--- a/commands.def Sat Jan 18 02:11:45 2014 +0200 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,98 +0,0 @@ -/* This file defines the commands botc will treat as valid. - * Do not edit unless you know what you are doing! - * - * Syntax: number:name:returntype:numargs:maxargs[:argumentlist] - */ -0:changestate:void:1:1:int(newstate) -1:delay:void:1:1:int(tics) -2:rand:int:2:2:int(a):int(b) -3:StringsAreEqual:bool:2:2:str(string1):str(string2) -4:LookForPowerups:int:2:2:int(start):bool(visibilitycheck) -5:LookForWeapons:int:2:2:int(start):bool(visibilitycheck) -6:LookForAmmo:int:2:2:int(start):bool(visibilitycheck) -7:LookForBaseHealth:int:2:2:int(start):bool(visibilitycheck) -8:LookForBaseArmor:int:2:2:int(start):bool(visibilitycheck) -9:LookForSuperHealth:int:2:2:int(start):bool(visibilitycheck) -10:LookForSuperArmor:int:2:2:int(start):bool(visibilitycheck) -11:LookForPlayerEnemies:int:1:1:int(start) -12:GetClosestPlayerEnemy:int:0:0 -13:MoveLeft:void:1:1:int(speed) -14:MoveRight:void:1:1:int(speed) -15:MoveForward:void:1:1:int(speed) -16:MoveBackwards:void:1:1:int(speed) -17:StopMovement:void:0:0 -18:StopForwardMovement:void:0:0 -19:StopSidewaysMovement:void:0:0 -20:CheckTerrain:int:2:2:int(distance):int(angle) -21:PathToGoal:int:1:1:int(speed) -22:PathToLastKnownEnemyPosition:int:1:1:int(speed) -23:PathToLastHeardSound:int:1:1:int(speed) -24:Roam:int:1:1:int(speed) -25:GetPathingCostToItem:int:1:1:int(item) -26:GetDistanceToItem:int:1:1:int(item) -27:GetItemName:str:1:1:int(item) -28:IsItemVisible:bool:1:1:int(item) -29:SetGoal:void:1:1:int(item) -30:BeginAimingAtEnemy:void:0:0 -31:StopAimingAtEnemy:void:0:0 -32:Turn:void:1:1:int(turnangle) -33:GetCurrentAngle:int:0:0 -34:SetEnemy:void:1:1:int(player) -35:ClearEnemy:void:0:0 -36:IsEnemyAlive:bool:0:0 -37:IsEnemyVisible:bool:0:0 -38:GetDistanceToEnemy:int:0:0 -39:GetPlayerDamagedBy:int:0:0 -40:GetEnemyInvulnerabilityTicks:int:0:0 -41:FireWeapon:void:0:0 -42:BeginFiringWeapon:void:0:0 -43:StopFiringWeapon:void:0:0 -44:GetCurrentWeapon:str:0:0 -45:ChangeWeapon:void:1:1:str(weapon) -46:GetWeaponFromItem:str:1:1:int(item) -47:IsWeaponOwned:bool:1:1:int(item) -48:IsFavoriteWeapon:bool:1:1:str(weapon) -49:Say:void:1:1:str(message) -50:SayFromFile:void:2:2:str(filename):str(section) -51:SayFromChatFile:void:1:1:str(section) -52:BeginChatting:void:0:0 -53:StopChatting:void:0:0 -54:ChatSectionExists:bool:1:1:str(section) -55:ChatSectionExistsInFile:bool:2:2:str(filename):str(section) -56:GetLastChatString:str:0:0 -57:GetLastChatPlayer:str:0:0 -58:GetChatFrequency:int:0:0 -59:Jump:void:0:0 -60:BeginJumping:void:0:0 -61:StopJumping:void:0:0 -62:Taunt:void:0:0 -63:Respawn:void:0:0 -64:TryToJoinGame:void:0:0 -65:IsDead:bool:0:0 -66:IsSpectating:bool:0:0 -67:GetHealth:int:0:0 -68:GetArmor:int:0:0 -69:GetBaseHealth:int:0:0 -70:GetBaseArmor:int:0:0 -71:GetBotskill:int:0:0 -72:GetAccuracy:int:0:0 -73:GetIntellect:int:0:0 -74:GetAnticipation:int:0:0 -75:GetEvade:int:0:0 -76:GetReactionTime:int:0:0 -77:GetPerception:int:0:0 -78:SetSkillIncrease:void:1:1:bool(increase) -79:IsSkillIncreased:bool:0:0 -80:SetSkillDecrease:void:1:1:bool(decrease) -81:IsSkillDecreased:bool:0:0 -82:GetGameMode:int:0:0 -83:GetSpread:int:0:0 -84:GetLastJoinedPlayer:str:0:0 -85:GetPlayerName:str:1:1:int(player) -86:GetReceivedMedal:int:0:0 -87:ACS_Execute:void:1:5:int(script):int(map=0):int(arg0=0):int(arg1=0):int(arg2=0) -88:GetFavoriteWeapon:str:0:0 -89:SayFromLump:void:2:2:str(lump):str(section) -90:SayFromChatLump:void:1:1:str(section) -91:ChatSectionExistsInLump:bool:2:2:str(lump):str(section) -92:ChatSectionExistsInChatLump:bool:1:1:str(section) \ No newline at end of file