1 /* |
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2 * skulltag::Codec class interface - Base class for data encoding or decoding operations. |
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3 * |
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4 * Copyright 2009 Timothy Landers |
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5 * email: code.vortexcortex@gmail.com |
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6 * |
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7 * Permission is hereby granted, free of charge, to any person obtaining a copy |
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8 * of this software and associated documentation files (the "Software"), to deal |
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9 * in the Software without restriction, including without limitation the rights |
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10 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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11 * copies of the Software, and to permit persons to whom the Software is |
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12 * furnished to do so, subject to the following conditions: |
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13 * |
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14 * The above copyright notice and this permission notice shall be included in |
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15 * all copies or substantial portions of the Software. |
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16 * |
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17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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20 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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23 * THE SOFTWARE. |
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24 */ |
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25 |
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26 #ifndef _CODEC_VERSION |
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27 #define _CODEC_VERSION 1 |
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28 |
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29 /** Prevents naming convention problems via encapsulation. */ |
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30 namespace skulltag { |
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31 |
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32 /** Huffman tree node -- used to represent a Huffman tree. <br> |
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33 * Huffman trees are use by compression / decompression codecs. */ |
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34 struct HuffmanNode { |
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35 int bitCount; /**< number of bits in the Huffman code. */ |
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36 int code; /**< bit representation of a Huffman code. */ |
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37 int value; /**< the value the Huffman code represents. */ |
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38 HuffmanNode * branch; /**< the left and right child branches or NULL (0) if leaf. */ |
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39 }; |
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40 |
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41 // Codec Class Interface |
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42 |
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43 /** Base class for encoding and decoding data. */ |
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44 class Codec { |
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45 |
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46 public: |
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47 |
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48 /** Decodes data read from an input buffer and stores the result in the output buffer. |
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49 * @return number of bytes stored in the output buffer or -1 if an error occurs while encoding. */ |
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50 virtual int encode( |
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51 unsigned char const * const input, /**< in: pointer to the first byte to encode. */ |
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52 unsigned char * const output, /**< out: pointer to an output buffer to store data. */ |
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53 int const &inLength, /**< in: number of bytes of input buffer to encoded. */ |
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54 int const &outLength /**< in: maximum length of data to output. */ |
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55 ) const = 0; |
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56 |
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57 /** Decodes data read from an input buffer and stores the result in the output buffer. |
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58 * @return number of bytes stored in the output buffer or -1 if an error occurs while decoding. */ |
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59 virtual int decode( |
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60 unsigned char const * const input, /**< in: pointer to data that needs decoding. */ |
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61 unsigned char * const output, /**< out: pointer to output buffer to store decoded data. */ |
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62 int const &inLength, /**< in: number of bytes of input buffer to read. */ |
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63 int const &outLength /**< in: maximum length of data to output. */ |
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64 ) = 0; |
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65 |
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66 }; // end class Codec |
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67 |
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68 }; // end namespace Codec |
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69 |
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70 #endif |
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