Sun, 11 Aug 2013 02:58:55 +0300
Overhauled the way versions are handled, it's all kept dynamically now.
#ifndef MISC_H #define MISC_H #include "types.h" uint32 makeByteID (uint8 a, uint8 b, uint8 c, uint8 d); str binaryConfigName (str ver); str basename (str path); list<var> getVersionsList(); list<var> getReleasesList(); void addVersion (str name, bool isRelease, str binaryPath); // ----------------------------------------------------------------------------- // Templated clamp template<class T> static inline T clamp (T a, T min, T max) { return (a > max) ? max : (a < min) ? min : a; } // Templated minimum template<class T> static inline T min (T a, T b) { return (a < b) ? a : b; } // Templated maximum template<class T> static inline T max (T a, T b) { return (a > b) ? a : b; } // Templated absolute value template<class T> static inline T abs (T a) { return (a >= 0) ? a : -a; } #endif // MISC_H