Added the ability to automatically look up wad paths from other sources (for now just Doomseeker's configuration). By default, ZCinema will automatically do such a lookup if it fails to find a WAD needed for demo playback. This can also be invoked manually in the config prompt.

A few minor touchups

VersionGuiEntry is now a proper class.

Fix filter text when choosing Zandronum binaries

Improved wording on the unknown version prompt, replaced the command link buttons with a more regular button box

Fixed the demo not loading properly when the user is prompted for the binary path

Removed the not very useful apply button from the config window

Got it to compile under Windows

Now C++03 compatible

No, we don't need the network or OpenGL libraries to build zcinema.

Renamed the src* directories into commonlib/, config/ and launcher/

Compilation tweaks

Split the project into two executables (the launcher and the configurator)

Renamed cfg.cpp/h to config.cpp/h

rename config.cpp/h to configwindow.cpp/h

Removed trailing tabs

Added updaterevision.py, use it for hg info

Finally done with the new Zandronum version handling

Fix demo launching

Major rework, lots of internal maintenance, version editor removed

Converted to CMake

update tags

tag 0.1 beta v0.1-beta

update zcinema.rc to use the correct icon

removed unused 'item' variable

further renaming/restructuring

renamed the project to ZCinema

added missing UI file

(0) -50 -28 tip

mercurial