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1 | /* |
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2 | * LDForge: LDraw parts authoring CAD |
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3 | * Copyright (C) 2013 Santeri Piippo |
376 | 4 | * |
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5 | * This program is free software: you can redistribute it and/or modify |
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6 | * it under the terms of the GNU General Public License as published by |
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7 | * the Free Software Foundation, either version 3 of the License, or |
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8 | * (at your option) any later version. |
376 | 9 | * |
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10 | * This program is distributed in the hope that it will be useful, |
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11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 | * GNU General Public License for more details. |
376 | 14 | * |
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15 | * You should have received a copy of the GNU General Public License |
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16 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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17 | */ |
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18 | |
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19 | #ifndef LDTYPES_H |
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20 | #define LDTYPES_H |
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21 | |
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22 | #include "common.h" |
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23 | #include "types.h" |
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24 | |
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25 | #define LDOBJ(T) \ |
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26 | public: \ |
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27 | virtual ~LD##T##Object() {} \ |
376 | 28 | virtual LDObject::Type getType() const override { \ |
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29 | return LDObject::T; \ |
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30 | } \ |
376 | 31 | virtual str raw(); \ |
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32 | virtual LD##T##Object* clone() { \ |
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33 | return new LD##T##Object (*this); \ |
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34 | } \ |
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35 | virtual void move (vertex vVector); \ |
376 | 36 | virtual void invert(); |
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37 | |
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38 | #define LDOBJ_NAME( N ) virtual str typeName() const override { return #N; } |
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39 | #define LDOBJ_VERTICES( V ) virtual short vertices() const override { return V; } |
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40 | #define LDOBJ_SETCOLORED( V ) virtual bool isColored() const override { return V; } |
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41 | #define LDOBJ_COLORED LDOBJ_SETCOLORED( true ) |
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42 | #define LDOBJ_UNCOLORED LDOBJ_SETCOLORED( false ) |
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43 | |
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44 | #define LDOBJ_CUSTOM_SCEMANTIC virtual bool isScemantic() const override |
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45 | #define LDOBJ_SCEMANTIC LDOBJ_CUSTOM_SCEMANTIC { return true; } |
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46 | #define LDOBJ_NON_SCEMANTIC LDOBJ_CUSTOM_SCEMANTIC { return false; } |
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47 | |
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48 | #define LDOBJ_SETMATRIX(V) virtual bool hasMatrix() const override { return V; } |
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49 | #define LDOBJ_HAS_MATRIX LDOBJ_SETMATRIX( true ) |
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50 | #define LDOBJ_NO_MATRIX LDOBJ_SETMATRIX( false ) |
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51 | |
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52 | class QListWidgetItem; |
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53 | class LDSubfileObject; |
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54 | class LDOpenFile; |
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55 | |
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56 | // ============================================================================= |
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57 | // LDObject |
376 | 58 | // |
59 | // Base class object for all object types. Each LDObject represents a single line | |
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60 | // in the LDraw code file. The virtual method getType returns an enumerator |
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61 | // which is a token of the object's type. The object can be casted into |
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62 | // sub-classes based on this enumerator. |
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63 | // ============================================================================= |
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64 | class LDObject { |
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65 | PROPERTY (bool, hidden, setHidden) |
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66 | PROPERTY (bool, selected, setSelected) |
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67 | PROPERTY (LDObject*, parent, setParent) |
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68 | READ_PROPERTY (int, id, setID) |
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69 | DECLARE_PROPERTY (short, color, setColor) |
376 | 70 | |
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71 | public: |
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72 | // Object type codes. Codes are sorted in order of significance. |
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73 | enum Type { |
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74 | Subfile, // Object represents a sub-file reference |
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75 | Quad, // Object represents a quadrilateral |
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76 | Triangle, // Object represents a triangle |
