55 void set_player_names (const StringList& names); |
58 void set_player_names (const StringList& names); |
56 void need_refresh(); |
59 void need_refresh(); |
57 void tab_complete (const String& part, String complete); |
60 void tab_complete (const String& part, String complete); |
58 RCONSession* get_session() { return &Session; } |
61 RCONSession* get_session() { return &Session; } |
59 void disconnected(); |
62 void disconnected(); |
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63 void handle_command(const String& input); |
60 |
64 |
61 void vprint (const char* fmtstr, va_list args); |
65 void vprint (const char* fmtstr, va_list args); |
62 void __cdecl print (const char* fmtstr, ...); |
66 void __cdecl print (const char* fmtstr, ...); |
63 void __cdecl print_warning (const char* fmtstr, ...); |
67 void __cdecl print_warning (const char* fmtstr, ...); |
64 void __cdecl print_error (const char* fmtstr, ...); |
68 void __cdecl print_error (const char* fmtstr, ...); |
65 |
69 |
66 private: |
70 private: |
67 StringList InputHistory; |
71 StringList InputHistory; |
68 int InputCursor = 0; |
72 int InputCursor; |
69 int CursorPosition = 0; |
73 int CursorPosition; |
70 int InputPanning = 0; |
74 int InputPanning; |
71 bool NeedRefresh = false; |
75 bool NeedRefresh; |
72 bool NeedStatusBarRender = false; |
76 bool NeedStatusBarRender; |
73 bool NeedInputRender = false; |
77 bool NeedInputRender; |
74 bool NeedOutputRender = false; |
78 bool NeedOutputRender; |
75 bool NeedNicklistRender = false; |
79 bool NeedNicklistRender; |
76 struct { char ch; int x; } CursorCharacter; |
80 struct { char ch; int x; } CursorCharacter; |
77 Vector<ColoredLine> OutputLines; |
81 Vector<ColoredLine> OutputLines; |
78 int OutputScroll = 0; |
82 int OutputScroll; |
79 String Title; |
83 String Title; |
80 InputState CurrentInputState = INPUTSTATE_NORMAL; |
84 InputState CurrentInputState; |
81 Function<void (void)> DisconnectConfirmFunction = nullptr; |
85 std::function<void (void)> DisconnectConfirmFunction; |
82 IPAddress CurrentAddress; |
86 IPAddress CurrentAddress; |
83 String StatusBarText; |
87 String StatusBarText; |
84 StringList PlayerNames; |
88 StringList PlayerNames; |
85 String PasteBuffer; |
89 String PasteBuffer; |
86 RCONSession Session; |
90 RCONSession Session; |
87 |
91 |
88 void render_titlebar(); |
92 void render_titlebar(); |
89 void safe_disconnect (Function<void()> afterwards); |
93 void safe_disconnect (std::function<void()> afterwards); |
90 int render_colorline (int y, int x0, int width, const ColoredLine& line, bool allowWrap); |
94 int render_colorline (int y, int x0, int width, const ColoredLine& line, bool allowWrap); |
91 int nicklist_width(); |
95 int nicklist_width(); |
92 void render_output(); |
96 void render_output(); |
93 void render_nicklist(); |
97 void render_nicklist(); |
94 void render_input(); |
98 void render_input(); |
95 void render_statusbar(); |
99 void render_statusbar(); |
96 void position_cursor(); |
100 void position_cursor(); |
97 int color_pair (Color fg, Color bg); |
101 chtype color_pair (Color fg, Color bg); |
98 const String& current_input(); |
102 const String& current_input(); |
99 void detach_input(); |
103 void detach_input(); |
100 String& mutable_current_input(); |
104 String& mutable_current_input(); |
101 void move_input_cursor (int delta); |
105 void move_input_cursor (int delta); |
102 String prompt_string(); |
106 String prompt_string(); |
103 void set_input_state (InputState newstate); |
107 void set_input_state (InputState newstate); |
104 void print_to_console (String a); |
108 void print_to_console (String message); |
105 void yank (int a, int b); |
109 void yank (int a, int b); |
106 int find_previous_word(); |
110 int find_previous_word(); |
107 int find_next_word(); |
111 int find_next_word(); |
108 }; |
112 }; |
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113 |
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114 END_ZFC_NAMESPACE |