2020-03-18 |
Teemu Piippo |
refactor, added splitter
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files
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2020-03-17 |
Teemu Piippo |
added doublespinbox
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files
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2020-03-17 |
Teemu Piippo |
object editor widgets start to form up
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files
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2020-03-11 |
Teemu Piippo |
simplification
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files
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2020-03-11 |
Teemu Piippo |
added a render style for pick scene
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files
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2020-03-11 |
Teemu Piippo |
fixed signed vs unsigned nonsense in gl::Compiler::idFromColor
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files
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2020-03-09 |
Teemu Piippo |
added some meta stuff, simplified quadrilateral splitting and tested it
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files
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2020-03-09 |
Teemu Piippo |
finished splitQuadrilateral theoretically (untested)
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files
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2020-03-06 |
Teemu Piippo |
document AbstractBasicShaderProgram
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files
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2020-03-06 |
Teemu Piippo |
negative axes are now drawn in darker color
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files
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2020-03-09 |
Teemu Piippo |
ldraw::Id is now templated for extra type safety
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files
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2020-03-06 |
Teemu Piippo |
stretch the grid quadrilateral less, hopefully this makes fragments small enough even on integrated
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files
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2020-03-06 |
Teemu Piippo |
show axis directions on the screen
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files
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2020-03-06 |
Teemu Piippo |
Added axes rendering
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changeset |
files
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