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77 | Line, // Object represents a line |
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78 | CondLine, // Object represents a conditional line |
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79 | Vertex, // Object is a vertex, LDForge extension object |
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80 | BFC, // Object represents a BFC statement |
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81 | Overlay, // Object contains meta-info about an overlay image. |
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82 | Comment, // Object represents a comment |
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83 | Error, // Object is the result of failed parsing |
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84 | Empty, // Object represents an empty line |
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85 | Unidentified, // Object is an uninitialized (SHOULD NEVER HAPPEN) |
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86 | NumTypes // Amount of object types |
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87 | }; |
376 | 88 | |
89 | LDObject(); | |
90 | virtual ~LDObject(); | |
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91 | |
376 | 92 | virtual LDObject* clone() {return 0;} // Creates a new LDObject identical to this one. |
93 | long getIndex (LDOpenFile* file) const; // Index (i.e. line number) of this object | |
94 | virtual LDObject::Type getType() const; // Type enumerator of this object | |
95 | const vertex& getVertex (int i) const; // Get a vertex by index | |
96 | virtual bool hasMatrix() const; // Does this object have a matrix and position? (see LDMatrixObject) | |
97 | virtual void invert(); // Inverts this object (winding is reversed) | |
98 | virtual bool isColored() const; // Is this object colored? | |
99 | virtual bool isScemantic() const; // Does this object have meaning in the part model? | |
100 | virtual void move (vertex vect); // Moves this object using the given vertex as a movement vector | |
101 | LDObject* next() const; // Object after this in the current file | |
102 | LDObject* prev() const; // Object prior to this in the current file | |
103 | virtual str raw() { return ""; } // This object as LDraw code | |
104 | void replace (LDObject* other); // Replace this LDObject with another LDObject. Object is deleted in the process. | |
105 | void setVertex (int i, const vertex& vert); // Set a vertex to the given value | |
106 | void setVertexCoord (int i, Axis ax, double value); // Set a single coordinate of a vertex | |
107 | void swap (LDObject* other); // Swap this object with another. | |
108 | LDObject* topLevelParent(); // What object in the current file ultimately references this? | |
109 | virtual str typeName() const; // Type name of this object | |
110 | virtual short vertices() const; // Number of vertices this object has | |
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111 | |
376 | 112 | static str typeName (LDObject::Type type); // Get type name by enumerator |
113 | static LDObject* getDefault (const LDObject::Type type); // Returns a sample object by the given enumerator | |
114 | static void moveObjects (vector<LDObject*> objs, const bool up); // TODO: move this to LDOpenFile? | |
115 | static str objectListContents (const vector<LDObject*>& objs); // Get a description of a list of LDObjects | |
116 | static LDObject* fromID (int id); | |
117 | ||
118 | // TODO: make these private! | |
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119 | // OpenGL list for this object |
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120 | uint glLists[4]; |
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121 | |
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122 | // Object list entry for this object |
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123 | QListWidgetItem* qObjListEntry; |
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124 | |
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125 | protected: |
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126 | bool m_glinit; |
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127 | friend class GLRenderer; |
376 | 128 | |
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129 | private: |
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130 | vertex m_coords[4]; |
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131 | }; |
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132 | |
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133 | // ============================================================================= |
376 | 134 | // LDMatrixObject |
135 | // ============================================================================= | |
136 | // | |
137 | // Common code for objects with matrices. This class is multiple-derived in | |
138 | // and thus not used directly other than as a common storage point for matrices | |
139 | // and vertices. | |
140 | // | |
141 | // The link pointer is a pointer to this object's LDObject self - since this is | |
142 | // multiple-derived in, static_cast or dynamic_cast won't budge here. | |
143 | // | |
144 | // In 0.1-alpha, there was a separate 'radial' type which had a position and | |
145 | // matrix as well. Even though right now only LDSubfile uses this, I'm keeping | |
146 | // this class distinct in case I get new extension ideas. :) | |
147 | // ============================================================================= | |
148 | class LDMatrixObject { | |
149 | DECLARE_PROPERTY (matrix, transform, setTransform) | |
150 | DECLARE_PROPERTY (vertex, position, setPosition) | |
151 | PROPERTY (LDObject*, linkPointer, setLinkPointer) | |
152 | ||
153 | public: | |
154 | LDMatrixObject() {} | |
155 | LDMatrixObject (const matrix& transform, const vertex& pos) : | |
156 | PROP_NAME (transform) (transform), PROP_NAME (position) (pos) {} | |
157 | ||
158 | const double& setCoordinate (const Axis ax, double value) { | |
159 | vertex v = position(); | |
160 | v[ax] = value; | |
161 | setPosition (v); | |
162 | ||
163 | return position() [ax]; | |
164 | } | |
165 | }; | |
166 | ||
167 | // ============================================================================= | |
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168 | // LDErrorObject |
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169 | // |
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170 | // Represents a line in the LDraw file that could not be properly parsed. It is |
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171 | // represented by a (!) ERROR in the code view. It exists for the purpose of |
