Sun, 29 Jun 2025 18:27:23 +0300
fixes for set-goal
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/set-goal/changelog.txt Sun Jun 29 18:27:23 2025 +0300 @@ -0,0 +1,8 @@ +--------------------------------------------------------------------------------------------------- +Version: 1.0.1 +Date: 2025-06-29 + Changes: + - Changed mod name to "Set objective" to be consistent with the word "objective" + Bugfixes: + - Fixed the default control shortcut not working + - Fixed missing strings
--- a/set-goal/control.lua Sun Jun 29 18:27:00 2025 +0300 +++ b/set-goal/control.lua Sun Jun 29 18:27:23 2025 +0300 @@ -8,9 +8,20 @@ caption = {"set-goal-gui.title"}, direction = "vertical" } + local goal_description_text = player.get_goal_description() + if type(goal_description_text) == "table" + then + local translation_request_id = player.request_translation(goal_description_text) + goal_description_text = "" + if not storage.translation_requests + then + storage.translation_requests = {} + end + storage.translation_requests[translation_request_id] = {player_index=event.player_index, type = "goal-description"} + end frame.add{ type = "text-box", - text = player.get_goal_description(), + text = goal_description_text, name = "goal-description", style = "set-goal-gui-textbox", icon_selector = true, @@ -50,7 +61,7 @@ then if event.element.tags.action == "confirm" then - player.set_goal_description(player.gui.goal["set-goal"]["goal-description"].text) + player.set_goal_description(player.gui.goal["set-goal"]["goal-description"].text, player.get_goal_description() ~= "") player.gui.goal["set-goal"].destroy() elseif event.element.tags.action == "close" then @@ -69,4 +80,19 @@ open_gui(event) end end +) + +script.on_event(defines.events.on_string_translated, + function(event) + local player = game.players[event.player_index] + if storage.translation_requests + then + local request_data = storage.translation_requests[event.id] + if request_data and request_data.type == "goal-description" and player.gui.goal["set-goal"] and player.gui.goal["set-goal"]["goal-description"] + then + player.gui.goal["set-goal"]["goal-description"].text = event.result + end + storage.translation_requests[event.id] = nil + end + end ) \ No newline at end of file
--- a/set-goal/data.lua Sun Jun 29 18:27:00 2025 +0300 +++ b/set-goal/data.lua Sun Jun 29 18:27:23 2025 +0300 @@ -3,7 +3,7 @@ type = "custom-input", name = "open-set-goal-gui", order = "open-set-goal-gui", - key_sequence = "Shift + G" + key_sequence = "SHIFT + G" }, { type = "shortcut",
--- a/set-goal/info.json Sun Jun 29 18:27:00 2025 +0300 +++ b/set-goal/info.json Sun Jun 29 18:27:23 2025 +0300 @@ -1,9 +1,9 @@ { "name": "set-goal", - "title": "Set goal", - "description": "Adds a simple GUI to change your objective description.", + "title": "Set objective", + "description": "Take control over the \"objective\" window and write whatever you want into it, maybe use it as a to-do list.", "author": "teemu", - "version": "1.0.0", + "version": "1.0.1", "factorio_version": "2.0", "dependencies": ["base"] } \ No newline at end of file
--- a/set-goal/locale/en/set-goal.cfg Sun Jun 29 18:27:00 2025 +0300 +++ b/set-goal/locale/en/set-goal.cfg Sun Jun 29 18:27:23 2025 +0300 @@ -3,4 +3,6 @@ close-tooltip=Close this window and discard any changes. confirm-tooltip=Confirm changes. [shortcut-name] -open-set-goal-gui=Change your objective \ No newline at end of file +open-set-goal-gui=Open the "set objective" window +[controls] +open-set-goal-gui=Open the "set objective" window \ No newline at end of file