Wed, 20 Jul 2016 17:56:40 +0300
Merged with default
/** * skulltag::BitReader class - Allows reading arbitrary bit lengths of data. * Version 1 - Revsion 0 * * Copyright 2009 Timothy Landers * email: code.vortexcortex@gmail.com * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef _BIT_READER_VERSION #define _BIT_READER_VERSION 1 /** Prevents naming convention problems via encapsulation. */ namespace skulltag { // scope limitation /** BitReader - Allows reading of varying amounts of bits from a char buffer. <br> * Very usefull for inputting variable bit length encodings such as Huffman. */ class BitReader { int bufferBits; /**< intermediary buffer of bits. */ int bitsUsed; /**< number of bits used in the buffer. */ unsigned char const * currentByte; /**< position in memory the next char will be read. */ int bytesAvailable; /**< amount of available space left in the input buffer in bytes. Excludes the contents of bufferBits. */ int bitsAvailable; /**< amount of available space left in the input buffer in bits. Includes the contents of bufferBits. */ int maximumBytes; /**< total amount of bytes that can be read from the input buffer. */ static int mask[]; /**< maps a number of bits to a bit mask containing as many bits. */ static int intSize; /**< number of chars in an int. */ static int intBitSize; /**< number of bits in an ing. */ public: /** Creates a new BitReader. */ BitReader(); /** Creates a new BitReader. * @param input Source of data that bits will be read from. * @param max Maximum number of chars to read. */ BitReader( unsigned char const * input, int const &max ); /** Sets the input buffer that bytes will be read from. * @param input Source of data that bits will be read from. * @param max Maximum number of chars to input. * @return true if successful, false if an error occurs. */ bool inputBuffer( unsigned char const * input, int const &max ); /** Fetches a specified number of bits and stores them in an int. * @param bits destination of the retrieved bits. <br> * The bits will be stored in the least significant portion of the int. * @param count the number of bits to fetch. * @return the number of bits read -- may not be equal to the amount requested. */ int get( int &bits, int const &count ); /** @return Amount of bits that can be read from this BitReader. */ int availableBits(); private: /** Fills the internal bit buffer. * @return true if successful, false if an error occurs. */ bool fill(); /** Initializes this BitReader. */ void init(); }; } #endif