Thu, 23 Jul 2015 18:07:39 +0300
Added pdcurses source files, if no curses library is provided, these source files will be fallen back to instead of raising an error. Should make compiling on windows slightly less painful.
/** * skulltag::BitReader class - Allows reading arbitrary bit lengths of data. * Version 1 - Revsion 0 * * Copyright 2009 Timothy Landers * email: code.vortexcortex@gmail.com * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef _BIT_READER_VERSION #define _BIT_READER_VERSION 1 /** Prevents naming convention problems via encapsulation. */ namespace skulltag { // scope limitation /** BitReader - Allows reading of varying amounts of bits from a char buffer. <br> * Very usefull for inputting variable bit length encodings such as Huffman. */ class BitReader { int bufferBits; /**< intermediary buffer of bits. */ int bitsUsed; /**< number of bits used in the buffer. */ unsigned char const * currentByte; /**< position in memory the next char will be read. */ int bytesAvailable; /**< amount of available space left in the input buffer in bytes. Excludes the contents of bufferBits. */ int bitsAvailable; /**< amount of available space left in the input buffer in bits. Includes the contents of bufferBits. */ int maximumBytes; /**< total amount of bytes that can be read from the input buffer. */ static int mask[]; /**< maps a number of bits to a bit mask containing as many bits. */ static int intSize; /**< number of chars in an int. */ static int intBitSize; /**< number of bits in an ing. */ public: /** Creates a new BitReader. */ BitReader(); /** Creates a new BitReader. * @param input Source of data that bits will be read from. * @param max Maximum number of chars to read. */ BitReader( unsigned char const * input, int const &max ); /** Sets the input buffer that bytes will be read from. * @param input Source of data that bits will be read from. * @param max Maximum number of chars to input. * @return true if successful, false if an error occurs. */ bool inputBuffer( unsigned char const * input, int const &max ); /** Fetches a specified number of bits and stores them in an int. * @param bits destination of the retrieved bits. <br> * The bits will be stored in the least significant portion of the int. * @param count the number of bits to fetch. * @return the number of bits read -- may not be equal to the amount requested. */ int get( int &bits, int const &count ); /** @return Amount of bits that can be read from this BitReader. */ int availableBits(); private: /** Fills the internal bit buffer. * @return true if successful, false if an error occurs. */ bool fill(); /** Initializes this BitReader. */ void init(); }; } #endif