Thu, 11 Dec 2014 05:58:55 +0200
- code cleanup
- added network-related classes (bytestream, ipaddress, udp socket)
#pragma once #include "../main.h" class String; enum { MAX_NETWORK_STRING = 0x800 }; // TODO: Make able to handle big-endian too class Bytestream { public: static bool sink; Bytestream (unsigned long length = 0x800); Bytestream (const unsigned char* data, unsigned long length); Bytestream (const Vector<unsigned char>& bytes); ~Bytestream(); inline METHOD allocated_size() const -> unsigned long; inline METHOD bytes_left() const -> unsigned long; METHOD clear() -> void; inline METHOD data() -> unsigned char*; inline METHOD data() const -> const unsigned char*; METHOD grow_to_fit (unsigned long bytes) -> void; inline METHOD position() const -> unsigned long; METHOD read (unsigned char* buffer, unsigned long length, bool* ok = &sink) -> void; METHOD read_byte (bool* ok = &sink) -> char; METHOD read_short (bool* ok = &sink) -> short int; METHOD read_long (bool* ok = &sink) -> long int; METHOD read_string (bool* ok = &sink) -> String; METHOD read_float (bool* ok = &sink) -> float; METHOD resize (unsigned long length) -> void; inline METHOD rewind() -> void; inline METHOD seek (unsigned long pos) -> void; METHOD write (const unsigned char* val, unsigned int length) -> void; METHOD write_buffer (const Bytestream& other) -> void; METHOD write_buffer (const Vector<unsigned char>& other) -> void; METHOD write_byte (char val) -> void; METHOD write_double (double val) -> void; METHOD write_float (float val) -> void; METHOD write_long (long int val) -> void; METHOD write_short (short int val) -> void; METHOD write_string (const String& val) -> void; inline METHOD written_length() const -> unsigned long; inline METHOD operator[] (unsigned long idx) -> unsigned char&; inline METHOD operator[] (unsigned long idx) const -> unsigned char; private: unsigned char* m_data; unsigned char* m_cursor; unsigned long m_allocatedSize; unsigned long m_writtenLength; METHOD init (const unsigned char* data, unsigned long length) -> void; METHOD write (unsigned char val) -> void; inline METHOD space_left() const -> unsigned long; }; // ------------------------------------------------------------------------------------------------- // inline METHOD Bytestream::allocated_size() const -> unsigned long { return m_allocatedSize; } // ------------------------------------------------------------------------------------------------- // inline METHOD Bytestream::written_length() const -> unsigned long { return m_writtenLength; } // ------------------------------------------------------------------------------------------------- // inline METHOD Bytestream::operator[] (unsigned long idx) -> unsigned char& { return m_data[idx]; } // ------------------------------------------------------------------------------------------------- // inline METHOD Bytestream::operator[] (unsigned long idx) const -> unsigned char { return m_data[idx]; } // ------------------------------------------------------------------------------------------------- // inline METHOD Bytestream::position() const -> unsigned long { return m_cursor - m_data; } // ------------------------------------------------------------------------------------------------- // inline METHOD Bytestream::seek (unsigned long pos) -> void { m_cursor = m_data + pos; } // ------------------------------------------------------------------------------------------------- // inline METHOD Bytestream::rewind() -> void { m_cursor = m_data; } // ------------------------------------------------------------------------------------------------- // inline METHOD Bytestream::bytes_left() const -> unsigned long { return (m_writtenLength - (m_cursor - &m_data[0])); } // ------------------------------------------------------------------------------------------------- // inline METHOD Bytestream::space_left() const -> unsigned long { return (m_allocatedSize - m_writtenLength); } // ------------------------------------------------------------------------------------------------- // inline METHOD Bytestream::data() -> unsigned char* { return m_data; } // ------------------------------------------------------------------------------------------------- // inline METHOD Bytestream::data() const -> const unsigned char* { return m_data; }