--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/sources/huffman/codec.h Thu Dec 11 07:18:11 2014 +0200 @@ -0,0 +1,70 @@ +/* + * skulltag::Codec class interface - Base class for data encoding or decoding operations. + * + * Copyright 2009 Timothy Landers + * email: code.vortexcortex@gmail.com + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +#ifndef _CODEC_VERSION +#define _CODEC_VERSION 1 + +/** Prevents naming convention problems via encapsulation. */ +namespace skulltag { + + /** Huffman tree node -- used to represent a Huffman tree. <br> + * Huffman trees are use by compression / decompression codecs. */ + struct HuffmanNode { + int bitCount; /**< number of bits in the Huffman code. */ + int code; /**< bit representation of a Huffman code. */ + int value; /**< the value the Huffman code represents. */ + HuffmanNode * branch; /**< the left and right child branches or NULL (0) if leaf. */ + }; + +// Codec Class Interface + + /** Base class for encoding and decoding data. */ + class Codec { + + public: + + /** Decodes data read from an input buffer and stores the result in the output buffer. + * @return number of bytes stored in the output buffer or -1 if an error occurs while encoding. */ + virtual int encode( + unsigned char const * const input, /**< in: pointer to the first byte to encode. */ + unsigned char * const output, /**< out: pointer to an output buffer to store data. */ + int const &inLength, /**< in: number of bytes of input buffer to encoded. */ + int const &outLength /**< in: maximum length of data to output. */ + ) const = 0; + + /** Decodes data read from an input buffer and stores the result in the output buffer. + * @return number of bytes stored in the output buffer or -1 if an error occurs while decoding. */ + virtual int decode( + unsigned char const * const input, /**< in: pointer to data that needs decoding. */ + unsigned char * const output, /**< out: pointer to output buffer to store decoded data. */ + int const &inLength, /**< in: number of bytes of input buffer to read. */ + int const &outLength /**< in: maximum length of data to output. */ + ) = 0; + + }; // end class Codec + +}; // end namespace Codec + +#endif