleshed out the history dialog further
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169 }
52bcca21579e Fleshed out the history dialog further
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170
52bcca21579e Fleshed out the history dialog further
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171 // =============================================================================
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172 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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173 // =============================================================================
135
c243df39913e Cleanup and some restructuring
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174 MAKE_ACTION (selectByColor, "Select by Color", "select-color",
110
a62ab18d1b80 Added select by type. Selection is now preserved over operations.
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175 "Select all objects by the given color.", CTRL_SHIFT (A))
109
f40b35142586 Improved shared selection handling; added select by color
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176 {
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177 short dColor = g_ForgeWindow->getSelectedColor ();
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178
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179 if (dColor == -1)
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180 return; // no consensus on color
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181
135
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182 g_ForgeWindow->sel.clear ();
109
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183 for (LDObject* obj : g_CurrentFile->objects)
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184 if (obj->dColor == dColor)
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185 g_ForgeWindow->sel.push_back (obj);
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186
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187 g_ForgeWindow->updateSelection ();
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188 }
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189
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190 MAKE_ACTION (selectByType, "Select by Type", "select-type",
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191 "Select all objects by the given type.", (0))
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192 {
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193 if (g_ForgeWindow->sel.size () == 0)
110
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194 return;
109
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195
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196 LDObjectType_e eType = g_ForgeWindow->uniformSelectedType ();
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197
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198 if (eType == OBJ_Unidentified)
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199 return;
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200
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201 // If we're selecting subfile references, the reference filename must also
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202 // be uniform.
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203 str zRefName;
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204
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205 if (eType == OBJ_Subfile) {
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206 zRefName = static_cast<LDSubfile*> (g_ForgeWindow->sel[0])->zFileName;
110
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207
135
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208 for (LDObject* pObj : g_ForgeWindow->sel)
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209 if (static_cast<LDSubfile*> (pObj)->zFileName != zRefName)
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210 return;
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211 }
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212
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213 g_ForgeWindow->sel.clear ();
110
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214 for (LDObject* obj : g_CurrentFile->objects) {
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215 if (obj->getType() != eType)
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216 continue;
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217
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218 if (eType == OBJ_Subfile && static_cast<LDSubfile*> (obj)->zFileName != zRefName)
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219 continue;
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220
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221 g_ForgeWindow->sel.push_back (obj);
110
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222 }
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223
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224 g_ForgeWindow->updateSelection ();
109
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225 }
125
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226
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227 // =============================================================================
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228 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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229 // =============================================================================
135
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230 MAKE_ACTION (gridCoarse, "Coarse Grid", "grid-coarse", "Set the grid to Coarse", CTRL (1)) {
125
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231 grid = Grid::Coarse;
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232 g_ForgeWindow->updateGridToolBar ();
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233 }
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234
135
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235 MAKE_ACTION (gridMedium, "Medium Grid", "grid-medium", "Set the grid to Medium", CTRL (2)) {
125
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236 grid = Grid::Medium;
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237 g_ForgeWindow->updateGridToolBar ();
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238 }
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239
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240 MAKE_ACTION (gridFine, "Fine Grid", "grid-fine", "Set the grid to Fine", CTRL (3)) {
125
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241 grid = Grid::Fine;
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242 g_ForgeWindow->updateGridToolBar ();
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243 }
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244
109
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245 // =============================================================================
135
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246 MAKE_ACTION (resetView, "Reset View", "reset-view", "Reset view angles, pan and zoom", CTRL (0)) {
132
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247 g_ForgeWindow->R->resetAngles ();
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248 g_ForgeWindow->R->updateGL ();
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249 }
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250
577e8e89d8de Added panning to GL view, added action for resetting angles, zoom and pan
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251 // =============================================================================
109
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252 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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253 // =============================================================================
97
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254 // Debug things
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255 #ifndef RELEASE
135
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256 MAKE_ACTION (addTestQuad, "Add Test Quad", "add-quad", "Adds a test quad.", (0)) {
97
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257 LDQuad* pQuad = new LDQuad;
111
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258 pQuad->dColor = rand () % 24;
97
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259 pQuad->vaCoords[0] = { 1.0f, 0.0f, 1.0f};
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260 pQuad->vaCoords[1] = {-1.0f, 0.0f, 1.0f};
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261 pQuad->vaCoords[2] = {-1.0f, 0.0f, -1.0f};
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262 pQuad->vaCoords[3] = { 1.0f, 0.0f, -1.0f};
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263
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264 g_CurrentFile->addObject (pQuad);
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265 History::addEntry (new AddHistory ({(ulong)pQuad->getIndex (g_CurrentFile)}, {pQuad->clone ()}));
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266 g_ForgeWindow->refresh ();
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diff changeset
267 }
111
125e8031dbf1 Added the radial type, this one sure has been on my wishlist for a while. :)
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diff changeset
268
135
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269 MAKE_ACTION (addTestRadial, "Add Test Radial", "add-radial", "Adds a test radial.", (0)) {
111
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270 LDRadial* pRad = new LDRadial;
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271 pRad->eRadialType = LDRadial::Cone;
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272 pRad->mMatrix = g_mIdentity;
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273 pRad->vPosition = vertex (0, 0, 0);
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274 pRad->dColor = rand () % 24;
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275 pRad->dDivisions = 16;
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diff changeset
276 pRad->dRingNum = 2;
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diff changeset
277 pRad->dSegments = 16;
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diff changeset
278
125e8031dbf1 Added the radial type, this one sure has been on my wishlist for a while. :)
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279 g_CurrentFile->addObject (pRad);
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diff changeset
280 History::addEntry (new AddHistory ({(ulong)pRad->getIndex (g_CurrentFile)}, {pRad->clone ()}));
125e8031dbf1 Added the radial type, this one sure has been on my wishlist for a while. :)
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diff changeset
281 g_ForgeWindow->refresh ();
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diff changeset
282 }
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283
97
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diff changeset
284 #endif // RELEASE

mercurial