Now C++03 compatible

No, we don't need the network or OpenGL libraries to build zcinema.

Renamed the src* directories into commonlib/, config/ and launcher/

Compilation tweaks

Split the project into two executables (the launcher and the configurator)

Renamed cfg.cpp/h to config.cpp/h

rename config.cpp/h to configwindow.cpp/h

Removed trailing tabs

Added updaterevision.py, use it for hg info

Finally done with the new Zandronum version handling

Fix demo launching

Major rework, lots of internal maintenance, version editor removed

Converted to CMake

update tags

tag 0.1 beta v0.1-beta

update zcinema.rc to use the correct icon

(0) -16 +16 tip

mercurial