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172 | // allowing garbage lines be debugged and corrected within LDForge. The member |
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173 | // zContent contains the contents of the unparsable line. |
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174 | // ============================================================================= |
377
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175 | class LDErrorObject : public LDObject { |
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176 | LDOBJ (Error) |
376 | 177 | LDOBJ_NAME (error) |
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178 | LDOBJ_VERTICES (0) |
183
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179 | LDOBJ_UNCOLORED |
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180 | LDOBJ_SCEMANTIC |
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181 | LDOBJ_NO_MATRIX |
376 | 182 | |
377
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183 | public: |
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184 | LDErrorObject(); |
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185 | LDErrorObject (str contents, str reason) : contents (contents), reason (reason) {} |
376 | 186 | |
183
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187 | // Content of this unknown line |
188
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188 | str contents; |
376 | 189 | |
183
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190 | // Why is this gibberish? |
188
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191 | str reason; |
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192 | }; |
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193 | |
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194 | // ============================================================================= |
377
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195 | // LDEmptyObject |
376 | 196 | // |
183
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197 | // Represents an empty line in the LDraw code file. |
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198 | // ============================================================================= |
377
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199 | class LDEmptyObject : public LDObject { |
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200 | LDOBJ (Empty) |
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201 | LDOBJ_VERTICES (0) |
183
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202 | LDOBJ_UNCOLORED |
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203 | LDOBJ_NON_SCEMANTIC |
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204 | LDOBJ_NO_MATRIX |
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205 | }; |
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206 | |
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207 | // ============================================================================= |
377
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208 | // LDCommentObject |
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209 | // |
376 | 210 | // Represents a code-0 comment in the LDraw code file. Member text contains |
183
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211 | // the text of the comment. |
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212 | // ============================================================================= |
377
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213 | class LDCommentObject : public LDObject { |
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214 | LDOBJ (Comment) |
376 | 215 | LDOBJ_NAME (comment) |
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216 | LDOBJ_VERTICES (0) |
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217 | LDOBJ_UNCOLORED |
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218 | LDOBJ_NON_SCEMANTIC |
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219 | LDOBJ_NO_MATRIX |
376 | 220 | |
377
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221 | public: |
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222 | LDCommentObject() {} |
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223 | LDCommentObject (str text) : text (text) {} |
376 | 224 | |
183
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225 | str text; // The text of this comment |
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226 | }; |
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227 | |
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228 | // ============================================================================= |
377
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229 | // LDBFCObject |
376 | 230 | // |
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231 | // Represents a 0 BFC statement in the LDraw code. eStatement contains the type |
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232 | // of this statement. |
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233 | // ============================================================================= |
377
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234 | class LDBFCObject : public LDObject { |
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235 | public: |
377
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236 | enum Type { |
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237 | CertifyCCW, |
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238 | CCW, |
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239 | CertifyCW, |
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240 | CW, |
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241 | NoCertify, |
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242 | InvertNext, |
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243 | NumStatements |
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244 | }; |
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245 | |
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246 | LDOBJ (BFC) |
376 | 247 | LDOBJ_NAME (bfc) |
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248 | LDOBJ_VERTICES (0) |
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249 | LDOBJ_UNCOLORED |
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250 | LDOBJ_CUSTOM_SCEMANTIC { return (type == InvertNext); } |
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251 | LDOBJ_NO_MATRIX |
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252 | |
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253 | public: |
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254 | LDBFCObject() {} |
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255 | LDBFCObject (const LDBFCObject::Type type) : type (type) {} |
