objwriter.cxx

Mon, 13 Aug 2012 19:04:29 +0300

author
Teemu Piippo <crimsondusk64@gmail.com>
date
Mon, 13 Aug 2012 19:04:29 +0300
changeset 48
976c57f153b3
parent 45
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child 49
8e2f7a031410
permissions
-rw-r--r--

Added switch support... fixed more problems with marks in the process

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1 /*
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2 * botc source code
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3 * Copyright (C) 2012 Santeri `Dusk` Piippo
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4 * All rights reserved.
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5 *
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6 * Redistribution and use in source and binary forms, with or without
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7 * modification, are permitted provided that the following conditions are met:
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8 *
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9 * 1. Redistributions of source code must retain the above copyright notice,
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10 * this list of conditions and the following disclaimer.
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11 * 2. Redistributions in binary form must reproduce the above copyright notice,
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12 * this list of conditions and the following disclaimer in the documentation
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13 * and/or other materials provided with the distribution.
3
08cab2b67dce oh blerb.
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14 * 3. Neither the name of the developer nor the names of its contributors may
08cab2b67dce oh blerb.
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15 * be used to endorse or promote products derived from this software without
08cab2b67dce oh blerb.
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16 * specific prior written permission.
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17 * 4. Redistributions in any form must be accompanied by information on how to
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18 * obtain complete source code for the software and any accompanying
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19 * software that uses the software. The source code must either be included
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20 * in the distribution or be available for no more than the cost of
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21 * distribution plus a nominal fee, and must be freely redistributable
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22 * under reasonable conditions. For an executable file, complete source
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23 * code means the source code for all modules it contains. It does not
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24 * include source code for modules or files that typically accompany the
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25 * major components of the operating system on which the executable file
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26 * runs.
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27 *
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28 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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29 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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30 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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31 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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32 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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33 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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34 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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35 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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36 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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37 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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38 * POSSIBILITY OF SUCH DAMAGE.
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39 */
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40
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393359908179 Added mainloop/onenter/onexit support, fixed state writing.. this thing can compile the script for the `jumping arghbot` now!
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41 #define __OBJWRITER_CXX__
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42 #include <stdio.h>
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43 #include <stdlib.h>
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44 #include <string.h>
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45 #include "common.h"
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46 #include "str.h"
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47 #include "objwriter.h"
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48 #include "stringtable.h"
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49
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50 #include "bots.h"
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51
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54eaea6dc27c Mainloop and onenter definitions are now written into separate buffers first and only written to file after state ends. Why? Zandronum seems to demand that mainloop definitions MUST be written right after any onenter one. This way, mainloop and onenter definitions can be written without this restriction in the script. Also now I have a cool uchar-buffer class :)
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52 extern bool g_GotMainLoop;
54eaea6dc27c Mainloop and onenter definitions are now written into separate buffers first and only written to file after state ends. Why? Zandronum seems to demand that mainloop definitions MUST be written right after any onenter one. This way, mainloop and onenter definitions can be written without this restriction in the script. Also now I have a cool uchar-buffer class :)
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53
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54 ObjWriter::ObjWriter (str path) {
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55 MainBuffer = new DataBuffer;
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54eaea6dc27c Mainloop and onenter definitions are now written into separate buffers first and only written to file after state ends. Why? Zandronum seems to demand that mainloop definitions MUST be written right after any onenter one. This way, mainloop and onenter definitions can be written without this restriction in the script. Also now I have a cool uchar-buffer class :)
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56 MainLoopBuffer = new DataBuffer;
54eaea6dc27c Mainloop and onenter definitions are now written into separate buffers first and only written to file after state ends. Why? Zandronum seems to demand that mainloop definitions MUST be written right after any onenter one. This way, mainloop and onenter definitions can be written without this restriction in the script. Also now I have a cool uchar-buffer class :)
