sources/network/rconsession.h

Mon, 15 Dec 2014 04:01:58 +0200

author
Teemu Piippo <crimsondusk64@gmail.com>
date
Mon, 15 Dec 2014 04:01:58 +0200
changeset 32
ee770597a281
parent 31
b5b5a6a96d91
child 38
80b26bc9707a
child 58
d175243ad169
permissions
-rw-r--r--

- added support for in-game colors

/*
	Copyright 2014 Teemu Piippo
	All rights reserved.

	Redistribution and use in source and binary forms, with or without
	modification, are permitted provided that the following conditions
	are met:

	1. Redistributions of source code must retain the above copyright
	   notice, this list of conditions and the following disclaimer.
	2. Redistributions in binary form must reproduce the above copyright
	   notice, this list of conditions and the following disclaimer in the
	   documentation and/or other materials provided with the distribution.
	3. Neither the name of the copyright holder nor the names of its
	   contributors may be used to endorse or promote products derived from
	   this software without specific prior written permission.

	THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
	"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
	TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
	PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER
	OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
	EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
	PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
	PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
	LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
	NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
	SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/

#pragma once
#include "ipaddress.h"
#include "udpsocket.h"
#include "bytestream.h"

// -------------------------------------------------------------------------------------------------
//
enum
{
	RCON_PROTOCOL_VERSION = 3
};

// -------------------------------------------------------------------------------------------------
//
enum ServerResponse
{
	SVRC_OLDPROTOCOL = 32,
	SVRC_BANNED,
	SVRC_SALT,
	SVRC_LOGGEDIN,
	SVRC_INVALIDPASSWORD,
	SVRC_MESSAGE,
	SVRC_UPDATE,
};

// -------------------------------------------------------------------------------------------------
//
enum ClientRequest
{
	CLRC_BEGINCONNECTION = 52,
	CLRC_PASSWORD,
	CLRC_COMMAND,
	CLRC_PONG,
	CLRC_DISCONNECT,
};

// -------------------------------------------------------------------------------------------------
//
enum RCONUpdateType
{
	SVRCU_PLAYERDATA,
	SVRCU_ADMINCOUNT,
	SVRCU_MAP,
};

// -------------------------------------------------------------------------------------------------
//
enum RCONSessionState
{
	RCON_DISCONNECTED,
	RCON_CONNECTING,
	RCON_AUTHENTICATING,
	RCON_CONNECTED
};

// -------------------------------------------------------------------------------------------------
//
class RCONSession
{
public:
	~RCONSession();

	METHOD address() const -> const IPAddress&;
	METHOD connect (IPAddress address) -> void;
	METHOD disconnect() -> void;
	METHOD handle_packet (Bytestream& packet, const IPAddress& from) -> void;
	METHOD process_server_updates (Bytestream& packet) -> void;
	METHOD num_admins() const -> int;
	METHOD send (const Bytestream& packet) -> void;
	METHOD send_hello() -> void;
	METHOD send_password() -> void;
	METHOD set_password (const String& password) -> void;
	METHOD socket() -> UDPSocket*;
	METHOD tick() -> void;
	METHOD bump_last_ping() -> void;
	METHOD send_command (const String& message) -> bool;
	METHOD state() const -> RCONSessionState;
	METHOD level() const -> const String&;
	METHOD is_active() const -> bool;

	static METHOD new_session() -> RCONSession*;
	static METHOD get_session() -> RCONSession*;

private:
	RCONSession();

	RCONSessionState m_state;
	IPAddress m_address;
	UDPSocket m_socket;
	time_t m_lastPing;
	String m_password;
	String m_salt;
	int m_serverProtocol;
	String m_hostname;
	int m_numAdmins;
	String m_level;
};

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