sources/geometry.h

Tue, 16 Dec 2014 01:46:22 +0200

author
Teemu Piippo <crimsondusk64@gmail.com>
date
Tue, 16 Dec 2014 01:46:22 +0200
changeset 56
b4caacf567af
parent 1
4dd5bde4e777
child 69
eb4c25284a19
permissions
-rw-r--r--

- I think closing sockets is a good idea

/*
	Copyright 2014 Teemu Piippo
	All rights reserved.

	Redistribution and use in source and binary forms, with or without
	modification, are permitted provided that the following conditions
	are met:

	1. Redistributions of source code must retain the above copyright
	   notice, this list of conditions and the following disclaimer.
	2. Redistributions in binary form must reproduce the above copyright
	   notice, this list of conditions and the following disclaimer in the
	   documentation and/or other materials provided with the distribution.
	3. Neither the name of the copyright holder nor the names of its
	   contributors may be used to endorse or promote products derived from
	   this software without specific prior written permission.

	THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
	"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
	TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
	PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER
	OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
	EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
	PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
	PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
	LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
	NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
	SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/

#pragma once

struct Position
{
	int x;
	int y;

	Position (int x, int y) :
		x (x),
		y (y) {}

	Position() :
		x (0),
		y (0) {}

	inline METHOD operator< (const Position& other) const -> bool;
	inline METHOD operator> (const Position& other) const -> bool;
	inline METHOD operator== (const Position& other) const -> bool;
	inline METHOD operator<= (const Position& other) const -> bool;
	inline METHOD operator>= (const Position& other) const -> bool;
	inline METHOD operator!= (const Position& other) const -> bool;
};

// -------------------------------------------------------------------------------------------------

struct Size
{
	int width;
	int height;

	Size (int width, int height) :
		width (width),
		height (height) {}

	Size() :
		width (0),
		height (0) {}

	auto area() const -> int
	{
		return width * height;
	}
};

// -------------------------------------------------------------------------------------------------

struct Rectangle : Position, Size
{
	Rectangle (int x, int y, int width, int height) :
		Position (x, y),
		Size (width, height) {}

	Rectangle() :
		Position(),
		Size() {}
};

// -------------------------------------------------------------------------------------------------

inline METHOD
Position::operator< (const Position& other) const -> bool
{
	if (y != other.y)
		return y < other.y;

	return x < other.x;
}

// -------------------------------------------------------------------------------------------------

inline METHOD
Position::operator> (const Position& other) const -> bool
{
	if (y != other.y)
		return y > other.y;

	return x > other.x;
}

// -------------------------------------------------------------------------------------------------

inline METHOD
Position::operator== (const Position& other) const -> bool
{
	return y == other.y and x == other.x;
}

// -------------------------------------------------------------------------------------------------

inline METHOD
Position::operator<= (const Position& other) const -> bool
{
	return not operator> (other);
}

// -------------------------------------------------------------------------------------------------

inline METHOD
Position::operator>= (const Position& other) const -> bool
{
	return not operator< (other);
}

// -------------------------------------------------------------------------------------------------

inline METHOD
Position::operator!= (const Position& other) const -> bool
{
	return not operator== (other);
}

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