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57 OnEnterBuffer = new DataBuffer;
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58 RecordBuffer = NULL; // created on demand
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59 numWrittenBytes = 0;
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1b35c9985989 Added for-loop support
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60 numWrittenReferences = 0;
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61 filepath = path;
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62 }
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63
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64 void ObjWriter::WriteString (char* s) {
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65 Write<long> (strlen (s));
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66 for (unsigned int u = 0; u < strlen (s); u++)
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67 Write<char> (s[u]);
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68 }
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69
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70 void ObjWriter::WriteString (const char* s) {
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71 WriteString (const_cast<char*> (s));
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72 }
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73
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74 void ObjWriter::WriteString (str s) {
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75 WriteString (s.chars());
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54eaea6dc27c Mainloop and onenter definitions are now written into separate buffers first and only written to file after state ends. Why? Zandronum seems to demand that mainloop definitions MUST be written right after any onenter one. This way, mainloop and onenter definitions can be written without this restriction in the script. Also now I have a cool uchar-buffer class :)
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76 }
54eaea6dc27c Mainloop and onenter definitions are now written into separate buffers first and only written to file after state ends. Why? Zandronum seems to demand that mainloop definitions MUST be written right after any onenter one. This way, mainloop and onenter definitions can be written without this restriction in the script. Also now I have a cool uchar-buffer class :)
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77
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78 void ObjWriter::WriteBuffer (DataBuffer* buf) {
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07b7ab8080cf Fixed mark positioning - multiple if statements should work properly now
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79 GetCurrentBuffer()->Merge (buf);
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80 }
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81
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54eaea6dc27c Mainloop and onenter definitions are now written into separate buffers first and only written to file after state ends. Why? Zandronum seems to demand that mainloop definitions MUST be written right after any onenter one. This way, mainloop and onenter definitions can be written without this restriction in the script. Also now I have a cool uchar-buffer class :)
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82 void ObjWriter::WriteBuffers () {
54eaea6dc27c Mainloop and onenter definitions are now written into separate buffers first and only written to file after state ends. Why? Zandronum seems to demand that mainloop definitions MUST be written right after any onenter one. This way, mainloop and onenter definitions can be written without this restriction in the script. Also now I have a cool uchar-buffer class :)
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83 // If there was no mainloop defined, write a dummy one now.
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84 if (!g_GotMainLoop) {
54eaea6dc27c Mainloop and onenter definitions are now written into separate buffers first and only written to file after state ends. Why? Zandronum seems to demand that mainloop definitions MUST be written right after any onenter one. This way, mainloop and onenter definitions can be written without this restriction in the script. Also now I have a cool uchar-buffer class :)
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85 MainLoopBuffer->Write<long> (DH_MAINLOOP);
54eaea6dc27c Mainloop and onenter definitions are now written into separate buffers first and only written to file after state ends. Why? Zandronum seems to demand that mainloop definitions MUST be written right after any onenter one. This way, mainloop and onenter definitions can be written without this restriction in the script. Also now I have a cool uchar-buffer class :)
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86 MainLoopBuffer->Write<long> (DH_ENDMAINLOOP);
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87 }
54eaea6dc27c Mainloop and onenter definitions are now written into separate buffers first and only written to file after state ends. Why? Zandronum seems to demand that mainloop definitions MUST be written right after any onenter one. This way, mainloop and onenter definitions can be written without this restriction in the script. Also now I have a cool uchar-buffer class :)
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88
54eaea6dc27c Mainloop and onenter definitions are now written into separate buffers first and only written to file after state ends. Why? Zandronum seems to demand that mainloop definitions MUST be written right after any onenter one. This way, mainloop and onenter definitions can be written without this restriction in the script. Also now I have a cool uchar-buffer class :)
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89 // Write the onenter and mainloop buffers, IN THAT ORDER
54eaea6dc27c Mainloop and onenter definitions are now written into separate buffers first and only written to file after state ends. Why? Zandronum seems to demand that mainloop definitions MUST be written right after any onenter one. This way, mainloop and onenter definitions can be written without this restriction in the script. Also now I have a cool uchar-buffer class :)
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90 for (int i = 0; i < 2; i++) {
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91 DataBuffer* buf = (!i) ? OnEnterBuffer : MainLoopBuffer;
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92 WriteBuffer (buf);
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93
54eaea6dc27c Mainloop and onenter definitions are now written into separate buffers first and only written to file after state ends. Why? Zandronum seems to demand that mainloop definitions MUST be written right after any onenter one. This way, mainloop and onenter definitions can be written without this restriction in the script. Also now I have a cool uchar-buffer class :)
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94 // Clear the buffer afterwards for potential next state
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95 buf = new DataBuffer;
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96 }
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98 // Next state definitely has no mainloop yet