376 | 256 | |
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257 | // Statement strings |
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258 | static const char* statements[]; |
376 | 259 | |
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260 | Type type; |
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261 | }; |
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262 | |
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263 | // ============================================================================= |
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264 | // LDSubfileObject |
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265 | // |
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266 | // Represents a single code-1 subfile reference. |
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267 | // ============================================================================= |
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268 | class LDSubfileObject : public LDObject, public LDMatrixObject { |
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269 | LDOBJ (Subfile) |
376 | 270 | LDOBJ_NAME (subfile) |
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271 | LDOBJ_VERTICES (0) |
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272 | LDOBJ_COLORED |
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273 | LDOBJ_SCEMANTIC |
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274 | LDOBJ_HAS_MATRIX |
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275 | PROPERTY (LDOpenFile*, fileInfo, setFileInfo) |
376 | 276 | |
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277 | public: |
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278 | LDSubfileObject() { |
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279 | setLinkPointer (this); |
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280 | } |
376 | 281 | |
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282 | // Inlines this subfile. Note that return type is an array of heap-allocated |
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283 | // LDObject-clones, they must be deleted one way or another. |
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284 | vector<LDObject*> inlineContents (bool deep, bool cache); |
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285 | }; |
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286 | |
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287 | // ============================================================================= |
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288 | // LDLineObject |
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289 | // |
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290 | // Represents a single code-2 line in the LDraw code file. v0 and v1 are the end |
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291 | // points of the line. The line is colored with dColor unless uncolored mode is |
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292 | // set. |
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293 | // ============================================================================= |
377
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294 | class LDLineObject : public LDObject { |
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295 | LDOBJ (Line) |
376 | 296 | LDOBJ_NAME (line) |
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297 | LDOBJ_VERTICES (2) |
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298 | LDOBJ_COLORED |
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299 | LDOBJ_SCEMANTIC |
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300 | LDOBJ_NO_MATRIX |
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302 | public: |
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303 | LDLineObject() {} |
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304 | LDLineObject (vertex v1, vertex v2); |
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305 | }; |
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306 | |
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307 | // ============================================================================= |
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308 | // LDCondLineObject |
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309 | // |
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310 | // Represents a single code-5 conditional line. The end-points v0 and v1 are |
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311 | // inherited from LDLine, c0 and c1 are the control points of this line. |
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312 | // ============================================================================= |
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313 | class LDCondLineObject : public LDLineObject { |
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314 | LDOBJ (CondLine) |
376 | 315 | LDOBJ_NAME (condline) |
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316 | LDOBJ_VERTICES (4) |
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317 | LDOBJ_COLORED |
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318 | LDOBJ_SCEMANTIC |
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319 | LDOBJ_NO_MATRIX |
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321 | public: |
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322 | LDCondLineObject() {} |
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323 | LDLineObject* demote(); |
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324 | }; |
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325 | |
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326 | // ============================================================================= |
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327 | // LDTriangleObject |
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328 | // |
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329 | // Represents a single code-3 triangle in the LDraw code file. Vertices v0, v1 |
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330 | // and v2 contain the end-points of this triangle. dColor is the color the |
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331 | // triangle is colored with. |
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332 | // ============================================================================= |
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333 | class LDTriangleObject : public LDObject { |
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334 | LDOBJ (Triangle) |
