commands.def

changeset 82
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parent 81
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child 83
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equal deleted inserted replaced
81:071715c17296 82:841562f5a32f
1 /* This file defines the commands botc will treat as valid.
2 * Do not edit unless you know what you are doing!
3 *
4 * Syntax: number:name:returntype:numargs:maxargs[:argumentlist]
5 */
6 0:changestate:void:1:1:int(newstate)
7 1:delay:void:1:1:int(tics)
8 2:rand:int:2:2:int(a):int(b)
9 3:StringsAreEqual:bool:2:2:str(string1):str(string2)
10 4:LookForPowerups:int:2:2:int(start):bool(visibilitycheck)
11 5:LookForWeapons:int:2:2:int(start):bool(visibilitycheck)
12 6:LookForAmmo:int:2:2:int(start):bool(visibilitycheck)
13 7:LookForBaseHealth:int:2:2:int(start):bool(visibilitycheck)
14 8:LookForBaseArmor:int:2:2:int(start):bool(visibilitycheck)
15 9:LookForSuperHealth:int:2:2:int(start):bool(visibilitycheck)
16 10:LookForSuperArmor:int:2:2:int(start):bool(visibilitycheck)
17 11:LookForPlayerEnemies:int:1:1:int(start)
18 12:GetClosestPlayerEnemy:int:0:0
19 13:MoveLeft:void:1:1:int(speed)
20 14:MoveRight:void:1:1:int(speed)
21 15:MoveForward:void:1:1:int(speed)
22 16:MoveBackwards:void:1:1:int(speed)
23 17:StopMovement:void:0:0
24 18:StopForwardMovement:void:0:0
25 19:StopSidewaysMovement:void:0:0
26 20:CheckTerrain:int:2:2:int(distance):int(angle)
27 21:PathToGoal:int:1:1:int(speed)
28 22:PathToLastKnownEnemyPosition:int:1:1:int(speed)
29 23:PathToLastHeardSound:int:1:1:int(speed)
30 24:Roam:int:1:1:int(speed)
31 25:GetPathingCostToItem:int:1:1:int(item)
32 26:GetDistanceToItem:int:1:1:int(item)
33 27:GetItemName:str:1:1:int(item)
34 28:IsItemVisible:bool:1:1:int(item)
35 29:SetGoal:void:1:1:int(item)
36 30:BeginAimingAtEnemy:void:0:0
37 31:StopAimingAtEnemy:void:0:0
38 32:Turn:void:1:1:int(turnangle)
39 33:GetCurrentAngle:int:0:0
40 34:SetEnemy:void:1:1:int(player)
41 35:ClearEnemy:void:0:0
42 36:IsEnemyAlive:bool:0:0
43 37:IsEnemyVisible:bool:0:0
44 38:GetDistanceToEnemy:int:0:0
45 39:GetPlayerDamagedBy:int:0:0
46 40:GetEnemyInvulnerabilityTicks:int:0:0
47 41:FireWeapon:void:0:0
48 42:BeginFiringWeapon:void:0:0
49 43:StopFiringWeapon:void:0:0
50 44:GetCurrentWeapon:str:0:0
51 45:ChangeWeapon:void:1:1:str(weapon)
52 46:GetWeaponFromItem:str:1:1:int(item)
53 47:IsWeaponOwned:bool:1:1:int(item)
54 48:IsFavoriteWeapon:bool:1:1:str(weapon)
55 49:Say:void:1:1:str(message)
56 50:SayFromFile:void:2:2:str(filename):str(section)
57 51:SayFromChatFile:void:1:1:str(section)
58 52:BeginChatting:void:0:0
59 53:StopChatting:void:0:0
60 54:ChatSectionExists:bool:1:1:str(section)
61 55:ChatSectionExistsInFile:bool:2:2:str(filename):str(section)
62 56:GetLastChatString:str:0:0
63 57:GetLastChatPlayer:str:0:0
64 58:GetChatFrequency:int:0:0
65 59:Jump:void:0:0
66 60:BeginJumping:void:0:0
67 61:StopJumping:void:0:0
68 62:Taunt:void:0:0
69 63:Respawn:void:0:0
70 64:TryToJoinGame:void:0:0
71 65:IsDead:bool:0:0
72 66:IsSpectating:bool:0:0
73 67:GetHealth:int:0:0
74 68:GetArmor:int:0:0
75 69:GetBaseHealth:int:0:0
76 70:GetBaseArmor:int:0:0
77 71:GetBotskill:int:0:0
78 72:GetAccuracy:int:0:0
79 73:GetIntellect:int:0:0
80 74:GetAnticipation:int:0:0
81 75:GetEvade:int:0:0
82 76:GetReactionTime:int:0:0
83 77:GetPerception:int:0:0
84 78:SetSkillIncrease:void:1:1:bool(increase)
85 79:IsSkillIncreased:bool:0:0
86 80:SetSkillDecrease:void:1:1:bool(decrease)
87 81:IsSkillDecreased:bool:0:0
88 82:GetGameMode:int:0:0
89 83:GetSpread:int:0:0
90 84:GetLastJoinedPlayer:str:0:0
91 85:GetPlayerName:str:1:1:int(player)
92 86:GetReceivedMedal:int:0:0
93 87:ACS_Execute:void:1:5:int(script):int(map=0):int(arg0=0):int(arg1=0):int(arg2=0)
94 88:GetFavoriteWeapon:str:0:0
95 89:SayFromLump:void:2:2:str(lump):str(section)
96 90:SayFromChatLump:void:1:1:str(section)
97 91:ChatSectionExistsInLump:bool:2:2:str(lump):str(section)
98 92:ChatSectionExistsInChatLump:bool:1:1:str(section)

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