sources/geometry.h

Mon, 11 Jan 2016 16:39:30 +0200

author
Teemu Piippo <crimsondusk64@gmail.com>
date
Mon, 11 Jan 2016 16:39:30 +0200
changeset 126
6a0d6bddf2ab
parent 109
e4966d7e615d
child 144
e8d58327cd7f
permissions
-rw-r--r--

Moved the APPNAME also inside version.cpp (now application_name()) and changed it to uppercase

/*
	Copyright 2014 - 2016 Teemu Piippo
	All rights reserved.

	Redistribution and use in source and binary forms, with or without
	modification, are permitted provided that the following conditions
	are met:

	1. Redistributions of source code must retain the above copyright
	   notice, this list of conditions and the following disclaimer.
	2. Redistributions in binary form must reproduce the above copyright
	   notice, this list of conditions and the following disclaimer in the
	   documentation and/or other materials provided with the distribution.
	3. Neither the name of the copyright holder nor the names of its
	   contributors may be used to endorse or promote products derived from
	   this software without specific prior written permission.

	THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
	"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
	TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
	PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER
	OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
	EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
	PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
	PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
	LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
	NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
	SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/

#pragma once
#include "basics.h"
BEGIN_ZFC_NAMESPACE

struct Position
{
	int x;
	int y;

	Position (int x, int y) :
		x (x),
		y (y) {}

	Position() :
		x (0),
		y (0) {}

	bool operator< (const Position& other) const
	{
		if (y != other.y)
			return y < other.y;

		return x < other.x;
	}

	bool operator> (const Position& other) const
	{
		if (y != other.y)
			return y > other.y;

		return x > other.x;
	}

	bool operator== (const Position& other) const
	{
		return y == other.y and x == other.x;
	}

	bool operator!= (const Position& other) const
	{
		return not operator== (other);
	}

	bool operator<= (const Position& other) const
	{
		return not operator> (other);
	}

	bool operator>= (const Position& other) const
	{
		return not operator< (other);
	}
};

// -------------------------------------------------------------------------------------------------

struct Size
{
	int width;
	int height;

	Size (int width, int height) :
		width (width),
		height (height) {}

	Size() :
		width (0),
		height (0) {}

	auto area() const -> int
	{
		return width * height;
	}
};

// -------------------------------------------------------------------------------------------------

struct Rectangle : Position, Size
{
	Rectangle (int x, int y, int width, int height) :
		Position (x, y),
		Size (width, height) {}

	Rectangle() :
		Position(),
		Size() {}
};

END_ZFC_NAMESPACE

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