376 | 335 | LDOBJ_NAME (triangle) |
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336 | LDOBJ_VERTICES (3) |
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337 | LDOBJ_COLORED |
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338 | LDOBJ_SCEMANTIC |
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339 | LDOBJ_NO_MATRIX |
376 | 340 | |
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341 | public: |
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342 | LDTriangleObject() {} |
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343 | LDTriangleObject (vertex v0, vertex v1, vertex v2) { |
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344 | setVertex (0, v0); |
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345 | setVertex (1, v1); |
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346 | setVertex (2, v2); |
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347 | } |
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348 | }; |
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349 | |
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350 | // ============================================================================= |
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351 | // LDQuadObject |
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352 | // |
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353 | // Represents a single code-4 quadrilateral. v0, v1, v2 and v3 are the end points |
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354 | // of the quad, dColor is the color used for the quad. |
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355 | // ============================================================================= |
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356 | class LDQuadObject : public LDObject { |
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357 | public: |
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358 | LDOBJ (Quad) |
376 | 359 | LDOBJ_NAME (quad) |
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360 | LDOBJ_VERTICES (4) |
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361 | LDOBJ_COLORED |
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362 | LDOBJ_SCEMANTIC |
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363 | LDOBJ_NO_MATRIX |
376 | 364 | |
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365 | LDQuadObject() {} |
376 | 366 | |
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367 | // Split this quad into two triangles (note: heap-allocated) |
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368 | vector<LDTriangleObject*> splitToTriangles(); |
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369 | }; |
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370 | |
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371 | // ============================================================================= |
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372 | // LDVertexObject |
376 | 373 | // |
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374 | // The vertex is an LDForce-specific extension which represents a single |
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375 | // vertex which can be used as a parameter to tools or to store coordinates |
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376 | // with. Vertices are a part authoring tool and they should not appear in |
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377 | // finished parts. |
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378 | // ============================================================================= |
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379 | class LDVertexObject : public LDObject { |
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380 | public: |
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381 | LDOBJ (Vertex) |
376 | 382 | LDOBJ_NAME (vertex) |
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383 | LDOBJ_VERTICES (0) // TODO: move pos to vaCoords[0] |
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384 | LDOBJ_COLORED |
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385 | LDOBJ_NON_SCEMANTIC |
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386 | LDOBJ_NO_MATRIX |
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388 | LDVertexObject() {} |
376 | 389 | |
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390 | vertex pos; |
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391 | }; |
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392 | |
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393 | // ============================================================================= |
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394 | // LDOverlayObject |
376 | 395 | // |
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396 | // Overlay image meta, stored in the header of parts so as to preserve overlay |
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397 | // information. |
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398 | // ============================================================================= |
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399 | class LDOverlayObject : public LDObject { |
376 | 400 | LDOBJ (Overlay) |
401 | LDOBJ_NAME (overlay) | |
402 | LDOBJ_VERTICES (0) | |
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403 | LDOBJ_UNCOLORED |
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404 | LDOBJ_NON_SCEMANTIC |
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405 | LDOBJ_NO_MATRIX |
376 | 406 | PROPERTY (int, camera, setCamera) |
407 | PROPERTY (int, x, setX) | |
408 | PROPERTY (int, y, setY) | |
409 | PROPERTY (int, width, setWidth) | |
410 | PROPERTY (int, height, setHeight) | |
411 | PROPERTY (str, filename, setFilename) | |
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412 | }; |
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413 | |
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414 | // Other common LDraw stuff |
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415 | static const str CALicense = "!LICENSE Redistributable under CCAL version 2.0 : see CAreadme.txt", |
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416 | NonCALicense = "!LICENSE Not redistributable : see NonCAreadme.txt"; |
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417 | static const short lores = 16; |
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418 | static const short hires = 48; |
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419 | |
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420 | #endif // LDTYPES_H |