Wed, 11 Mar 2020 17:19:38 +0200 Teemu Piippo added a render style for pick scene changeset | files
Wed, 11 Mar 2020 17:19:28 +0200 Teemu Piippo fixed signed vs unsigned nonsense in gl::Compiler::idFromColor changeset | files
Mon, 09 Mar 2020 23:42:26 +0200 Teemu Piippo added some meta stuff, simplified quadrilateral splitting and tested it changeset | files
Mon, 09 Mar 2020 22:12:50 +0200 Teemu Piippo finished splitQuadrilateral theoretically (untested) changeset | files
Sat, 07 Mar 2020 01:25:37 +0200 Teemu Piippo document AbstractBasicShaderProgram changeset | files
Sat, 07 Mar 2020 01:20:36 +0200 Teemu Piippo negative axes are now drawn in darker color changeset | files
Mon, 09 Mar 2020 14:21:54 +0200 Teemu Piippo ldraw::Id is now templated for extra type safety changeset | files
Fri, 06 Mar 2020 23:45:44 +0200 Teemu Piippo stretch the grid quadrilateral less, hopefully this makes fragments small enough even on integrated changeset | files
Fri, 06 Mar 2020 21:53:30 +0200 Teemu Piippo show axis directions on the screen changeset | files
Fri, 06 Mar 2020 20:13:10 +0200 Teemu Piippo Added axes rendering changeset | files
Fri, 06 Mar 2020 16:08:53 +0200 Teemu Piippo begin work on axes program changeset | files
Fri, 06 Mar 2020 16:08:45 +0200 Teemu Piippo default to XZ changeset | files
Thu, 05 Mar 2020 15:58:35 +0200 Teemu Piippo grid autorotation changeset | files
Mon, 02 Mar 2020 11:08:13 +0200 Teemu Piippo added a method to find out if the view is perpendicular to grid changeset | files
Sat, 29 Feb 2020 23:51:03 +0200 Teemu Piippo document the grid snapping transformations changeset | files
Sat, 29 Feb 2020 23:43:38 +0200 Teemu Piippo grid snapping now also works with transformed grids changeset | files
Fri, 28 Feb 2020 19:24:33 +0200 Teemu Piippo omg functional programming changeset | files
Thu, 27 Feb 2020 23:07:40 +0200 Teemu Piippo update locales changeset | files
Thu, 27 Feb 2020 22:46:39 +0200 Teemu Piippo moved GridProgram to Canvas changeset | files
Thu, 27 Feb 2020 14:38:58 +0200 Teemu Piippo fixed warning changeset | files
Thu, 27 Feb 2020 14:38:48 +0200 Teemu Piippo fixed testing of whether screenToModelCoordinates's result value is behind the camera changeset | files
Thu, 27 Feb 2020 12:23:42 +0200 Teemu Piippo use glm::project instead of figuring out the conversion manually... changeset | files
Thu, 27 Feb 2020 11:56:41 +0200 Teemu Piippo use glm::unProject to implement screenToModelCoordinates changeset | files
Wed, 26 Feb 2020 22:26:05 +0200 Teemu Piippo PartRenderer::modelToScreenCoordinates FINALLY WORKS changeset | files
Wed, 26 Feb 2020 02:21:07 +0200 Teemu Piippo grid stuff changeset | files
Thu, 13 Feb 2020 15:25:01 +0200 Teemu Piippo made the grid look nicer changeset | files
Thu, 13 Feb 2020 12:51:27 +0200 Teemu Piippo added grid program changeset | files
Sat, 08 Feb 2020 00:08:57 +0200 Teemu Piippo avoid having the null id in the selection changeset | files
Fri, 07 Feb 2020 23:59:06 +0200 Teemu Piippo selection works now changeset | files
Fri, 07 Feb 2020 02:02:16 +0200 Teemu Piippo fix some warnings changeset | files
Fri, 07 Feb 2020 02:01:21 +0200 Teemu Piippo wrote the id color in terms of the id value in the shader now that I can get the id to the shader properly changeset | files
Fri, 07 Feb 2020 01:58:34 +0200 Teemu Piippo added selection highlighting changeset | files
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