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99 g_GotMainLoop = false;
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100 }
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101
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102 // Write string table
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103 void ObjWriter::WriteStringTable () {
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104 // If we added strings here, we need to write a list of them.
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105 unsigned int stringcount = CountStringTable ();
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106 if (stringcount) {
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107 Write<long> (DH_STRINGLIST);
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108 Write<long> (stringcount);
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109
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110 for (unsigned int a = 0; a < stringcount; a++)
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111 WriteString (g_StringTable[a]);
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112 }
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113 }
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114
32
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115 // Write main buffer to file
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116 void ObjWriter::WriteToFile () {
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117 fp = fopen (filepath, "w");
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118 CHECK_FILE (fp, filepath, "writing");
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119
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120 // First, resolve references
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121 numWrittenReferences = 0;
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122 for (unsigned int u = 0; u < MAX_MARKS; u++) {
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123 ScriptMarkReference* ref = MainBuffer->refs[u];
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124 if (!ref)
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125 continue;
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126
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127 for (unsigned int v = 0; v < sizeof (word); v++) {
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128 union_t<word> uni;
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129 uni.val = static_cast<word> (MainBuffer->marks[ref->num]->pos);
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130 memset (MainBuffer->buffer + ref->pos + v, uni.b[v], 1);
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131 }
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132
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133 /*
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134 printf ("reference %u at %d resolved to %u at %d\n",
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135 u, ref->pos, ref->num, MainBuffer->marks[ref->num]->pos);
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136 */
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137 numWrittenReferences++;
42
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138 }
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139
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140 // Then, dump the main buffer to the file
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141 for (unsigned int x = 0; x < MainBuffer->writesize; x++)
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142 WriteDataToFile<unsigned char> (*(MainBuffer->buffer+x));
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143
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144 printf ("-- %u byte%s written to %s\n", numWrittenBytes, PLURAL (numWrittenBytes), filepath.chars());
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145 fclose (fp);
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146 }
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147
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148 DataBuffer* ObjWriter::GetCurrentBuffer() {
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149 return RecordBuffer ? RecordBuffer :
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150 (g_CurMode == MODE_MAINLOOP) ? MainLoopBuffer :
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151 (g_CurMode == MODE_ONENTER) ? OnEnterBuffer :
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152 MainBuffer;
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153 }
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154
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155 ScriptMark* g_ScriptMark = NULL;
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156
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157 // Adds a mark
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158 unsigned int ObjWriter::AddMark (str name) {
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159 return GetCurrentBuffer()->AddMark (name);
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160 }
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161
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162 // Adds a reference
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163 unsigned int ObjWriter::AddReference (unsigned int mark) {
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164 DataBuffer* b = GetCurrentBuffer();
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165 return b->AddMarkReference (mark);
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166 }
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167
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168 // Finds a mark
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169 unsigned int ObjWriter::FindMark (str name) {
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170 DataBuffer* b = GetCurrentBuffer();
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171 for (unsigned int u = 0; u < MAX_MARKS; u++) {
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172 if (b->marks[u] && !b->marks[u]->name.icompare (name))
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173 return u;
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174 }
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175 return MAX_MARKS;
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176 }
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177
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178 // Moves a mark to the current position
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179 void ObjWriter::MoveMark (unsigned int mark) {
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180 GetCurrentBuffer()->MoveMark (mark);
39
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181 }
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182
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183 // Deletes a mark
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184 void ObjWriter::DeleteMark (unsigned int mark) {
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185 GetCurrentBuffer()->DeleteMark (mark);
41
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186 }
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187
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188 void ObjWriter::OffsetMark (unsigned int mark, int offset) {
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189 GetCurrentBuffer()->OffsetMark (mark, offset);
0
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190 }

mercurial